Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Interpreting Barbarian Rage in Non-combat Situations
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MNblockhead" data-source="post: 7485943" data-attributes="member: 6796661"><p>Only on a failed check. Since I was making my checks, I wasn't taking damage. This is where I would have done it differently. </p><p></p><p>The module rules stated that failing your check meant being buffeted against rocks and trees and being brought closer to a cliff edge with a perilous drop. If you make a save, you pull yourself to safety and avoid damage. </p><p></p><p>But since I was using my check to reach someone else and pull THEM to safety, I would rule that I still take the damage or at least partial damage. That would make my actions more self-sacrificing and heroic AND be true to the RAW. </p><p></p><p>I think the DM was holding punches because it was a table of five 1st-level characters and my 3rd-level character, many of the players were new, and he may have been worried about a TPK in a "throw-away" environmental challenge. My character might not have survived multiple attempts to save the other characters. If it were me, I would nerf the amount of damage rather than having me take no damage. And, as a player, I would have been okay dying in the attempt to save the others. But I've found character death to be very uncommon in AL games.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7485943, member: 6796661"] Only on a failed check. Since I was making my checks, I wasn't taking damage. This is where I would have done it differently. The module rules stated that failing your check meant being buffeted against rocks and trees and being brought closer to a cliff edge with a perilous drop. If you make a save, you pull yourself to safety and avoid damage. But since I was using my check to reach someone else and pull THEM to safety, I would rule that I still take the damage or at least partial damage. That would make my actions more self-sacrificing and heroic AND be true to the RAW. I think the DM was holding punches because it was a table of five 1st-level characters and my 3rd-level character, many of the players were new, and he may have been worried about a TPK in a "throw-away" environmental challenge. My character might not have survived multiple attempts to save the other characters. If it were me, I would nerf the amount of damage rather than having me take no damage. And, as a player, I would have been okay dying in the attempt to save the others. But I've found character death to be very uncommon in AL games. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Interpreting Barbarian Rage in Non-combat Situations
Top