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[INTEREST CHECK] The Curse of Amberstar
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<blockquote data-quote="Archon Basileus" data-source="post: 7452793" data-attributes="member: 6855545"><p>Ok, the questions! (Sorry, I had to lay down yesterday. I wasn't feeling well after the shift overload, hehehe).</p><p></p><p></p><p></p><p>YUP!</p><p></p><p>I</p><p></p><p>Yup! When it shoots, it uses its own proficiency bonus. You can use yours if you so choose when you decide to employ the gun - and it agrees with you. Otherwise... Well, wait and see. </p><p></p><p></p><p></p><p>Simple interaction, except that you gotta roll against Cosemo's will, if Cosemo disagrees. If Icosa succeeds, the gun's ready.</p><p></p><p></p><p></p><p>Yes, and yes. Also, if Cosemo decides to go rogue, it pulls from its own action pool. I'm not gonna tell you how large it is. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p></p><p></p><p>Piercing, as the other guns. At first... As... the other guns... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p></p><p>Yes.</p><p></p><p></p><p>I was referring to your new multiclass choice. You do not have to relinquish a level... For now. (Just kidding; no need.)</p><p></p><p>That being said, [MENTION=4936]Shayuri[/MENTION], you do know you got a big share of the pie, but you're in all kinds of trouble, right? You now have yourself, your Patron and this thing contending for your actions!</p><p></p><p></p><p></p><p>Your lazy DM has built a dungeon table and you gotta roll against it to reach an appropriate exit. By the time you roll enough, the group finds a sweet spot to dig down, a passage or some other way to move towards the city. Until then... DUNGEON EXTRAVAGANZA! No, just kidding. But the 'roll to find the exit' is real. I think it'll make it vague just in the right way, and it'll allow me to cut boring transitions from the posts as well. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 7452793, member: 6855545"] Ok, the questions! (Sorry, I had to lay down yesterday. I wasn't feeling well after the shift overload, hehehe). YUP! I Yup! When it shoots, it uses its own proficiency bonus. You can use yours if you so choose when you decide to employ the gun - and it agrees with you. Otherwise... Well, wait and see. Simple interaction, except that you gotta roll against Cosemo's will, if Cosemo disagrees. If Icosa succeeds, the gun's ready. Yes, and yes. Also, if Cosemo decides to go rogue, it pulls from its own action pool. I'm not gonna tell you how large it is. :p Piercing, as the other guns. At first... As... the other guns... ;) Yes. I was referring to your new multiclass choice. You do not have to relinquish a level... For now. (Just kidding; no need.) That being said, [MENTION=4936]Shayuri[/MENTION], you do know you got a big share of the pie, but you're in all kinds of trouble, right? You now have yourself, your Patron and this thing contending for your actions! Your lazy DM has built a dungeon table and you gotta roll against it to reach an appropriate exit. By the time you roll enough, the group finds a sweet spot to dig down, a passage or some other way to move towards the city. Until then... DUNGEON EXTRAVAGANZA! No, just kidding. But the 'roll to find the exit' is real. I think it'll make it vague just in the right way, and it'll allow me to cut boring transitions from the posts as well. :p [/QUOTE]
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