Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Insanely high powered entities from my storyline/ Gods and Monsters update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Deinos" data-source="post: 5954817" data-attributes="member: 74998"><p>But like... when I think "what's stronger than a demiurge and stronger than a time lord ultimate master of darkness," I don't really think of the ultimate weedy hit and run guy, and the notion of a badasser-than-a-time-lord foe whose <a href="http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=1" target="_blank">#1</a> challenge lies in that he can do across-the-universe snipings that you literally can't counter (you can potentially defeat him, but there is no way to counter him exploding your planets as far as I can tell) and need to be able to kill him in one round to keep him from doing them infinity times, doesn't really seem to fit. Like, you'd think that'd be an adaptation to skirmishing with more powerful enemies, but, assuming you only let PCs gain one level at a time like normal, you are probably not going to see him used against higher level PCs.</p><p></p><p>Now granted, I somewhat consider that if he's the embodiment of darkness, that could suggest that he's an akashic-level rogue/scout, in terms of what his strengths and weaknesses are.</p><p></p><p> </p><p></p><p></p><p>There's also the problem of that if he goes down, he goes down in one round or not at all. A guy who goes down in one round is probably not going to be remembered as an exciting boss battle.</p><p> </p><p></p><p></p><p>This is my principle problem with Reim; you can't actually go higher than "guy who can destroy your home galaxy -- regardless of what you do, what strategy you pick, or how many stitched together time lords you are made of" is the problem, there is nowhere to grow after this point.</p><p></p><p> After a "galaxy/universe destroyed, no save, nothing can even conceivably counter or prevent this"-class opponent is used, even if you somehow have a coherent campaign left, attempting to use anything of his power level or higher is just going to come off as STUPID. "Oh gee, this one can also destroy the universe. Ho hum."</p><p></p><p>Okay, I figured out ONE way to defend your galaxy against Reim -- that silly ability that lets you cause anyone you kill to have never existed. I'm not exactly a fan of that ability -- the Death capstone power seeming to erase your ability to create undead (by killing people at least) is extremely problematic, and makes one wonder if you can still gain xp, qp, etc through mortal combat, and makes it rather difficult to construct a coherent narrative. Still, its -a- way, although the fact that if Reim is antagonistic enough to want someone's worshiper base dead (presumably, a conglomerate of sentient universes fighting against other sentient universes isn't going to feel bad about wasting a single galaxy), that's still pretty binary of a foe.</p><p> </p><p>So the options are basically,</p><p></p><p>1. He never shows up. (What's the point?)</p><p>2. He hangs out, but doesn't fight. (Acceptable)</p><p>3. He fights, but its not a to the death sort of thing. His every attack saps a million+ permanent HP, your PCs will be enormously crippled, at best, for the rest of the campaign. (I can't see any point to this at all)</p><p>4. He fights in serious combat, but your galaxy/solar system/etc is blowed up, regardless of the outcome. This is actually unavoidable, unless he wants to kill another sentient universe but not its contents (er, what?) (All campaign setting elements that don't have a million HP to spare are now permanently removed. Campaign is essentially unrecoverable at this point)</p><p>4 The main conceivable way to use him in a fight and defeat him: the party sends either one, or a single avatar or aspect each (or a strike team, or whatever) across time and space to the exact six second window in which he is ending the universe, making sure they all have the retcon-death power.</p><p></p><p>They would likely need some manner of ability (like deathless frenzy or death's door or whatever) that would let them survive past -10 temporarily, and they would most definitely be going to their deaths, as they would have millions of perma-oblivion HP damage about to catch up with them. If if they die, everything dies. </p><p></p><p>As they each unleash their most powerful and most numerous attacks, hoping that it will be enough, they may very well notice that at that instant, everyone, and everything, in the galaxy that they care about, is being destroyed. It would be a very long round. They know the only way their deaths can have meaning is to finish him in that round and hope its enough.</p><p></p><p>This is actually rather epic.</p><p></p><p>If they win, though, no one will actually notice, or remember. Its not clear if they will suddenly retcon the timeline and explode from the millions of deferred damage (with no one ever knowing why), or if they will be fine (assuming the avatar strike team wasn't just created for this singular sacrifice) and completely ignorant of the battle that Didn't Actually Happen.</p><p></p><p>At this point, option <a href="http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=1" target="_blank">#1</a> happens -- he never actually showed up.</p><p></p><p></p><p></p><p>It sort of makes it hard to have any sort of remotely coherent campaign when there is no way to keep your universe from being pwned.</p></blockquote><p></p>
