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Intimidation vs Morale
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<blockquote data-quote="Pauln6" data-source="post: 9052645" data-attributes="member: 6777422"><p>Found the 2e modifiers:</p><p></p><p>Table 49: Morale Ratings</p><p></p><p>Creature Type Morale</p><p></p><p>Non-intelligent monster 18</p><p></p><p>Animal, normal and peaceful 3</p><p></p><p>Animal, normal predator 7</p><p></p><p>Animal intelligence monster 12</p><p></p><p>Semi-intelligent monster 11</p><p></p><p>Low intelligence 10</p><p></p><p>Average 0-level human 7</p><p></p><p>Mobs 9</p><p></p><p>Militia 10</p><p></p><p>Green or disorganized troops 11</p><p></p><p>Regular soldiers 12</p><p></p><p>Elite soldiers 14</p><p></p><p>Hirelings 12</p><p></p><p>Henchmen 15</p><p></p><p></p><p></p><p>Table 50: Situational Modifiers</p><p></p><p>Situation Modifier</p><p></p><p>Abandoned by friends -6</p><p></p><p>Creature lost 25% of its hp* -2</p><p></p><p>Creature lost 50% of its hp* -4</p><p></p><p>Creature is chaotic -1</p><p></p><p>Creature is fighting hated enemy +4</p><p></p><p>Creature is lawful +1</p><p></p><p>Creature was surprised -2</p><p></p><p>Creatures are fighting wizards or magic-using foes -2</p><p></p><p>Creatures with 1/2 HD or less -2</p><p></p><p>Creatures with greater than 1/2 HD, but less than 1 HD -1</p><p></p><p>Creatures with 4 to 8+ HD +1</p><p></p><p>Creatures with 9 to 14+ HD +2</p><p></p><p>Creatures with 15 or more HD +3</p><p></p><p>Defending home +3</p><p></p><p>Defensive terrain advantage +1</p><p></p><p>Each additional check required in round** -1</p><p></p><p>Leader is of different alignment -1</p><p></p><p>Most powerful ally killed -4</p><p></p><p>NPC has been favored +2</p><p></p><p>NPC has been poorly treated -4</p><p></p><p>No enemy slain -2</p><p></p><p>Outnumbered by 3 or more to 1 -4</p><p></p><p>Outnumber opponent 3 or more to 1 +2</p><p></p><p>Unable to affect opponent*** -8</p><p></p><p>Wizard or magic-using creature on same side +2</p><p></p><p>* Or a group that has lost that percentage of monster or creatures.</p><p></p><p>** -1/check required.</p><p></p><p>*** Creatures protected from attack by magic or which require magic weapons to be struck and group does not possess these.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 9052645, member: 6777422"] Found the 2e modifiers: Table 49: Morale Ratings Creature Type Morale Non-intelligent monster 18 Animal, normal and peaceful 3 Animal, normal predator 7 Animal intelligence monster 12 Semi-intelligent monster 11 Low intelligence 10 Average 0-level human 7 Mobs 9 Militia 10 Green or disorganized troops 11 Regular soldiers 12 Elite soldiers 14 Hirelings 12 Henchmen 15 Table 50: Situational Modifiers Situation Modifier Abandoned by friends -6 Creature lost 25% of its hp* -2 Creature lost 50% of its hp* -4 Creature is chaotic -1 Creature is fighting hated enemy +4 Creature is lawful +1 Creature was surprised -2 Creatures are fighting wizards or magic-using foes -2 Creatures with 1/2 HD or less -2 Creatures with greater than 1/2 HD, but less than 1 HD -1 Creatures with 4 to 8+ HD +1 Creatures with 9 to 14+ HD +2 Creatures with 15 or more HD +3 Defending home +3 Defensive terrain advantage +1 Each additional check required in round** -1 Leader is of different alignment -1 Most powerful ally killed -4 NPC has been favored +2 NPC has been poorly treated -4 No enemy slain -2 Outnumbered by 3 or more to 1 -4 Outnumber opponent 3 or more to 1 +2 Unable to affect opponent*** -8 Wizard or magic-using creature on same side +2 * Or a group that has lost that percentage of monster or creatures. ** -1/check required. *** Creatures protected from attack by magic or which require magic weapons to be struck and group does not possess these. [/QUOTE]
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