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In defiance of Dragons--Homebrew 4E campaign starting up
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<blockquote data-quote="Zweischneid" data-source="post: 4264664" data-attributes="member: 11843"><p>Thanks for your thoughts, here come some of mine.</p><p></p><p>On beyond startup, I think the concept of "<em>character on the run from X</em>" is a fairly common cliché for starting characters, It is actively advocated in a number of examples in 4e book as well. </p><p></p><p>Whether it works in your campaign or not depends a bit on the mood you want to go for. </p><p></p><p>You'll expect the group to raise trouble and get on the wrong side of the town chief fairly soon (<em>defiance of dragons </em> after all), than I think this'll work fine. He'll just roll into town a day or a week (or a month? It's PoL after all, isn't it) ahead of his bad rep. </p><p></p><p>If characters are expected to stay low for longer stretches of (game) time and the campaign goes abit more cloak, dagger and paranoia, the character is admitedly less optimal.</p><p></p><p>He'll elicit worried looks true, a scarred stranger walking into town and tavern. It's a loveble, time-proven intro I was of course actively soliciting. Being asked uncomfortable questiosn, asked to prove his integrity or infact being just thrown out again could be fair beginnings to a first quest.</p><p></p><p></p><p></p><p>Anyways.. how bout this as a less drastic and more local alternative:</p><p></p><p><u><strong>Background:</strong></u></p><p>Bheazir is young and down-on-his-luck member of Evenfalls towns guard. </p><p>Ever seens growing up, Bheazir exhibited a strong, sometimes fierce sense of justice. He joined the guard to protect his people and quickly showed a knack for tactics and fighting.</p><p>His uncompromising view of things right and wrong however got him into trouble with his superiours more often than not. Rebelling against "unjust" methods merited him mainly harsh discipline. </p><p></p><p><u><strong>The Build</strong></u></p><p>I'd like to build this character as (an inspiring) Warlord (as I said, playing with new classes). He's trained in fighting and small-group tactics of the town guard.</p><p></p><p><u><strong>The Future: </strong> </u> </p><p>I would use the half-elven racial versatility to dip into a cleric or paladin power. Depending on the story and make-up of the group, I'd love to start playing up his sense of justice, picking up a good or lawful good religious vibe for the character by the 3rd level (but possible from the 1st with a multi-class feat too!)</p></blockquote><p></p>
[QUOTE="Zweischneid, post: 4264664, member: 11843"] Thanks for your thoughts, here come some of mine. On beyond startup, I think the concept of "[I]character on the run from X[/I]" is a fairly common cliché for starting characters, It is actively advocated in a number of examples in 4e book as well. Whether it works in your campaign or not depends a bit on the mood you want to go for. You'll expect the group to raise trouble and get on the wrong side of the town chief fairly soon ([I]defiance of dragons [/I] after all), than I think this'll work fine. He'll just roll into town a day or a week (or a month? It's PoL after all, isn't it) ahead of his bad rep. If characters are expected to stay low for longer stretches of (game) time and the campaign goes abit more cloak, dagger and paranoia, the character is admitedly less optimal. He'll elicit worried looks true, a scarred stranger walking into town and tavern. It's a loveble, time-proven intro I was of course actively soliciting. Being asked uncomfortable questiosn, asked to prove his integrity or infact being just thrown out again could be fair beginnings to a first quest. Anyways.. how bout this as a less drastic and more local alternative: [U][B]Background:[/B][/U] Bheazir is young and down-on-his-luck member of Evenfalls towns guard. Ever seens growing up, Bheazir exhibited a strong, sometimes fierce sense of justice. He joined the guard to protect his people and quickly showed a knack for tactics and fighting. His uncompromising view of things right and wrong however got him into trouble with his superiours more often than not. Rebelling against "unjust" methods merited him mainly harsh discipline. [U][B]The Build[/B][/U] I'd like to build this character as (an inspiring) Warlord (as I said, playing with new classes). He's trained in fighting and small-group tactics of the town guard. [U][B]The Future: [/B] [/U] I would use the half-elven racial versatility to dip into a cleric or paladin power. Depending on the story and make-up of the group, I'd love to start playing up his sense of justice, picking up a good or lawful good religious vibe for the character by the 3rd level (but possible from the 1st with a multi-class feat too!) [/QUOTE]
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