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Increasing difficulty for 6 players (4e WotBS)
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<blockquote data-quote="merchantsteve" data-source="post: 4920844" data-attributes="member: 67578"><p>I purged my PM of Flaganus, but here is a beefier version. An extra level and a Parry and Riposte exploit that grants combat advantage. Ragesian Resolve also is rechargeable.</p><p></p><p>Flaganus Mortus 2 (F) Level 4 Solo Soldier</p><p>Medium natural humanoid (half-orc) XP 875</p><p>Initiative +2 Senses Perception +4</p><p>HP 220; Bloodied 110</p><p>AC 21; Fortitude 19, Reflex 16, Will 16</p><p>Resist 5 fire, 5 necrotic (from black iron plate armor +1)</p><p>Saving Throws +5</p><p>Speed 5</p><p>Action Points 2</p><p>++++++++++++</p><p>M Battleaxe (standard; at-will) * Weapon</p><p>+11 vs. AC; 1d10+3 damage. Add +1 damage when used 2H</p><p>++++++++++++</p><p>M Short sword, silvered (standard; at-will) * Weapon</p><p>+11 vs. AC; 1d6+3 damage.</p><p>++++++++++++</p><p>m Double Attack (standard; at-will) * Weapon</p><p>Flaganus makes two battleaxe attacks.</p><p>++++++++++++</p><p>m Unbeatable (minor; daily) * Healing</p><p>Flaganus gains 2d62 temporary hit points.</p><p>++++++++++++</p><p>m Concentrated Force (standard; recharge 56) * Weapon</p><p>+11 vs. AC; 3d10+3 damage (battleaxe, +1 damage when used 2H) or 3d6+3 damage (short sword), and the target is stunned until the end of Flaganus' next turn.</p><p>++++++++++++</p><p>m Parry and Riposte (immediate reaction, when an enemy misses Flaganus with a melee attack; recharge 56) * Weapon</p><p>Requires Battleaxe; targets the attacker; +11 vs. AC; 1d10+3 damage, and the target grants combat advantage to Flaganus until the end of Flaganus' next turn.</p><p>++++++++++++</p><p>m Ragesian Resolve (immediate reaction, when Flaganus suffers an effect that a save can end; recharge 56)</p><p>Flaganus rolls a saving throw against the triggering effect.</p><p>++++++++++++</p><p>c Ragesian Scythe (standard; recharge 456) * Weapon</p><p>Requires Battleaxe; targets enemies in burst; close burst 1; +9 vs. AC; 1d10+3 damage, and the target is pushed 1 square and knocked prone. Add +1 damage when used 2H</p><p>++++++++++++</p><p>Alignment Evil Languages Common, Giant</p><p>Skills Athletics +10, Intimidate +8</p><p>Str 17 (+5) Dex 13 (+3) Wis 14 (+4)</p><p>Con 15 (+4) Int 14 (+4) Cha 12 (+3)</p><p>Equipment Battleaxe, black iron plate +1, silvered short sword</p></blockquote><p></p>
[QUOTE="merchantsteve, post: 4920844, member: 67578"] I purged my PM of Flaganus, but here is a beefier version. An extra level and a Parry and Riposte exploit that grants combat advantage. Ragesian Resolve also is rechargeable. Flaganus Mortus 2 (F) Level 4 Solo Soldier Medium natural humanoid (half-orc) XP 875 Initiative +2 Senses Perception +4 HP 220; Bloodied 110 AC 21; Fortitude 19, Reflex 16, Will 16 Resist 5 fire, 5 necrotic (from black iron plate armor +1) Saving Throws +5 Speed 5 Action Points 2 ++++++++++++ M Battleaxe (standard; at-will) * Weapon +11 vs. AC; 1d10+3 damage. Add +1 damage when used 2H ++++++++++++ M Short sword, silvered (standard; at-will) * Weapon +11 vs. AC; 1d6+3 damage. ++++++++++++ m Double Attack (standard; at-will) * Weapon Flaganus makes two battleaxe attacks. ++++++++++++ m Unbeatable (minor; daily) * Healing Flaganus gains 2d62 temporary hit points. ++++++++++++ m Concentrated Force (standard; recharge 56) * Weapon +11 vs. AC; 3d10+3 damage (battleaxe, +1 damage when used 2H) or 3d6+3 damage (short sword), and the target is stunned until the end of Flaganus' next turn. ++++++++++++ m Parry and Riposte (immediate reaction, when an enemy misses Flaganus with a melee attack; recharge 56) * Weapon Requires Battleaxe; targets the attacker; +11 vs. AC; 1d10+3 damage, and the target grants combat advantage to Flaganus until the end of Flaganus' next turn. ++++++++++++ m Ragesian Resolve (immediate reaction, when Flaganus suffers an effect that a save can end; recharge 56) Flaganus rolls a saving throw against the triggering effect. ++++++++++++ c Ragesian Scythe (standard; recharge 456) * Weapon Requires Battleaxe; targets enemies in burst; close burst 1; +9 vs. AC; 1d10+3 damage, and the target is pushed 1 square and knocked prone. Add +1 damage when used 2H ++++++++++++ Alignment Evil Languages Common, Giant Skills Athletics +10, Intimidate +8 Str 17 (+5) Dex 13 (+3) Wis 14 (+4) Con 15 (+4) Int 14 (+4) Cha 12 (+3) Equipment Battleaxe, black iron plate +1, silvered short sword [/QUOTE]
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