Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
In Hextor's Name (Completed 22 Oct 2004)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Capellan" data-source="post: 1773322" data-attributes="member: 6294"><p><strong>Kull's 16th Report - Part 2</strong></p><p></p><p><span style="color: Silver">I thus undertook a vigil, communing with Our Lord Hextor, that he might share his power and wisdom. It was a moment of great pride and humility for me, to finally address myself to Him, and from it I learned several important things.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">First, that the information given to us by the lizardfolk was accurate: both in terms tunnel's existence, and in terms of S'Slakk's actions if the marsh were to be drained. The vigil also confirmed that S'Slakk was aware of the tunnel's existence.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">With these matters addressed, I turned to the tactical considerations of the battle. I was pleased to learn that S'Slakk had no spellcasters of any kind amidst his retinue. This would no doubt present an important advantage in the upcoming battle: my forces would be bolstered with the strength of Our Lord, against which no mortal foe can stand.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">I was also pleased to learn that S'Slakk had no knowledge that he would soon have to face my forces. While I did not doubt that his followers would be prepared and alert for enemies of some kind, it would be more likely that they would plan for an attack by lizardfolk forces. Furthermore, I learned that S'Slakk and all of his retinue were themselves of lizardfolk stock, and that S'Slakk himself was a mighty barbarian warrior, and the most powerful of the foes I would face.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Armed with this knowledge, I called Dargrim, Ulfgar and the wizard to my headquarters, and began to plan my strategy for the battle. I was not wholly convinced of the relative worth of the tunnel as an entrance to the camp, given that it was known to my enemy, but in the end decided that it would be my route of attack. Although S'Slakk knew of the opening, he would be unlikely to expect a serious threat to arrive from such a limited entry point. If the guards there could be overwhelmed quickly, it would present the best opportunity for a quick, decisive strike.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">As I am here to pen these words, it is evident that the battle was fought and won, and S'Slakk destroyed: but it was by no means an easy battle, even with my preparations.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">As soon as I led the way into the renegade's caverns, we were beset by his bodyguards: each a black-scaled lizardfolk warrior standing no less than seven feet tall. Never before had I seen creatures of such raw physical power amongst any race but that of the giants. Ulfgar and Dargrim met them in melee, while I invoked a column of divine fire from Our Lord, and the wizard followed my strike with blinding spray of golden dust.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">As the guards fell, the noise of battle brought more of the enemy toward us. I had prepared for such an eventuality, however: the wizard laid down a storm of ice and hail, battering the oncoming enemy and slowing down their approach.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">At that moment the battle seemed in hand, but the tides of combat are fickle: and so are the actions of fools. The wizard had brought with him his 'companion', and - having contributed little to the battle thus far - this individual took it upon himself to leave our lines. Apparently his intent was to show off his skill: if so, he did a poor job, for he was disembowelled within seconds, falling under the enemy's axes without ever landing a blow of his own.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">This action opened the right flank of our line, and I forced the wizard behind me, while Dargrim struck down the creature who had killed the fool. These quick actions prevented us from being surrounded, but it was clear from the strength and numbers of my enemies that there was little prospect of a swift victory.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">And then, with a bellow of rage, S'Slakk himself emerged from the wizard's dissipating ice storm.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">He was a monstrous lizardfolk: near a head taller than his bodyguard, his body so lacerated from scars that his scales could barely be seen. With a second roar, even louder than the first, he threw himself toward Ulfgar, spittle drooling from his gaping jaws as he came.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Whatever the foolishness of his religious dogma, the dwarf is a doughty warrior. He swung his blade as S'Slakk charged, letting the enemy's own strength drive him upon the weapon. The sword struck S'Slakk just above the right ear, then carved down the side of his head, ripping away half of the face. The blade did not stop there: it shattered the creature's shoulder blade and drove in three of its ribs. I have never seen a finer blow, more expertly struck.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">S'Slakk did not even slow in his charge.</span></p><p><span style="color: Silver"></span></p></blockquote><p></p>
