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[INTEREST CHECK] The Curse of Amberstar
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<blockquote data-quote="Shayuri" data-source="post: 7450777" data-attributes="member: 4936"><p>Okay, wow, that's interesting. Let me try to unpack that a little to make sure I'm clear. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>The laser gun does base damage of 3d6+3, plus another 1 every 3 full levels Icosa has...so right now that's a total of 3d6+4 damage. (Assuming Icosa is now level 5; see the last question below)</p><p></p><p>I'm not sure what the 'allowing for +5 aim' means. Does that mean it doesn't use Icosa's Proficiency bonus or attribute, but instead has it's own static bonus to hit?</p><p></p><p>It seems that it defaults to an 'unready' configuration, hidden in Icosa's arm. What sort of action is required to make it ready to fire? A normal 'interaction' or a bonus action or full action or...what?</p><p></p><p>Is firing it an Attack action? Can it benefit from having multiple attacks per Attack action, or is it more like casting a spell?</p><p></p><p>Does it have a damage type? What is its maximum range, or range increment?</p><p></p><p>Presumably the Detect spells it can cast are Cast Spell actions to use, yes?</p><p></p><p>And finally; Icosa was a level 6 character when this item was gained. You asked if I was willing to 'give up' a level. Does that mean Icosa is now level 5? i'm unclear on how this works right now.</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Shayuri, post: 7450777, member: 4936"] Okay, wow, that's interesting. Let me try to unpack that a little to make sure I'm clear. :) The laser gun does base damage of 3d6+3, plus another 1 every 3 full levels Icosa has...so right now that's a total of 3d6+4 damage. (Assuming Icosa is now level 5; see the last question below) I'm not sure what the 'allowing for +5 aim' means. Does that mean it doesn't use Icosa's Proficiency bonus or attribute, but instead has it's own static bonus to hit? It seems that it defaults to an 'unready' configuration, hidden in Icosa's arm. What sort of action is required to make it ready to fire? A normal 'interaction' or a bonus action or full action or...what? Is firing it an Attack action? Can it benefit from having multiple attacks per Attack action, or is it more like casting a spell? Does it have a damage type? What is its maximum range, or range increment? Presumably the Detect spells it can cast are Cast Spell actions to use, yes? And finally; Icosa was a level 6 character when this item was gained. You asked if I was willing to 'give up' a level. Does that mean Icosa is now level 5? i'm unclear on how this works right now. Thanks! [/QUOTE]
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