Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
In Hextor's Name (Completed 22 Oct 2004)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Capellan" data-source="post: 1557073" data-attributes="member: 6294"><p><strong>Kull's 14th Report - Part 1</strong></p><p></p><p><span style="color: Silver">Saltmarsh</span></p><p><span style="color: Silver">Second Moon</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">To: Bishop-General Kartrak Visehart</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Report from Kull Redfist</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Sir,</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">As Captain-Prelate Bannerburn is about to return to your headquarters, I have decided to take the opportunity to prepare a report of the latest developments, for him to carry when he departs.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">First, I must acknowledge the excellent work done by the Captain-Prelate in resolving the recent misunderstandings. I have no doubt that, with this matter behind us, we will all be able to work for the further power and glory of Our Lord Hextor.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">After completing my previous report, I had intended to wait at the Beacon until Gnorric's arrival from Torlynn. However, when I contacted him after three days to learn his progress, I discovered that he had not even yet begun the journey. As I wished to ensure that I returned to Saltmarsh in time to meet your emissary, I decided to continue the exploration of the Beacon without waiting any further for the wizard.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">My initial activities were conducted largely within the library, examining the books there for any indications of the purpose of the strange magic circle I had found in my previous exploration. Unfortunately, although the tomes covered many kinds of arcane lore, there was no information of immediate use.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">However unlike Gnorric I had not been idle in the previous three days, and thus I knew there were still more avenues of exploration within the Beacon. I had spent several hours searching the building for any concealed rooms that might have been missed, and in the floor of the basement, obscured by dirt, I uncovered an ancient wooden trapdoor.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">I thus led the way down through this door and into the chambers below. This proved to be a jail complex, consisting of a torture chamber, jailer's room, and five cells. Only one of the cells had any sign of a former occupant: a human skeleton lay sprawled within, clutching a gilt medallion. An undead apparition formed around this skeleton as we entered, but it could not stand against the Will of Hextor. I froze it in fear by invoking his name, allowing Dargrim and Ulfgar to readily destroy it,</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Upon examination, the medallion proved to be a worthless bauble, possibly placed as the bait in the apparition's trap. If so, the trap misfired.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Two of the other cells proved to contain secret doors; an odd arrangement, to say the least. The first of these opened only into a small compartment, leading nowhere, but the second revealed a narrow tunnel, leading a considerable distance underground. I led the way along this path, and eventually began to hear the sound of guttural voices from ahead.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">The echoes of the tunnel made the words themselves too indistinct to be made out, but the tongue sounded like one of the giantish dialects. I thus invoked the power of Hextor to grant us success in battle, and then we moved on, out of the tunnel and into a large cavern.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">At one end of the cave were clustered a number of ogres, their leader arguing with a robed human. The cause of the disagreement appeared to be a lizardman, whom they had bound to a wooden pole. The other end of the cave did not appear to be occupied, though it had several tunnel entrance overlooking a small lake.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">We struck the ogres with some element of surprise, swiftly felling two, but the enemy reacted swiftly. The human hurled fire, while most of the ogres charged into melee. One, however, hung back, blowing on a great metal horn.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">The horn was answered by a bellow from the dark tunnels on our flank, and moments later, a white-skinned giant strode forth, clutching a huge double-handed axe. He was small for a true giant; perhaps ten feet in height, but still a mighty opponent.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Leaving Dargrim and Ulfgar to hold the ogres, I met the giant in single combat. Turning aside his first two blows, I aimed my own strikes at the axe he bore. My first blow fell just short of shattering the haft, but I did not make the same mistake twice: the axe broke, leaving him with only his fists against my flail.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">He struck at me, leaving an opening in his defence: I smashed two of his ribs, suffering only a minor buffet in return. Without his axe, he could not hope to defeat me: I could see in his eyes that he knew it as well as I.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">And then he bellowed his rage, and the roar was answered once more.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver"><em>Another</em> giant strode out of the darkness.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver"></span></p></blockquote><p></p>
[QUOTE="Capellan, post: 1557073, member: 6294"] [b]Kull's 14th Report - Part 1[/b] [COLOR=Silver]Saltmarsh Second Moon To: Bishop-General Kartrak Visehart Report from Kull Redfist Sir, As Captain-Prelate Bannerburn is about to return to your headquarters, I have decided to take the opportunity to prepare a report of the latest developments, for him to carry when he departs. First, I must acknowledge the excellent work done by the Captain-Prelate in resolving the recent misunderstandings. I have no doubt that, with this matter behind us, we will all be able to work for the further power and glory of Our Lord Hextor. After completing my previous report, I had intended to wait at the Beacon until Gnorric's arrival from Torlynn. However, when I contacted him after three days to learn his progress, I discovered that he had not even yet begun the journey. As I wished to ensure that I returned to Saltmarsh in time to meet your emissary, I decided to continue the exploration of the Beacon without waiting any further for the wizard. My initial activities were conducted largely within the library, examining the books there for any indications of the purpose of the strange magic circle I had found in my previous exploration. Unfortunately, although the tomes covered many kinds of arcane lore, there was no information of immediate use. However unlike Gnorric I had not been idle in the previous three days, and thus I knew there were still more avenues of exploration within the Beacon. I had spent several hours searching the building for any concealed rooms that might have been missed, and in the floor of the basement, obscured by dirt, I uncovered an ancient wooden trapdoor. I thus led the way down through this door and into the chambers below. This proved to be a jail complex, consisting of a torture chamber, jailer's room, and five cells. Only one of the cells had any sign of a former occupant: a human skeleton lay sprawled within, clutching a gilt medallion. An undead apparition formed around this skeleton as we entered, but it could not stand against the Will of Hextor. I froze it in fear by invoking his name, allowing Dargrim and Ulfgar to readily destroy it, Upon examination, the medallion proved to be a worthless bauble, possibly placed as the bait in the apparition's trap. If so, the trap misfired. Two of the other cells proved to contain secret doors; an odd arrangement, to say the least. The first of these opened only into a small compartment, leading nowhere, but the second revealed a narrow tunnel, leading a considerable distance underground. I led the way along this path, and eventually began to hear the sound of guttural voices from ahead. The echoes of the tunnel made the words themselves too indistinct to be made out, but the tongue sounded like one of the giantish dialects. I thus invoked the power of Hextor to grant us success in battle, and then we moved on, out of the tunnel and into a large cavern. At one end of the cave were clustered a number of ogres, their leader arguing with a robed human. The cause of the disagreement appeared to be a lizardman, whom they had bound to a wooden pole. The other end of the cave did not appear to be occupied, though it had several tunnel entrance overlooking a small lake. We struck the ogres with some element of surprise, swiftly felling two, but the enemy reacted swiftly. The human hurled fire, while most of the ogres charged into melee. One, however, hung back, blowing on a great metal horn. The horn was answered by a bellow from the dark tunnels on our flank, and moments later, a white-skinned giant strode forth, clutching a huge double-handed axe. He was small for a true giant; perhaps ten feet in height, but still a mighty opponent. Leaving Dargrim and Ulfgar to hold the ogres, I met the giant in single combat. Turning aside his first two blows, I aimed my own strikes at the axe he bore. My first blow fell just short of shattering the haft, but I did not make the same mistake twice: the axe broke, leaving him with only his fists against my flail. He struck at me, leaving an opening in his defence: I smashed two of his ribs, suffering only a minor buffet in return. Without his axe, he could not hope to defeat me: I could see in his eyes that he knew it as well as I. And then he bellowed his rage, and the roar was answered once more. [i]Another[/i] giant strode out of the darkness. [/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
In Hextor's Name (Completed 22 Oct 2004)
Top