[QUOTE="Capellan, post: 1773322, member: 6294"] [b]Kull's 16th Report - Part 2[/b] [COLOR=Silver]I thus undertook a vigil, communing with Our Lord Hextor, that he might share his power and wisdom. It was a moment of great pride and humility for me, to finally address myself to Him, and from it I learned several important things. First, that the information given to us by the lizardfolk was accurate: both in terms tunnel's existence, and in terms of S'Slakk's actions if the marsh were to be drained. The vigil also confirmed that S'Slakk was aware of the tunnel's existence. With these matters addressed, I turned to the tactical considerations of the battle. I was pleased to learn that S'Slakk had no spellcasters of any kind amidst his retinue. This would no doubt present an important advantage in the upcoming battle: my forces would be bolstered with the strength of Our Lord, against which no mortal foe can stand. I was also pleased to learn that S'Slakk had no knowledge that he would soon have to face my forces. While I did not doubt that his followers would be prepared and alert for enemies of some kind, it would be more likely that they would plan for an attack by lizardfolk forces. Furthermore, I learned that S'Slakk and all of his retinue were themselves of lizardfolk stock, and that S'Slakk himself was a mighty barbarian warrior, and the most powerful of the foes I would face. Armed with this knowledge, I called Dargrim, Ulfgar and the wizard to my headquarters, and began to plan my strategy for the battle. I was not wholly convinced of the relative worth of the tunnel as an entrance to the camp, given that it was known to my enemy, but in the end decided that it would be my route of attack. Although S'Slakk knew of the opening, he would be unlikely to expect a serious threat to arrive from such a limited entry point. If the guards there could be overwhelmed quickly, it would present the best opportunity for a quick, decisive strike. As I am here to pen these words, it is evident that the battle was fought and won, and S'Slakk destroyed: but it was by no means an easy battle, even with my preparations. As soon as I led the way into the renegade's caverns, we were beset by his bodyguards: each a black-scaled lizardfolk warrior standing no less than seven feet tall. Never before had I seen creatures of such raw physical power amongst any race but that of the giants. Ulfgar and Dargrim met them in melee, while I invoked a column of divine fire from Our Lord, and the wizard followed my strike with blinding spray of golden dust. As the guards fell, the noise of battle brought more of the enemy toward us. I had prepared for such an eventuality, however: the wizard laid down a storm of ice and hail, battering the oncoming enemy and slowing down their approach. At that moment the battle seemed in hand, but the tides of combat are fickle: and so are the actions of fools. The wizard had brought with him his 'companion', and - having contributed little to the battle thus far - this individual took it upon himself to leave our lines. Apparently his intent was to show off his skill: if so, he did a poor job, for he was disembowelled within seconds, falling under the enemy's axes without ever landing a blow of his own. This action opened the right flank of our line, and I forced the wizard behind me, while Dargrim struck down the creature who had killed the fool. These quick actions prevented us from being surrounded, but it was clear from the strength and numbers of my enemies that there was little prospect of a swift victory. And then, with a bellow of rage, S'Slakk himself emerged from the wizard's dissipating ice storm. He was a monstrous lizardfolk: near a head taller than his bodyguard, his body so lacerated from scars that his scales could barely be seen. With a second roar, even louder than the first, he threw himself toward Ulfgar, spittle drooling from his gaping jaws as he came. Whatever the foolishness of his religious dogma, the dwarf is a doughty warrior. He swung his blade as S'Slakk charged, letting the enemy's own strength drive him upon the weapon. The sword struck S'Slakk just above the right ear, then carved down the side of his head, ripping away half of the face. The blade did not stop there: it shattered the creature's shoulder blade and drove in three of its ribs. I have never seen a finer blow, more expertly struck. S'Slakk did not even slow in his charge. [/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
In Hextor's Name (Completed 22 Oct 2004)
Top