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Inspired Knight- An ongoing Paladin project [Game design] (Version 0.3 up)
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<blockquote data-quote="Sravoff" data-source="post: 3309001" data-attributes="member: 33724"><p>Holy, well, Holiness!</p><p></p><p>Using the psionically focused mechanic is brilliant! Simply brilliant!</p><p></p><p>Pardon the odd language, and the typos. Its rather late, but I wanted to jot my ideas down real wuick.</p><p></p><p>Well first off, what did wizards decide your un/holy warrior needed?</p><p>-Extra damage to opposition</p><p>-An Aura of rightousness</p><p>-Detecting opposition</p><p>-healing {or harming}</p><p>-A special mount</p><p>-Undead destruction or controlling</p><p>-and disease curing or causeing</p><p>-As well as a small number of tricks to help out our warrior in need {spells}</p><p></p><p>I'm going to take this adaption, as meaning a highly focused and aware warrior, in respect to his cause.</p><p></p><p>First I would think of this, as a state distantly similar to the barbarian rage, and the psionically focus of the psions. I would have this state usuable by concentrating, as you have, and gaining the state. However, I wouldn't let it last all that long. Thus like the barbarian rage. Of course, the warrior would be entirly capable of anythign he could normally do.</p><p></p><p>So our warrior is focused, and gains a number of little tricks due to his heightened awareness. He can then end his state early, in order to unleash devestating attacks or work miracales. {Maybe, so far, remove disease and lay on hands could be handled this way. Maybe.}</p><p></p><p>I can see gaining "sense evil" whiloe focused. I'm not sure if there are any mechanics like this, but make it automatic "detect evil" on everything within a 20? foot radius? Perhaps gaining the blindfight feat while focused, and fighting evil creatures. Due to his "evil sense" tingling.</p><p></p><p>I like the way you did the divine smite mechanic. Looks cool.</p><p></p><p>Perhaps when the warior becomes focused, he chooses which abilities he will use. One passive ability he uses while hes focused, and one that he can use to end his focus early. That I think would balance it out, so a warior could know more abilities, but not get too powerful. So say a warrior focuses and chooses to gain the ability to sense all evil within 20'. He also chooses to be able to summon his mount when he is done ealing with these pesky goblins. </p><p></p><p>Or the same warrior could have passivly sense evil, but choosen smite instead, since he just walked into an anti-paladin's throne room. He would have to end his current focus, and re focus if he wanted to be abe to summon his mount.</p><p></p><p>Any way, I hope some of that made sense. I really like the idea, hopefulyl tomorrow I'll be able to offer some rules ideas.</p></blockquote><p></p>
[QUOTE="Sravoff, post: 3309001, member: 33724"] Holy, well, Holiness! Using the psionically focused mechanic is brilliant! Simply brilliant! Pardon the odd language, and the typos. Its rather late, but I wanted to jot my ideas down real wuick. Well first off, what did wizards decide your un/holy warrior needed? -Extra damage to opposition -An Aura of rightousness -Detecting opposition -healing {or harming} -A special mount -Undead destruction or controlling -and disease curing or causeing -As well as a small number of tricks to help out our warrior in need {spells} I'm going to take this adaption, as meaning a highly focused and aware warrior, in respect to his cause. First I would think of this, as a state distantly similar to the barbarian rage, and the psionically focus of the psions. I would have this state usuable by concentrating, as you have, and gaining the state. However, I wouldn't let it last all that long. Thus like the barbarian rage. Of course, the warrior would be entirly capable of anythign he could normally do. So our warrior is focused, and gains a number of little tricks due to his heightened awareness. He can then end his state early, in order to unleash devestating attacks or work miracales. {Maybe, so far, remove disease and lay on hands could be handled this way. Maybe.} I can see gaining "sense evil" whiloe focused. I'm not sure if there are any mechanics like this, but make it automatic "detect evil" on everything within a 20? foot radius? Perhaps gaining the blindfight feat while focused, and fighting evil creatures. Due to his "evil sense" tingling. I like the way you did the divine smite mechanic. Looks cool. Perhaps when the warior becomes focused, he chooses which abilities he will use. One passive ability he uses while hes focused, and one that he can use to end his focus early. That I think would balance it out, so a warior could know more abilities, but not get too powerful. So say a warrior focuses and chooses to gain the ability to sense all evil within 20'. He also chooses to be able to summon his mount when he is done ealing with these pesky goblins. Or the same warrior could have passivly sense evil, but choosen smite instead, since he just walked into an anti-paladin's throne room. He would have to end his current focus, and re focus if he wanted to be abe to summon his mount. Any way, I hope some of that made sense. I really like the idea, hopefulyl tomorrow I'll be able to offer some rules ideas. [/QUOTE]
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Inspired Knight- An ongoing Paladin project [Game design] (Version 0.3 up)
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