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Infiltration?! (Your input desired...)
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<blockquote data-quote="Ovinomancer" data-source="post: 1510344" data-attributes="member: 16814"><p>The real question here is whether this is a military issue or a heroic one. If it is a heroic one, the your job is to retrieve the sword and duke it out with the BBEG's. Doesn't do much for the city, though.</p><p></p><p>If military, then you are looking for the liberation of the city as a primary goal, with the retrieval of the sword a secondary objective.</p><p></p><p>My suggestion will apply to the military goal. First, you must raise the army. Then you must weaken your opponent. Finally, you must defeat your oppenent.</p><p></p><p>You seem to be doing the first, so I won't elaborate.</p><p></p><p>As to the second, here's my plan: </p><p>Gain entry to the city by either flying invisibly in or sneaking in through the elevator system. Once in the city, identify your targets and eliminate them. Here's the key: your targets of choice are the middle level commanders. Not the top tier, or the line grunts, but the captains in between. Disrupt the flow of communication and prevent your oppenents from reacting quickly to new developments. Hiding in the city should pose little problem as the residents are unlikely to report you to the people that just killed their son and turned him into a zombie. On that note, also target the clerics/mages commanding the undead. With a gutted command system, the next part is easier.</p><p></p><p>Part three: Liberation</p><p>The idea of using earth elementals to tunnel into the city is a good one, but limits the amount of troops you can bring to bear in a short time. Only so many can climb out of the tunnels in a short time, giving the enemy time to react. So, in order for this to work, you must do step two above, and also get your enemy looking elsewhere. Bring your army up in a seige line to gain the attention of the enemy. Judicious use of low level illusions can make your army seem much larger that it is. Silent images representing whole units of pikemen/archers/seige engines/swordsmen should be easy to manage. These will fool even the dragon until he gets in range of his blindsight. As your enemy is looking outward at the advancing army, various members of your party either polymorphed or with alter self pose as the remaining mid level commanders. Your main stike force enters the city through the elemental tunnels at the same time the advancing force attacks. The disguised characters appear in various places on the defenses and issue orders to hold positions or move to intercept the infiltration forces (of course sending them where the forces aren't) and generally sow confusion in an already confused army. When the BBEG's arrive to take command of the situation, jump them. </p><p></p><p>Do this, and you might not die to a man, but barely.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 1510344, member: 16814"] The real question here is whether this is a military issue or a heroic one. If it is a heroic one, the your job is to retrieve the sword and duke it out with the BBEG's. Doesn't do much for the city, though. If military, then you are looking for the liberation of the city as a primary goal, with the retrieval of the sword a secondary objective. My suggestion will apply to the military goal. First, you must raise the army. Then you must weaken your opponent. Finally, you must defeat your oppenent. You seem to be doing the first, so I won't elaborate. As to the second, here's my plan: Gain entry to the city by either flying invisibly in or sneaking in through the elevator system. Once in the city, identify your targets and eliminate them. Here's the key: your targets of choice are the middle level commanders. Not the top tier, or the line grunts, but the captains in between. Disrupt the flow of communication and prevent your oppenents from reacting quickly to new developments. Hiding in the city should pose little problem as the residents are unlikely to report you to the people that just killed their son and turned him into a zombie. On that note, also target the clerics/mages commanding the undead. With a gutted command system, the next part is easier. Part three: Liberation The idea of using earth elementals to tunnel into the city is a good one, but limits the amount of troops you can bring to bear in a short time. Only so many can climb out of the tunnels in a short time, giving the enemy time to react. So, in order for this to work, you must do step two above, and also get your enemy looking elsewhere. Bring your army up in a seige line to gain the attention of the enemy. Judicious use of low level illusions can make your army seem much larger that it is. Silent images representing whole units of pikemen/archers/seige engines/swordsmen should be easy to manage. These will fool even the dragon until he gets in range of his blindsight. As your enemy is looking outward at the advancing army, various members of your party either polymorphed or with alter self pose as the remaining mid level commanders. Your main stike force enters the city through the elemental tunnels at the same time the advancing force attacks. The disguised characters appear in various places on the defenses and issue orders to hold positions or move to intercept the infiltration forces (of course sending them where the forces aren't) and generally sow confusion in an already confused army. When the BBEG's arrive to take command of the situation, jump them. Do this, and you might not die to a man, but barely. [/QUOTE]
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