Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
(Inactive) Psion's Return to the Tomb of Horrors (ORG)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rino" data-source="post: 3247917" data-attributes="member: 10057"><p>i'm almost done with my first PC</p><p></p><p>[sblock]Male Human Cleric 10 / Contemplative 4 of Vendaneran, God of Wisdom - NG - Good, Healing, Knowledge, Sun, War</p><p>Neutral Good</p><p></p><p>Strength 18 (+4)</p><p>Dexterity 11 (+0)</p><p>Constitution 20 (+5)</p><p>Intelligence 13 (+1)</p><p>Wisdom 22 (+6)</p><p>Charisma 12 (+1)</p><p></p><p>XP: 102,000 </p><p> </p><p>Size: Medium</p><p>Height: 5' 6"</p><p>Weight: 195 lb</p><p>Skin: Light</p><p>Eyes: Blue</p><p>Hair: Blond; Wavy</p><p></p><p>Domains: Healing, Knowledge, Good</p><p></p><p>Energy: Positive [Healing / Turns Undead]</p><p></p><p>Total Hit Points: 10d8+4d6+70 (@75%:150)</p><p></p><p>Speed: 20 feet [armor]</p><p></p><p>Armor Class: 28 = 10 +13 [full plate] +5 [heavy steel]</p><p></p><p> Touch AC: 10</p><p> Flat-footed: 28</p><p></p><p>Initiative modifier: +4 = +0 [dexterity] +4 [improved initiative]</p><p>Fortitude save: +13 = 8 [base] +5 [constitution]</p><p>Reflex save: +4 = 4 [base]</p><p>Will save: +17 = 11 [base] +6 [wisdom]</p><p>Attack (handheld): +13/+10 = 9 [base] +4 [strength]</p><p>Attack (unarmed): +11/+6 = 9 [base] +4 [strength]</p><p>Attack (missile): +9/+4 = 9 [base]</p><p>Grapple check: +11/+6 = 9 [base] +4 [strength]</p><p></p><p>Light load:</p><p>Medium load:</p><p>Heavy load:</p><p>Lift over head:</p><p>Lift off ground:</p><p>Push or drag:</p><p> </p><p></p><p>Languages: Common Elven</p><p></p><p>+16/+11 +2 holy heavy mace [1d8+6+(2d6), crit x2, 8 lb., one-handed, bludgeoning]</p><p></p><p></p><p></p><p>Feats:</p><p></p><p> Improved Initiative </p><p> Quick Draw </p><p> Combat casting</p><p> Dodge</p><p> Weapon Focus x1 Weapon(s):</p><p> Spellcasting Prodigy [wisdom] </p><p></p><p></p><p>Skills</p><p></p><p>Appraise Int 1 = </p><p>+1</p><p> </p><p>Balance Dex* 0 = </p><p>+0</p><p> </p><p>Bluff Cha 1 = </p><p>+1</p><p> </p><p>Climb Str* 2 = </p><p>+2</p><p> </p><p>Concentration Con 20 = </p><p>+3</p><p> +17 </p><p>Diplomacy Cha 11 = </p><p>+1</p><p> +10 </p><p>Disguise Cha 1 = </p><p>+1</p><p> </p><p>Escape Artist Dex* 0 = </p><p>+0</p><p> </p><p>Forgery Int 1 = </p><p>+1</p><p> </p><p>Gather Information Cha 3 = </p><p>+1</p><p> +2 [know local]</p><p>Heal Wis 4 = </p><p>+4</p><p> </p><p>Hide Dex* 0 = </p><p>+0</p><p> </p><p>Intimidate Cha 1 = </p><p>+1</p><p> </p><p>Jump Str* -4 = </p><p>+2</p><p> -6 [speed 20]</p><p>Knowledge (arcana) Int 11 = </p><p>+1</p><p> +10 </p><p>Knowledge (history) Int 10 = </p><p>+1</p><p> +9 </p><p>Knowledge (local) Int 6 = </p><p>+1</p><p> +5 </p><p>Knowledge (religion) Int 18 = </p><p>+1</p><p> +17 </p><p>Listen Wis 4 = </p><p>+4</p><p> </p><p>Move Silently Dex* 0 = </p><p>+0</p><p> </p><p>Search Int 1 = </p><p>+1</p><p> </p><p>Sense Motive Wis 4 = </p><p>+4</p><p> </p><p>Spot Wis 4 = </p><p>+4</p><p> </p><p>Survival Wis 4 = </p><p>+4</p><p> </p><p>Swim Str** 2 = </p><p>+2</p><p> </p><p>Use Rope Dex 0 = </p><p>+0</p><p> </p><p></p><p>* = check penalty for wearing armor</p><p></p><p>Know Religion >=5 ranks gives +2 on turn/rebuke the undead.