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<blockquote data-quote="5ekyu" data-source="post: 7566725" data-attributes="member: 6919838"><p>What you seem to be describing is represents in other systems as speed (say in hero) where you get a number of turns in a round and thr other guy gets b number in z round etc.</p><p></p><p>5e specifically avoids this as a given passive thing, and you have to create this by using features or abilities that either give you extra actions (action surge or haste or various ambush type features) or hy depriving the enemy of their opportunities (most any incapacitated condition.)</p><p></p><p>As for using simpler init, sure. For my last concluded campaign of 18 months, we let the players choose first or last then alternated one character from each side on the first turn in ehatevrrborder the side chose. The first last choice put a PC to go first or last. Then that was set for the fight.</p><p></p><p>Took it to choice over die roll.</p><p></p><p>My current game we are back to rolling but I allow you to take disad if you want.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7566725, member: 6919838"] What you seem to be describing is represents in other systems as speed (say in hero) where you get a number of turns in a round and thr other guy gets b number in z round etc. 5e specifically avoids this as a given passive thing, and you have to create this by using features or abilities that either give you extra actions (action surge or haste or various ambush type features) or hy depriving the enemy of their opportunities (most any incapacitated condition.) As for using simpler init, sure. For my last concluded campaign of 18 months, we let the players choose first or last then alternated one character from each side on the first turn in ehatevrrborder the side chose. The first last choice put a PC to go first or last. Then that was set for the fight. Took it to choice over die roll. My current game we are back to rolling but I allow you to take disad if you want. [/QUOTE]
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