Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Interpreting Barbarian Rage in Non-combat Situations
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MNblockhead" data-source="post: 7485960" data-attributes="member: 6796661"><p>Yep. Some of us enjoy the game rules. Otherwise, we'd just play pretend with our action figures because even improv theater groups have rules. </p><p></p><p>Also, I think most of us would agree that rules can be handwaved to a certain degree, that DMs can make rulings and move on, and that the rule of cool applies. What I'm engaging here is not at-table rules lawyering and nit picking. I'm engaging in a form of Monday night quarterbacking. Thinking about a past enjoyable game and continuing the enjoyment by discussing it and that includes the fun of second-guessing the referee. The game would have been fun, regardless of how the GM ruled--I didn't have money on it. But it is fun for some of us to discuss the rules and their application. </p><p></p><p>Also, it was an AL game, so the latitude of the how much the DM can bend and ignore rules is more constrained than in a home game. As someone who is interested in running the occasional AL game, it is helpful for me to discuss situations like this so I don't smack head-first into different player expectations. </p><p></p><p></p><p></p><p>Not sure how World of Warcraft is relevant here. Never played it. But I in DnD 5e, per the RAW, initiative is tied to combat: "Initiative determines the order of turns during combat." (PHB) In both the PHB and DMG, initiative is only discussed in the context of combat. That said, I agree that this doesn't mean that initiative can only be used in combat. It is common in official adventure material to have initiative used in non-combat challenges, such as in the flash-flood example from this thread. I'm not sure if it is true that, per the RAW, that initiative is not required for combat. The DMG provides rules for initiative variants, but none of them provide for combat without any initiative order. For your home game, so what. You can run combat however you want. But I'm not sure that running combat without initiative would fly in AL games. </p><p></p><p></p><p></p><p>Agreed. Coming to this conclusion, however, does require a bit a nitpicking. Which I'm fine with.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7485960, member: 6796661"] Yep. Some of us enjoy the game rules. Otherwise, we'd just play pretend with our action figures because even improv theater groups have rules. Also, I think most of us would agree that rules can be handwaved to a certain degree, that DMs can make rulings and move on, and that the rule of cool applies. What I'm engaging here is not at-table rules lawyering and nit picking. I'm engaging in a form of Monday night quarterbacking. Thinking about a past enjoyable game and continuing the enjoyment by discussing it and that includes the fun of second-guessing the referee. The game would have been fun, regardless of how the GM ruled--I didn't have money on it. But it is fun for some of us to discuss the rules and their application. Also, it was an AL game, so the latitude of the how much the DM can bend and ignore rules is more constrained than in a home game. As someone who is interested in running the occasional AL game, it is helpful for me to discuss situations like this so I don't smack head-first into different player expectations. Not sure how World of Warcraft is relevant here. Never played it. But I in DnD 5e, per the RAW, initiative is tied to combat: "Initiative determines the order of turns during combat." (PHB) In both the PHB and DMG, initiative is only discussed in the context of combat. That said, I agree that this doesn't mean that initiative can only be used in combat. It is common in official adventure material to have initiative used in non-combat challenges, such as in the flash-flood example from this thread. I'm not sure if it is true that, per the RAW, that initiative is not required for combat. The DMG provides rules for initiative variants, but none of them provide for combat without any initiative order. For your home game, so what. You can run combat however you want. But I'm not sure that running combat without initiative would fly in AL games. Agreed. Coming to this conclusion, however, does require a bit a nitpicking. Which I'm fine with. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Interpreting Barbarian Rage in Non-combat Situations
Top