</p><p></p><p>Zero-level Cleric spells: 6 per day</p><p></p><p> 3x detect magic</p><p> 3x read magic</p><p></p><p>First-level Cleric spells: 7 (5+2) per day +1 from a domain:</p><p> 2x deathwatch</p><p> 2x hide from undead</p><p> 1x bless water</p><p> 2x Comprehend Languages</p><p></p><p>Second-level Cleric spells: 7 (5+2) per day +1 from a domain:</p><p> 2x lesser restoration</p><p> 2x ghost touch armor</p><p> 3x diefic vengeance (CD)</p><p></p><p></p><p>Third-level Cleric spells: 5 (4+2) per day +1 from a domain:</p><p> 1x chain of eyes (CD)</p><p></p><p></p><p></p><p></p><p>Fourth-level Cleric spells: 5 (4+1) per day +1 from a domain:</p><p> energie vortex (CD)</p><p></p><p></p><p>Fifth-level Cleric spells: 4 (3+1) per day +1 from a domain:</p><p></p><p></p><p>Sixth-level Cleric spells: 4 (3+1) per day +1 from a domain:</p><p></p><p> energy immunity (cast daily on fire)</p><p></p><p>Seventh-level Cleric spells: 3 (2+1) per day +1 from a domain:</p><p></p><p></p><p></p><p></p><p>Human:</p><p></p><p> * Extra feat at first level (already included)</p><p> * Four extra skill points at first level (already included)</p><p> * One extra skill point at each additional level (already included)</p><p></p><p>Cleric:</p><p></p><p> * Alignment Aura</p><p></p><p> * Spontaneous Casting (heal)</p><p></p><p> * Turn Undead (4x/day)</p><p></p><p> * High wisdom gains bonus spells daily</p><p></p><p> * Domain choices give additional abilities</p><p></p><p>Comtemplative</p><p></p><p> * Hit dice d6</p><p></p><p> * Bonus domain</p><p></p><p> * Divine Health</p><p></p><p> * Slippery Mind</p><p></p><p> * Divine Wholeness</p><p></p><p> * Additional cleric spell levels: 4</p><p></p><p></p><p> </p><p></p><p>Class </p><p>Level 1: Cleric </p><p>Level 2: Cleric </p><p>Level 3: Cleric </p><p>Level 4: Cleric +1 to constitution</p><p>Level 5: Cleric </p><p>Level 6: Cleric </p><p>Level 7: Cleric </p><p>Level 8: Cleric +1 to wisdom</p><p>Level 9: Cleric </p><p>Level 10: Cleric </p><p>Level 11: Comtemplative </p><p>Level 12: Comtemplative +1 to wisdom</p><p>Level 13: Comtemplative </p><p>Level 14: Comtemplative </p><p></p><p></p><p></p><p>equipment:</p><p>+5 full plate (26650gc) [heavy; +13 AC; max dex +1; check penalty -5; 50 lb.]</p><p>+3 mithril heavy shield of moderate fortification (26020gc) [+5 AC; check penalty 0; hardness 15; hp 30; 5 lb.]</p><p>+2 holy heavy mace (32312gc)</p><p>totaal: 84982gc</p><p></p><p></p><p>periapt of wisdom +4 16000</p><p>amulet of health +4 16000</p><p>belt of giant strenght +4 16000</p><p>ioun stone clear spindle 4000</p><p>holy symbol 5gc</p><p>13k lef[/sblock]</p><p></p><p>i'll convert him to the wanted format, still thinking about what to do for my second PC.</p><p>order of the bow looks fun, wanted to make a PC with that PrC a long time but never got the chance.</p><p></p><p>Question: if i have a longbow, does fire enchanted arrows the +1d6 dmg and the same with the other abilities? i know that the bonus from the arrows dont stack with the bow when it comes to dmg or attack rol</p></blockquote><p></p>
[QUOTE="Rino, post: 3247917, member: 10057"] i'm almost done with my first PC [sblock]Male Human Cleric 10 / Contemplative 4 of Vendaneran, God of Wisdom - NG - Good, Healing, Knowledge, Sun, War Neutral Good Strength 18 (+4) Dexterity 11 (+0) Constitution 20 (+5) Intelligence 13 (+1) Wisdom 22 (+6) Charisma 12 (+1) XP: 102,000 Size: Medium Height: 5' 6" Weight: 195 lb Skin: Light Eyes: Blue Hair: Blond; Wavy Domains: Healing, Knowledge, Good Energy: Positive [Healing / Turns Undead] Total Hit Points: 10d8+4d6+70 (@75%:150) Speed: 20 feet [armor] Armor Class: 28 = 10 +13 [full plate] +5 [heavy steel] Touch AC: 10 Flat-footed: 28 Initiative modifier: +4 = +0 [dexterity] +4 [improved initiative] Fortitude save: +13 = 8 [base] +5 [constitution] Reflex save: +4 = 4 [base] Will save: +17 = 11 [base] +6 [wisdom] Attack (handheld): +13/+10 = 9 [base] +4 [strength] Attack (unarmed): +11/+6 = 9 [base] +4 [strength] Attack (missile): +9/+4 = 9 [base] Grapple check: +11/+6 = 9 [base] +4 [strength] Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: Languages: Common Elven +16/+11 +2 holy heavy mace [1d8+6+(2d6), crit x2, 8 lb., one-handed, bludgeoning] Feats: Improved Initiative Quick Draw Combat casting Dodge Weapon Focus x1 Weapon(s): Spellcasting Prodigy [wisdom] Skills Appraise Int 1 = +1 Balance Dex* 0 = +0 Bluff Cha 1 = +1 Climb Str* 2 = +2 Concentration Con 20 = +3 +17 Diplomacy Cha 11 = +1 +10 Disguise Cha 1 = +1 Escape Artist Dex* 0 = +0 Forgery Int 1 = +1 Gather Information Cha 3 = +1 +2 [know local] Heal Wis 4 = +4 Hide Dex* 0 = +0 Intimidate Cha 1 = +1 Jump Str* -4 = +2 -6 [speed 20] Knowledge (arcana) Int 11 = +1 +10 Knowledge (history) Int 10 = +1 +9 Knowledge (local) Int 6 = +1 +5 Knowledge (religion) Int 18 = +1 +17 Listen Wis 4 = +4 Move Silently Dex* 0 = +0 Search Int 1 = +1 Sense Motive Wis 4 = +4 Spot Wis 4 = +4 Survival Wis 4 = +4 Swim Str** 2 = +2 Use Rope Dex 0 = +0 * = check penalty for wearing armor Know Religion >=5 ranks gives +2 on turn/rebuke the undead. Zero-level Cleric spells: 6 per day 3x detect magic 3x read magic First-level Cleric spells: 7 (5+2) per day +1 from a domain: 2x deathwatch 2x hide from undead 1x bless water 2x Comprehend Languages Second-level Cleric spells: 7 (5+2) per day +1 from a domain: 2x lesser restoration 2x ghost touch armor 3x diefic vengeance (CD) Third-level Cleric spells: 5 (4+2) per day +1 from a domain: 1x chain of eyes (CD) Fourth-level Cleric spells: 5 (4+1) per day +1 from a domain: energie vortex (CD) Fifth-level Cleric spells: 4 (3+1) per day +1 from a domain: Sixth-level Cleric spells: 4 (3+1) per day +1 from a domain: energy immunity (cast daily on fire) Seventh-level Cleric spells: 3 (2+1) per day +1 from a domain: Human: * Extra feat at first level (already included) * Four extra skill points at first level (already included) * One extra skill point at each additional level (already included) Cleric: * Alignment Aura * Spontaneous Casting (heal) * Turn Undead (4x/day) * High wisdom gains bonus spells daily * Domain choices give additional abilities Comtemplative * Hit dice d6 * Bonus domain * Divine Health * Slippery Mind * Divine Wholeness * Additional cleric spell levels: 4 Class Level 1: Cleric Level 2: Cleric Level 3: Cleric Level 4: Cleric +1 to constitution Level 5: Cleric Level 6: Cleric Level 7: Cleric Level 8: Cleric +1 to wisdom Level 9: Cleric Level 10: Cleric Level 11: Comtemplative Level 12: Comtemplative +1 to wisdom Level 13: Comtemplative Level 14: Comtemplative equipment: +5 full plate (26650gc) [heavy; +13 AC; max dex +1; check penalty -5; 50 lb.] +3 mithril heavy shield of moderate fortification (26020gc) [+5 AC; check penalty 0; hardness 15; hp 30; 5 lb.] +2 holy heavy mace (32312gc) totaal: 84982gc periapt of wisdom +4 16000 amulet of health +4 16000 belt of giant strenght +4 16000 ioun stone clear spindle 4000 holy symbol 5gc 13k lef[/sblock] i'll convert him to the wanted format, still thinking about what to do for my second PC. order of the bow looks fun, wanted to make a PC with that PrC a long time but never got the chance. Question: if i have a longbow, does fire enchanted arrows the +1d6 dmg and the same with the other abilities? i know that the bonus from the arrows dont stack with the bow when it comes to dmg or attack rol [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(Inactive) Psion's Return to the Tomb of Horrors (ORG)
Top