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<blockquote data-quote="Vertexx69" data-source="post: 4322741" data-attributes="member: 48854"><p>Ok here we go, Chubbs the air goblin rogue</p><p>[sblock=Stat Block]<strong><span style="color: DarkRed">Chubbs</span></strong></p><p>Level 4 Rogue / 1 Fighter (RFRRR)</p><p>Air Goblin</p><p>Goblinoid</p><p></p><p>Hit Dice: 6+3D6+1D10+5 (46)</p><p>Speed: 30 ft.</p><p>Armor Class: 25/30 vs ranged (+5 armor, +3/8 shield, +6 dex, +1 size) Touch AC 17/22 vs ranged</p><p></p><p>Base Attack/Grapple: +4/+2</p><p></p><p>Attack: Rapier +12 (1d4 +1/ 18-20X2) or +14 (1d4+2d6+1/ 18-20X2)</p><p></p><p>Special Attacks: </p><p>Sneak Attack +2d6</p><p>Ray of frost at will - 1d3 cold, 35ft range, no save</p><p></p><p>Special Qualities: </p><p>Evasion</p><p>Uncanny Dodge</p><p>Death's Ruin – (alternate version that allows 1/2 SA dmg to enemies that can’t be hit critically)</p><p></p><p>Saves: Fort +3 Ref +11 Will +2</p><p></p><p>Abilities: (base, + racial, + lvl) (32 point buy)</p><p>Str 12 +1 (14-2) 6</p><p>Dex 22 +6 (17, +4, +1) 13</p><p>Con 12 +1 (14, -2) 6</p><p>Int 14 +2 (14) 6</p><p>Wis 9 -1 (9) 1</p><p>Cha 8 -1 (8) 0</p><p></p><p>Skills: total – (base+stat+racial/size+enh+syn) (80 pts)</p><p>Hide 18 (8+6+4)</p><p>Move Silently 18 (8+6+4)</p><p>Jump 9 (5+2+2)</p><p>Tumble 15 (5+6+2+2)</p><p>Use magic device 18 (8-1)</p><p>Search 10 (8+2)</p><p>Spot 7 (8-1)</p><p>Gather Info 3 (1+2)</p><p>Bluff 7 (8-1)</p><p>Disable Device 3 (8+2)</p><p>Knowledge (Religion) 2 (.5+2)</p><p>Knowledge (Dungeoneering) 2 (.5+2)</p><p>Knowledge (Arcana) 2 (.5+2)</p><p>Knowledge (Nature) 2 (.5+2)</p><p>Knowledge (Local) 3 (1+2) </p><p>Open Lock 7 (1+6)</p><p>Speelcraft 4 – (2+2)</p><p></p><p>Languages: Goblin, Common, Dwarven, Sylvan, Draconic, Auran, Infernal</p><p></p><p>Feats:</p><p>Weapon Finesse</p><p>Combat Expertise</p><p>Weapon Focus (Rapier) (Bonus Fighter)</p><p>Sense Weakness - As long as I attack with a rapier, I bypass up to 5 points of any type of DR.</p><p>Mageslayer – Casters I threaten cannot cast defensively</p><p>Peirce Magical Protection – Ignore magical AC, dispel all magical AC with attack</p><p></p><p>Alignment: Neutral</p><p></p><p>Stuff: (9k)</p><p>+1 Heavy Wooden Shield 1157</p><p>- Lesser Crystal of Deflection 2,500</p><p>Mithral Chain Shirt 1,100</p><p>MW Rapier 320</p><p>Healing Belt 750</p><p>Gloves of the Uldra Savant 3,100</p><p>Adventuring kit (Explorers clothes, backpack, bedroll, oilX5, torchesX5, rationsX5, belt pouch) 6</p><p>Extra rapier 20</p><p>Flasks of Acid 10</p><p>Empty VialsX5 5</p><p>Thieves Tools 30</p><p>2 gp[/sblock][sblock=Appearance]Chubbs stands a robust 3.5ft tall. His deep red hide makes it easy for him to blend into any dark corner. the armor, shield and rapier that he carries are all fire blackened to cut down on any unwanted reflection.[/sblock][sblock=background]on its way...[/sblock]</p></blockquote><p></p>
[QUOTE="Vertexx69, post: 4322741, member: 48854"] Ok here we go, Chubbs the air goblin rogue [sblock=Stat Block][B][COLOR=DarkRed]Chubbs[/COLOR][/B] Level 4 Rogue / 1 Fighter (RFRRR) Air Goblin Goblinoid Hit Dice: 6+3D6+1D10+5 (46) Speed: 30 ft. Armor Class: 25/30 vs ranged (+5 armor, +3/8 shield, +6 dex, +1 size) Touch AC 17/22 vs ranged Base Attack/Grapple: +4/+2 Attack: Rapier +12 (1d4 +1/ 18-20X2) or +14 (1d4+2d6+1/ 18-20X2) Special Attacks: Sneak Attack +2d6 Ray of frost at will - 1d3 cold, 35ft range, no save Special Qualities: Evasion Uncanny Dodge Death's Ruin – (alternate version that allows 1/2 SA dmg to enemies that can’t be hit critically) Saves: Fort +3 Ref +11 Will +2 Abilities: (base, + racial, + lvl) (32 point buy) Str 12 +1 (14-2) 6 Dex 22 +6 (17, +4, +1) 13 Con 12 +1 (14, -2) 6 Int 14 +2 (14) 6 Wis 9 -1 (9) 1 Cha 8 -1 (8) 0 Skills: total – (base+stat+racial/size+enh+syn) (80 pts) Hide 18 (8+6+4) Move Silently 18 (8+6+4) Jump 9 (5+2+2) Tumble 15 (5+6+2+2) Use magic device 18 (8-1) Search 10 (8+2) Spot 7 (8-1) Gather Info 3 (1+2) Bluff 7 (8-1) Disable Device 3 (8+2) Knowledge (Religion) 2 (.5+2) Knowledge (Dungeoneering) 2 (.5+2) Knowledge (Arcana) 2 (.5+2) Knowledge (Nature) 2 (.5+2) Knowledge (Local) 3 (1+2) Open Lock 7 (1+6) Speelcraft 4 – (2+2) Languages: Goblin, Common, Dwarven, Sylvan, Draconic, Auran, Infernal Feats: Weapon Finesse Combat Expertise Weapon Focus (Rapier) (Bonus Fighter) Sense Weakness - As long as I attack with a rapier, I bypass up to 5 points of any type of DR. Mageslayer – Casters I threaten cannot cast defensively Peirce Magical Protection – Ignore magical AC, dispel all magical AC with attack Alignment: Neutral Stuff: (9k) +1 Heavy Wooden Shield 1157 - Lesser Crystal of Deflection 2,500 Mithral Chain Shirt 1,100 MW Rapier 320 Healing Belt 750 Gloves of the Uldra Savant 3,100 Adventuring kit (Explorers clothes, backpack, bedroll, oilX5, torchesX5, rationsX5, belt pouch) 6 Extra rapier 20 Flasks of Acid 10 Empty VialsX5 5 Thieves Tools 30 2 gp[/sblock][sblock=Appearance]Chubbs stands a robust 3.5ft tall. His deep red hide makes it easy for him to blend into any dark corner. the armor, shield and rapier that he carries are all fire blackened to cut down on any unwanted reflection.[/sblock][sblock=background]on its way...[/sblock] [/QUOTE]
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