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Incarnum in Pathfinder
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<blockquote data-quote="paradox42" data-source="post: 5381811" data-attributes="member: 29746"><p>Agreed- Totemist was always seen as the strongest Incarnum class, and with good reason. Their melds are better at combat than either of the other classes' melds are, plus being tied to monsters rather than alignments or classes gives a wider pool of "cool powers" to draw upon for inspiration.</p><p> </p><p>I did have trouble coming up with something decent for the Totemist, though; I have to say the thread Lopke_Quasath started on making a new version based on the Summoner is a brilliant idea! I'll be saying this in that thread, too, since it's not fair to make a discussion of that here.</p><p> </p><p>As an update on how the test character is doing, the party is well into 9th level now, though nowhere near 10th yet. He hasn't had much chance to test out the combat effectiveness of his three new bindable Chakras yet, but he <strong>has</strong> used the Keeneye Lenses to get <em>See Invisibility</em> to minor happy effect (the dungeon was mostly cleared by the time he got his chance). In practice, he's been gravitating more and more toward the skill monkey role in the party, since the party has no actual Rogue and he can get most of the same abilities.</p><p> </p><p>This is not to say I don't have plenty of fun wading in to combat with a Mantle of Flame active, actually <strong>hoping</strong> and <strong>trying</strong> to draw Attacks of Opportunity so as to activate it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Given that he has more hit points than any character except perhaps the one frontline tank, I have no problem with acting as a "reflective damage sponge." In fact it's quite amusing.</p><p> </p><p>It was also pretty cool to melt that one opponent NPC's head with a critical hit and a high damage roll from Dissolving Spittle, but that's just lucky and not a significant statistical test. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p><p> </p><p>One of the other two friends who helped me come up with these is apparently going to try a Foundationist as an NPC opponent of his party relatively soon, but it hasn't happened yet so I have no actual data/stories to share. Also, it might not be a fair test, since (as an NPC opponent) the character is going to be higher level than the party he's set to fight.</p></blockquote><p></p>
[QUOTE="paradox42, post: 5381811, member: 29746"] Agreed- Totemist was always seen as the strongest Incarnum class, and with good reason. Their melds are better at combat than either of the other classes' melds are, plus being tied to monsters rather than alignments or classes gives a wider pool of "cool powers" to draw upon for inspiration. I did have trouble coming up with something decent for the Totemist, though; I have to say the thread Lopke_Quasath started on making a new version based on the Summoner is a brilliant idea! I'll be saying this in that thread, too, since it's not fair to make a discussion of that here. As an update on how the test character is doing, the party is well into 9th level now, though nowhere near 10th yet. He hasn't had much chance to test out the combat effectiveness of his three new bindable Chakras yet, but he [B]has[/B] used the Keeneye Lenses to get [I]See Invisibility[/I] to minor happy effect (the dungeon was mostly cleared by the time he got his chance). In practice, he's been gravitating more and more toward the skill monkey role in the party, since the party has no actual Rogue and he can get most of the same abilities. This is not to say I don't have plenty of fun wading in to combat with a Mantle of Flame active, actually [B]hoping[/B] and [B]trying[/B] to draw Attacks of Opportunity so as to activate it. :) Given that he has more hit points than any character except perhaps the one frontline tank, I have no problem with acting as a "reflective damage sponge." In fact it's quite amusing. It was also pretty cool to melt that one opponent NPC's head with a critical hit and a high damage roll from Dissolving Spittle, but that's just lucky and not a significant statistical test. :cool: One of the other two friends who helped me come up with these is apparently going to try a Foundationist as an NPC opponent of his party relatively soon, but it hasn't happened yet so I have no actual data/stories to share. Also, it might not be a fair test, since (as an NPC opponent) the character is going to be higher level than the party he's set to fight. [/QUOTE]
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