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Ingredients for my Homebrew
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<blockquote data-quote="Ion" data-source="post: 3975741" data-attributes="member: 16028"><p>The last time I played in a homebrew world of mine, I had a lot of fun. I enjoyed the fact that outside of the small area the PCs were in, the majority of the world was a mystery. I liked discovering what was on the other side of the mountain pass along with the PCs. It was quite a fun game.</p><p></p><p>On the other hand, it never hurts to have an idea of where things fit into your world, so I've been brainstorming some ideas, or just more general concepts of how things are going to fit into the next homebrew I DM. Here is what I've got so far; please feel free to comment or list things you think are cool, etc.</p><p></p><p>*I really like warforged. They need a place in this world. I like the idea that they are fairly new, (or maybe just recently discovered?) but that's as much as I've got for them.</p><p></p><p>*I want to include a group of people like the <a href="http://en.wikipedia.org/wiki/Tuatha_D%C3%A9_Danann" target="_blank">Tuatha Dé Danann</a>. I think that either a) they are a long lost nearly fallen race, just shadows of their former selves. (which means that they are a PC race. ie. Elves), or I like the idea that the Tuatha De Danann are a group of something like Old Elvish demigods, and that they rule over all the fey and elf type creatures. I want there to be <a href="http://en.wikipedia.org/wiki/Classifications_of_fairies" target="_blank">seelie and unseelie courts</a>, <a href="http://en.wikipedia.org/wiki/S%C3%ADdhe#The_s.C3.ADdhe:_abodes_of_the_aes_s.C3.ADdhe" target="_blank">sidhe</a>, <a href="http://en.wikipedia.org/wiki/Sluagh" target="_blank">slaugh</a>. I want <a href="http://en.wikipedia.org/wiki/Goblins#See_also" target="_blank">goblins and redcaps</a> to be the foot soldiers of the unseelie court, striking out at the enemies of the <a href="http://en.wikipedia.org/wiki/Queen_of_Air_and_Darkness_%28Dungeons_%26_Dragons%29" target="_blank">Queen of Air and Darkness</a>, or just whoever pisses her off. Eberron's changeling's probably fall into this category somewhere.</p><p></p><p>*I also want to include some <a href="http://en.wikipedia.org/wiki/Native_american_mythology" target="_blank">Native American</a> supernatural flavor. peoples like the manitou (perhaps the rest of the fairies and elves that' don't fit into the seelie/unseelie courts. Wild elves definitely belong here. Lead by their own race of gods the <a href="http://en.wikipedia.org/wiki/Gitche_Manitou" target="_blank">Gitche Manitou</a> or <a href="http://en.wikipedia.org/wiki/Wakan_Tanka" target="_blank">Wakan Tanka</a>, who definitely have names like "the white buffalo woman", "old man coyote" and "grandmother toad"</p><p></p><p>*I'm not opposed to the idea of an oriental based culture. Maybe they are ruled by the Lung Dragons, (who could make great feudal lords). Monks, Samurai, Ninjas, Wu-Jen, fallen Ronin searching for a way to redeem themselves in the eyes of their dragon lords. It could be cool.</p><p></p><p>*Vikings are also cool. Giants and Dwarves come mostly from their mythology anyways. Longboats, and raids, runes! They could be slave traders, or just people who trade in general. They would have all the best maps, because they've sailed from one end of the world to the other. I am picturing people like <a href="http://entimg.msn.com/i/gal/KingArt/KA12_300x435.jpg" target="_blank">Cerdic and Cynric</a> from that <a href="http://en.wikipedia.org/wiki/King_Arthur_(film)#Historical_inaccuracies" target="_blank">King Arthur movie</a>.</p><p></p><p>*Since we've already got vikings, dwarves don't need to fulfill that role. They can get back to their roots of the people under the mountain, who thirst for gold and make all the best treasures. Often the artifacts wielded by the gods themselves are dwarven made!</p><p></p><p>*I also happen to love the concept of Spellfire from the forgotten realms. Maybe it's exclusive to a particular culture, or bloodline, or something like that?</p></blockquote><p></p>
[QUOTE="Ion, post: 3975741, member: 16028"] The last time I played in a homebrew world of mine, I had a lot of fun. I enjoyed the fact that outside of the small area the PCs were in, the majority of the world was a mystery. I liked discovering what was on the other side of the mountain pass along with the PCs. It was quite a fun game. On the other hand, it never hurts to have an idea of where things fit into your world, so I've been brainstorming some ideas, or just more general concepts of how things are going to fit into the next homebrew I DM. Here is what I've got so far; please feel free to comment or list things you think are cool, etc. *I really like warforged. They need a place in this world. I like the idea that they are fairly new, (or maybe just recently discovered?) but that's as much as I've got for them. *I want to include a group of people like the [url=http://en.wikipedia.org/wiki/Tuatha_D%C3%A9_Danann]Tuatha Dé Danann[/url]. I think that either a) they are a long lost nearly fallen race, just shadows of their former selves. (which means that they are a PC race. ie. Elves), or I like the idea that the Tuatha De Danann are a group of something like Old Elvish demigods, and that they rule over all the fey and elf type creatures. I want there to be [url=http://en.wikipedia.org/wiki/Classifications_of_fairies]seelie and unseelie courts[/url], [url=http://en.wikipedia.org/wiki/S%C3%ADdhe#The_s.C3.ADdhe:_abodes_of_the_aes_s.C3.ADdhe]sidhe[/url], [url=http://en.wikipedia.org/wiki/Sluagh]slaugh[/url]. I want [url=http://en.wikipedia.org/wiki/Goblins#See_also]goblins and redcaps[/url] to be the foot soldiers of the unseelie court, striking out at the enemies of the [url=http://en.wikipedia.org/wiki/Queen_of_Air_and_Darkness_%28Dungeons_%26_Dragons%29]Queen of Air and Darkness[/url], or just whoever pisses her off. Eberron's changeling's probably fall into this category somewhere. *I also want to include some [url=http://en.wikipedia.org/wiki/Native_american_mythology]Native American[/url] supernatural flavor. peoples like the manitou (perhaps the rest of the fairies and elves that' don't fit into the seelie/unseelie courts. Wild elves definitely belong here. Lead by their own race of gods the [url=http://en.wikipedia.org/wiki/Gitche_Manitou]Gitche Manitou[/url] or [url=http://en.wikipedia.org/wiki/Wakan_Tanka]Wakan Tanka[/url], who definitely have names like "the white buffalo woman", "old man coyote" and "grandmother toad" *I'm not opposed to the idea of an oriental based culture. Maybe they are ruled by the Lung Dragons, (who could make great feudal lords). Monks, Samurai, Ninjas, Wu-Jen, fallen Ronin searching for a way to redeem themselves in the eyes of their dragon lords. It could be cool. *Vikings are also cool. Giants and Dwarves come mostly from their mythology anyways. Longboats, and raids, runes! They could be slave traders, or just people who trade in general. They would have all the best maps, because they've sailed from one end of the world to the other. I am picturing people like [url=http://entimg.msn.com/i/gal/KingArt/KA12_300x435.jpg]Cerdic and Cynric[/url] from that [url=http://en.wikipedia.org/wiki/King_Arthur_(film)#Historical_inaccuracies]King Arthur movie[/url]. *Since we've already got vikings, dwarves don't need to fulfill that role. They can get back to their roots of the people under the mountain, who thirst for gold and make all the best treasures. Often the artifacts wielded by the gods themselves are dwarven made! *I also happen to love the concept of Spellfire from the forgotten realms. Maybe it's exclusive to a particular culture, or bloodline, or something like that? [/QUOTE]
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