[QUOTE="Deinos, post: 5954817, member: 74998"] But like... when I think "what's stronger than a demiurge and stronger than a time lord ultimate master of darkness," I don't really think of the ultimate weedy hit and run guy, and the notion of a badasser-than-a-time-lord foe whose [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=1]#1[/URL] challenge lies in that he can do across-the-universe snipings that you literally can't counter (you can potentially defeat him, but there is no way to counter him exploding your planets as far as I can tell) and need to be able to kill him in one round to keep him from doing them infinity times, doesn't really seem to fit. Like, you'd think that'd be an adaptation to skirmishing with more powerful enemies, but, assuming you only let PCs gain one level at a time like normal, you are probably not going to see him used against higher level PCs. Now granted, I somewhat consider that if he's the embodiment of darkness, that could suggest that he's an akashic-level rogue/scout, in terms of what his strengths and weaknesses are. There's also the problem of that if he goes down, he goes down in one round or not at all. A guy who goes down in one round is probably not going to be remembered as an exciting boss battle. This is my principle problem with Reim; you can't actually go higher than "guy who can destroy your home galaxy -- regardless of what you do, what strategy you pick, or how many stitched together time lords you are made of" is the problem, there is nowhere to grow after this point. After a "galaxy/universe destroyed, no save, nothing can even conceivably counter or prevent this"-class opponent is used, even if you somehow have a coherent campaign left, attempting to use anything of his power level or higher is just going to come off as STUPID. "Oh gee, this one can also destroy the universe. Ho hum." Okay, I figured out ONE way to defend your galaxy against Reim -- that silly ability that lets you cause anyone you kill to have never existed. I'm not exactly a fan of that ability -- the Death capstone power seeming to erase your ability to create undead (by killing people at least) is extremely problematic, and makes one wonder if you can still gain xp, qp, etc through mortal combat, and makes it rather difficult to construct a coherent narrative. Still, its -a- way, although the fact that if Reim is antagonistic enough to want someone's worshiper base dead (presumably, a conglomerate of sentient universes fighting against other sentient universes isn't going to feel bad about wasting a single galaxy), that's still pretty binary of a foe. So the options are basically, 1. He never shows up. (What's the point?) 2. He hangs out, but doesn't fight. (Acceptable) 3. He fights, but its not a to the death sort of thing. His every attack saps a million+ permanent HP, your PCs will be enormously crippled, at best, for the rest of the campaign. (I can't see any point to this at all) 4. He fights in serious combat, but your galaxy/solar system/etc is blowed up, regardless of the outcome. This is actually unavoidable, unless he wants to kill another sentient universe but not its contents (er, what?) (All campaign setting elements that don't have a million HP to spare are now permanently removed. Campaign is essentially unrecoverable at this point) 4 The main conceivable way to use him in a fight and defeat him: the party sends either one, or a single avatar or aspect each (or a strike team, or whatever) across time and space to the exact six second window in which he is ending the universe, making sure they all have the retcon-death power. They would likely need some manner of ability (like deathless frenzy or death's door or whatever) that would let them survive past -10 temporarily, and they would most definitely be going to their deaths, as they would have millions of perma-oblivion HP damage about to catch up with them. If if they die, everything dies. As they each unleash their most powerful and most numerous attacks, hoping that it will be enough, they may very well notice that at that instant, everyone, and everything, in the galaxy that they care about, is being destroyed. It would be a very long round. They know the only way their deaths can have meaning is to finish him in that round and hope its enough. This is actually rather epic. If they win, though, no one will actually notice, or remember. Its not clear if they will suddenly retcon the timeline and explode from the millions of deferred damage (with no one ever knowing why), or if they will be fine (assuming the avatar strike team wasn't just created for this singular sacrifice) and completely ignorant of the battle that Didn't Actually Happen. At this point, option [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=1]#1[/URL] happens -- he never actually showed up. It sort of makes it hard to have any sort of remotely coherent campaign when there is no way to keep your universe from being pwned. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Insanely high powered entities from my storyline/ Gods and Monsters update
Top