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Interesting Ryan Dancey comment on "lite" RPGs
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<blockquote data-quote="Ourph" data-source="post: 2415686" data-attributes="member: 20239"><p>I'm not really intending to call any one person a "d20 elitist". It's more of a label for an attitude I perceive in a lot of people to varying degrees, where the baseline assumption is that once the OGL was published any game designer or game fan who stuck with their own system must be doing so for some less than legitimate reason like "nostalgia" or "rebel counterculture mentality" rather than the perfectly legitimate reason that d20 isn't the only good RPG system in existence and not every game would actually benefit from being converted to a different set of rules.</p><p></p><p></p><p></p><p>"Relatively niche" compared to what? Compared to WHFB....yeah, I'll give you that one, but then again RPGs have always been a "niche" compared to miniature wargaming. Compared to D&D3e? This year is the first time WHFRP has been in print since D&D3e came into being. In the days of GW WHFRP, it was much more than a niche game in the US and rivaled (in some countries even outdistanced) D&D in Europe. I guess my point would be, of the people who are familiar with Warhammer as an RPG, the vast majority care about more than just the setting material to at least some extent (and not just because it's what is "familiar" but because the system is actually a well designed game).</p><p></p><p></p><p></p><p>Yeah, I know. I was responding to John's post, not yours.</p><p></p><p></p><p></p><p>I guess I'm not included in the definition of "everyone" then; since I've always felt TEW campaign, while it made good reading, was a railroady, description-heavy nightmare in actual play.</p><p></p><p></p><p></p><p>I agree. If all you're after is the "feel" of Warhammer you can get it with most of the fantasy RPG systems out there. If what you're after is the actual mechanics, you can only get that with WHFRP. You seem to be under the impression that the "feel" is the only thing WHFRP fans like about the game - which IME is dead wrong. You also seem to be under the impression that the <u>only</u> possible reason someone might retain the WH game mechanics rather than converting to d20 is a marketing one - which IMO is also dead wrong. Another, and I think equally compelling, reason would be that the WFRPv1 system was good game design and scrapping it completely for something different wasn't necessary.</p></blockquote><p></p>
[QUOTE="Ourph, post: 2415686, member: 20239"] I'm not really intending to call any one person a "d20 elitist". It's more of a label for an attitude I perceive in a lot of people to varying degrees, where the baseline assumption is that once the OGL was published any game designer or game fan who stuck with their own system must be doing so for some less than legitimate reason like "nostalgia" or "rebel counterculture mentality" rather than the perfectly legitimate reason that d20 isn't the only good RPG system in existence and not every game would actually benefit from being converted to a different set of rules. "Relatively niche" compared to what? Compared to WHFB....yeah, I'll give you that one, but then again RPGs have always been a "niche" compared to miniature wargaming. Compared to D&D3e? This year is the first time WHFRP has been in print since D&D3e came into being. In the days of GW WHFRP, it was much more than a niche game in the US and rivaled (in some countries even outdistanced) D&D in Europe. I guess my point would be, of the people who are familiar with Warhammer as an RPG, the vast majority care about more than just the setting material to at least some extent (and not just because it's what is "familiar" but because the system is actually a well designed game). Yeah, I know. I was responding to John's post, not yours. I guess I'm not included in the definition of "everyone" then; since I've always felt TEW campaign, while it made good reading, was a railroady, description-heavy nightmare in actual play. I agree. If all you're after is the "feel" of Warhammer you can get it with most of the fantasy RPG systems out there. If what you're after is the actual mechanics, you can only get that with WHFRP. You seem to be under the impression that the "feel" is the only thing WHFRP fans like about the game - which IME is dead wrong. You also seem to be under the impression that the [u]only[/u] possible reason someone might retain the WH game mechanics rather than converting to d20 is a marketing one - which IMO is also dead wrong. Another, and I think equally compelling, reason would be that the WFRPv1 system was good game design and scrapping it completely for something different wasn't necessary. [/QUOTE]
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