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Interesting Ryan Dancey comment on "lite" RPGs
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<blockquote data-quote="scadgrad" data-source="post: 2385371" data-attributes="member: 766"><p>As an avid C&C Evangelist, I just wanted to add an interesting observation. I ran a game this past Saturday w/ my old gaming group down in TN. We get together about once every 2 months or so and they've continued to play 3.5 while I've moved on to a C&C/3.X hybrid. I was frankly amazed at how long it took them to make characters and 2 of them only had to update characters from a previous C&C sessions (moving them up a few levels). I think much of it had to do w/ the fact that the game is in many ways so different from the "no holds barred" version of 3.5 that they play w/ every supplemental rule imaginable being allowed into the mix. </p><p></p><p>Surprisingly, the one player who'd dropped out of 3.X had his character ready in a snap. In the future, the work around is for me to help each person w/ their character rather than hand out a couple of PHBs and letting them have at it. Familiarity w/ the rules makes it go much quicker and the advantage to the rules-lite approach is that it's just easier to get familiar w/ a smaller rules set. The gang in my current group can bang out characters in just a few minutes. We playtested a mod for TLG the other night and made characters in about 20 minutes or less and off we went. So, IME Andre's comment is dead on. The sessions really pick up as the group grows more familiar with the rules set.</p><p></p><p>In the end, I think Dancey & Mearls aren't getting the point, or rather, they've already arrived at the point and are just fumbling around for a way to say C&C and True 20 are pieces of dung without so much as coming out and saying it. I do applaud their sense of decorum though.</p></blockquote><p></p>
[QUOTE="scadgrad, post: 2385371, member: 766"] As an avid C&C Evangelist, I just wanted to add an interesting observation. I ran a game this past Saturday w/ my old gaming group down in TN. We get together about once every 2 months or so and they've continued to play 3.5 while I've moved on to a C&C/3.X hybrid. I was frankly amazed at how long it took them to make characters and 2 of them only had to update characters from a previous C&C sessions (moving them up a few levels). I think much of it had to do w/ the fact that the game is in many ways so different from the "no holds barred" version of 3.5 that they play w/ every supplemental rule imaginable being allowed into the mix. Surprisingly, the one player who'd dropped out of 3.X had his character ready in a snap. In the future, the work around is for me to help each person w/ their character rather than hand out a couple of PHBs and letting them have at it. Familiarity w/ the rules makes it go much quicker and the advantage to the rules-lite approach is that it's just easier to get familiar w/ a smaller rules set. The gang in my current group can bang out characters in just a few minutes. We playtested a mod for TLG the other night and made characters in about 20 minutes or less and off we went. So, IME Andre's comment is dead on. The sessions really pick up as the group grows more familiar with the rules set. In the end, I think Dancey & Mearls aren't getting the point, or rather, they've already arrived at the point and are just fumbling around for a way to say C&C and True 20 are pieces of dung without so much as coming out and saying it. I do applaud their sense of decorum though. [/QUOTE]
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