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<blockquote data-quote="Lanefan" data-source="post: 9055713" data-attributes="member: 29398"><p>Easy to remember but really harsh on a big monster who roll 12 on its initiative*; someone rolling d4 would get at least three rolls, and therefore three actions, in before the big guy got around to doing anything.</p><p></p><p>* - I'm assuming you're counting up from 1 here for sequencing, thus a 3 goes before a 5.</p><p></p><p>Not at all. Some things happen faster, some slower, and some at the same time.</p><p></p><p>Initiative (or more importantly, segment** tracking) is also vital if-when things take time within a round to happen. For example, your action is to move, but where exactly are you when the lightning bolt goes through your intended path.</p><p></p><p>** - and before anyone jumps in and says 5e doesn't have segments, it really does; they're just not called out as such.</p><p></p><p>As long as by random chance some of those turns can happen simultaneously, I'm on board. Otherwise, IMO it's an unnecessary over-abstraction.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9055713, member: 29398"] Easy to remember but really harsh on a big monster who roll 12 on its initiative*; someone rolling d4 would get at least three rolls, and therefore three actions, in before the big guy got around to doing anything. * - I'm assuming you're counting up from 1 here for sequencing, thus a 3 goes before a 5. Not at all. Some things happen faster, some slower, and some at the same time. Initiative (or more importantly, segment** tracking) is also vital if-when things take time within a round to happen. For example, your action is to move, but where exactly are you when the lightning bolt goes through your intended path. ** - and before anyone jumps in and says 5e doesn't have segments, it really does; they're just not called out as such. As long as by random chance some of those turns can happen simultaneously, I'm on board. Otherwise, IMO it's an unnecessary over-abstraction. [/QUOTE]
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