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In Defiance of Dragons--Protectors IC
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<blockquote data-quote="pathfinderq1" data-source="post: 4321256" data-attributes="member: 48394"><p><strong>Osric; dwarf fighter 1; AC 16/F 15/R 11/W 12; HP 31</strong></p><p></p><p>Oscarl had been walking near the front of the group, his pace apparently unhindered by his heavy armor and pack. As soon as he saw the creatures moving on the road ahead of them, he stopped and set his feet, swinging his halberd from a carrying grip to a ready position. "<span style="color: Green">Don't like the look of this,</span>" he muttered, then added in a louder voice "<span style="color: Green">Don't rush in on them. Let 'em come to us.</span>"</p><p></p><p>OOC: Osric will be near the center/front of the outlined area, at I 17 (I think- see below). (If possible, depending on initiative): He'll take an action to ready his halberd to make an attack against any opponent that comes in range. Initiative (1d20+1= 21); roll <a href="http://invisiblecastle.com/roller/view/1636217/" target="_blank">http://invisiblecastle.com/roller/view/1636217/</a> (Wow, what a waste of a 20). Readied attack is a Reaping Strike with the halberd (+6 vs. AC; 1d10+3 damage for hit, 3 damage for a miss- he will mark the target of the swing whether he hits or misses). If he loses Initiative and opponents are in range when his turn comes up, he will attack immediately (Using Cleave if multiple opponents are in range, Reaping Strike otherwise). Hopefully that covers most of the possibilities. </p><p></p><p>[sblock=MAP]As seems to be usual for me and my poor computer, I'm having some map issues. No visible coordinates ( but I can just count the squares), and the colors don't match the "terrain" key- the bridge and wagon are the same color, and there is no color difference between undergrowth and deep forest (again, not too much trouble, as Osric will stick to the road). [/sblock]</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 4321256, member: 48394"] [b]Osric; dwarf fighter 1; AC 16/F 15/R 11/W 12; HP 31[/b] Oscarl had been walking near the front of the group, his pace apparently unhindered by his heavy armor and pack. As soon as he saw the creatures moving on the road ahead of them, he stopped and set his feet, swinging his halberd from a carrying grip to a ready position. "[COLOR=Green]Don't like the look of this,[/COLOR]" he muttered, then added in a louder voice "[COLOR=Green]Don't rush in on them. Let 'em come to us.[/COLOR]" OOC: Osric will be near the center/front of the outlined area, at I 17 (I think- see below). (If possible, depending on initiative): He'll take an action to ready his halberd to make an attack against any opponent that comes in range. Initiative (1d20+1= 21); roll [url]http://invisiblecastle.com/roller/view/1636217/[/url] (Wow, what a waste of a 20). Readied attack is a Reaping Strike with the halberd (+6 vs. AC; 1d10+3 damage for hit, 3 damage for a miss- he will mark the target of the swing whether he hits or misses). If he loses Initiative and opponents are in range when his turn comes up, he will attack immediately (Using Cleave if multiple opponents are in range, Reaping Strike otherwise). Hopefully that covers most of the possibilities. [sblock=MAP]As seems to be usual for me and my poor computer, I'm having some map issues. No visible coordinates ( but I can just count the squares), and the colors don't match the "terrain" key- the bridge and wagon are the same color, and there is no color difference between undergrowth and deep forest (again, not too much trouble, as Osric will stick to the road). [/sblock] [/QUOTE]
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