Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
[INTEREST/RECRUIT] - Crowns of Ice
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Archon Basileus" data-source="post: 6967966" data-attributes="member: 6855545"><p>You guys are right. We should define where characters will stand first.</p><p></p><p>I’d recommend we go for a non-party model, where each character builds its own objectives. If anyone wants to build a character in allegiance with other player characters, that would be ok. Nevertheless, I imagine that these kinds of games work better if you all have separate agendas and might become open antagonists at some point.</p><p></p><p>As for a background motivation, it all begins with Avar becoming leaderless. Since it holds one of the most influential things, the next lord will hold a heavy influence on the selection of the next king. This has a huge impact upon the crown, since the current king is close to die and the council (a covenant of tribal lords and princes) must choose the next king. The next lord of Avar will probably have to vote for a new king. Also, his position might influence many other votes, determining the future of the kingdom as a hole.</p><p></p><p>So, you’ll be somehow fighting for the throne. At first.</p><p></p><p>The problem is that everything depends on how strong will the next king be, and what tendencies will he follow. Some might seek peace with neighboring countries (there are at least two adjacent kingdoms ready to wage war, one of them with strong claims to the throne). Others could choose to wage war. Some might adopt the new religion with fervor, while others might choose the old ways of the Pantheon. A character might therefore fight to keep his religion intact, trying to benefit a Pantheonist candidate instead of fighting himself for the throne. Another might simply try to defeat magically-inclined candidates out of prejudice against mystical arts, while another might want to support an intellectual ruler and harness resources for his own researches. Another yet might have a claim to become king, and could begin forging alliances based on it. In the end, though, it all comes back to the throne, the last decisive power.</p><p></p><p>In other words, the idea is to get Game of Thrones and think dynastic and heritage conflicts to their last consequences.</p><p></p><p>As for prestige classes, they are allowed, no problem! A dragon disciple is perfectly acceptable. We will integrate them to the scenario with ease, in the end.</p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 6967966, member: 6855545"] You guys are right. We should define where characters will stand first. I’d recommend we go for a non-party model, where each character builds its own objectives. If anyone wants to build a character in allegiance with other player characters, that would be ok. Nevertheless, I imagine that these kinds of games work better if you all have separate agendas and might become open antagonists at some point. As for a background motivation, it all begins with Avar becoming leaderless. Since it holds one of the most influential things, the next lord will hold a heavy influence on the selection of the next king. This has a huge impact upon the crown, since the current king is close to die and the council (a covenant of tribal lords and princes) must choose the next king. The next lord of Avar will probably have to vote for a new king. Also, his position might influence many other votes, determining the future of the kingdom as a hole. So, you’ll be somehow fighting for the throne. At first. The problem is that everything depends on how strong will the next king be, and what tendencies will he follow. Some might seek peace with neighboring countries (there are at least two adjacent kingdoms ready to wage war, one of them with strong claims to the throne). Others could choose to wage war. Some might adopt the new religion with fervor, while others might choose the old ways of the Pantheon. A character might therefore fight to keep his religion intact, trying to benefit a Pantheonist candidate instead of fighting himself for the throne. Another might simply try to defeat magically-inclined candidates out of prejudice against mystical arts, while another might want to support an intellectual ruler and harness resources for his own researches. Another yet might have a claim to become king, and could begin forging alliances based on it. In the end, though, it all comes back to the throne, the last decisive power. In other words, the idea is to get Game of Thrones and think dynastic and heritage conflicts to their last consequences. As for prestige classes, they are allowed, no problem! A dragon disciple is perfectly acceptable. We will integrate them to the scenario with ease, in the end. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[INTEREST/RECRUIT] - Crowns of Ice
Top