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<blockquote data-quote="Talliw" data-source="post: 7310095" data-attributes="member: 6875621"><p>The thing about the characters in all the versions is they do to some extent bend the rules, but they are also modeling what is in the comics. There’s no chargen document as to how the Hulk was built and he was given body armor and resistances.</p><p></p><p>At the end of the day the body armor requirement isn’t that much of a limitation. And things like costume changing is really more of an in game fiction sort of thing. </p><p></p><p>Plus in the advanced rules one individual could not combine body armor and force field. If a hero’s force field failed he took full damage. I don’t believe there was a agility penalty with BA but that combination was specifically ruled out. Only if a third party gave benefit of their force field would you get benefit of both.</p><p></p><p>At the end of the day no system is perfect. You may lose a bit of agility and health in this basic system, but there’s nothing in the basic rules that doesn’t allow using both forms of protection. Like most basic systems you lose some granularity but gain other things in simplicity. So I’d like to adhere to the mechanics as written as much as possible.</p></blockquote><p></p>
[QUOTE="Talliw, post: 7310095, member: 6875621"] The thing about the characters in all the versions is they do to some extent bend the rules, but they are also modeling what is in the comics. There’s no chargen document as to how the Hulk was built and he was given body armor and resistances. At the end of the day the body armor requirement isn’t that much of a limitation. And things like costume changing is really more of an in game fiction sort of thing. Plus in the advanced rules one individual could not combine body armor and force field. If a hero’s force field failed he took full damage. I don’t believe there was a agility penalty with BA but that combination was specifically ruled out. Only if a third party gave benefit of their force field would you get benefit of both. At the end of the day no system is perfect. You may lose a bit of agility and health in this basic system, but there’s nothing in the basic rules that doesn’t allow using both forms of protection. Like most basic systems you lose some granularity but gain other things in simplicity. So I’d like to adhere to the mechanics as written as much as possible. [/QUOTE]
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