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Insight's "Emerald City Knights" - Prelude - The Silver Storm
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<blockquote data-quote="Jemal" data-source="post: 6046392" data-attributes="member: 9026"><p>Jacie glances over at the civilians, but guesses they'll be fine with so many other 'heroes' helping out. She turns her attention back to Magnetic <span style="color: red">"Power Gamer? Oh little girl you don't know what a power gamer is. See.."</span> *Vwoom* <span style="color: red">"A real Power Gamer can adapt to anything."</span> She dashes forward, batting the stop sign aside with her newly formed beam saber, and then slashing it across Magnetic's chest, cutting into the metal 'armour'.</p><p></p><p>[ooc]</p><p>OK using Beam saber, with Power attack/All out attack maneuvers to take -2 defense for +2 damage.</p><p>Unless DM has some form of enhanced senses/uncanny dodge, Michelle's darkness should let Jacie get a Surprise attack (Not that i need it with my roll), and if it keeps up she should have trouble attacking me back (Total concealment= -5 to attacks)</p><p>Tried using a luck reroll to get another shot at activating Improved Crit, but no luck <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p>I hit a 22, so she needs a toughness DC of 27.</p><p>Jacie stats:</p><p>Dodge/parry 19(21 normal), toughness +9, fort +8, will +12</p><p>Luck X1, Showoff X0, HP 0</p><p>Fearless, Second Chance:Vision (Sight Dependent attacks/Visual Illusions),</p><p>Super Senses: Counters Concealment(All)[/ooc]</p></blockquote><p></p>
[QUOTE="Jemal, post: 6046392, member: 9026"] Jacie glances over at the civilians, but guesses they'll be fine with so many other 'heroes' helping out. She turns her attention back to Magnetic [color=red]"Power Gamer? Oh little girl you don't know what a power gamer is. See.."[/color] *Vwoom* [color=red]"A real Power Gamer can adapt to anything."[/color] She dashes forward, batting the stop sign aside with her newly formed beam saber, and then slashing it across Magnetic's chest, cutting into the metal 'armour'. [ooc] OK using Beam saber, with Power attack/All out attack maneuvers to take -2 defense for +2 damage. Unless DM has some form of enhanced senses/uncanny dodge, Michelle's darkness should let Jacie get a Surprise attack (Not that i need it with my roll), and if it keeps up she should have trouble attacking me back (Total concealment= -5 to attacks) Tried using a luck reroll to get another shot at activating Improved Crit, but no luck :( I hit a 22, so she needs a toughness DC of 27. Jacie stats: Dodge/parry 19(21 normal), toughness +9, fort +8, will +12 Luck X1, Showoff X0, HP 0 Fearless, Second Chance:Vision (Sight Dependent attacks/Visual Illusions), Super Senses: Counters Concealment(All)[/ooc] [/QUOTE]
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