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<blockquote data-quote="Matthan" data-source="post: 6792941" data-attributes="member: 20005"><p>[sblock=OOC for Ursus and Cade]Do me a favor and post your character sheets in <a href="http://www.enworld.org/forum/showthread.php?474528-Into-the-Dragon-s-Maw-Character-Sheets" target="_blank">this thread</a>. Thanks![/sblock]</p><p></p><p>As you step out onto the water, the hair on the back of your neck raises slightly. You know that you aren’t alone in the cave. The water is murky and constantly moving though. It’s hard to see whether something is alive or just a swirl of dirt.</p><p></p><p>[sblock=Monster Stealth Checks] <a href="http://roll.coyotecode.net/lookup.php?rollid=108807" target="_blank">Stealth Check for monsters with advantage: 2D20.HIGH(1)+3 = [8, 6]+3 = 11</a> I had such high hopes for you too, monsters.[/sblock]</p><p></p><p>Forewarned of the danger and on the alert, each of you sense the subtle shift in water as a creature rises towards you.</p><p></p><p>Roll Initiative.</p><p></p><p>[sblock=Combat Details]As the round begins, notice that the creatures are still underwater. If you attempt to strike at a creature while it’s still underwater your attack will have disadvantage. If you ready an action, go ahead and include the needed rolls for if it happens.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=108812" target="_blank">Monster Initiative: 1D20+1 = [16]+1 = 17</a></p><p></p><p>If you roll a higher initiative, go ahead and narrate your turn. </p><p></p><p>[sblock=physical description]Feel free to use this as you engage the creatures: With gangly long legs, this 6-foot-long draconic quadruped has fine black-green scales covering its hide. Its dappled wings are folded alongside its haunches, and a sail-like crest originates on its head, running down its neck, and along its sinewy tail. Its curved jaw is lined with razor-sharp teeth, as it greedily snaps in anticipation of a meal.”[/sblock]</p><p></p><p>For the creatures defenses, I would ask you to only look at which one applies to your attack after you make the rolls.</p><p></p><p>[sblock=AC]AC 17[/sblock]</p><p>[sblock=STR Save]+5[/sblock]</p><p>[sblock=DEX Save]+3[/sblock]</p><p>[sblock=CON Save] +4[/sblock]</p><p>[sblock=INT Save] +4[/sblock]</p><p>[sblock=WIS Save] +2[/sblock]</p><p>[sblock=CHA Save]+1[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Matthan, post: 6792941, member: 20005"] [sblock=OOC for Ursus and Cade]Do me a favor and post your character sheets in [URL="http://www.enworld.org/forum/showthread.php?474528-Into-the-Dragon-s-Maw-Character-Sheets"]this thread[/URL]. Thanks![/sblock] As you step out onto the water, the hair on the back of your neck raises slightly. You know that you aren’t alone in the cave. The water is murky and constantly moving though. It’s hard to see whether something is alive or just a swirl of dirt. [sblock=Monster Stealth Checks] [url=http://roll.coyotecode.net/lookup.php?rollid=108807]Stealth Check for monsters with advantage: 2D20.HIGH(1)+3 = [8, 6]+3 = 11[/url] I had such high hopes for you too, monsters.[/sblock] Forewarned of the danger and on the alert, each of you sense the subtle shift in water as a creature rises towards you. Roll Initiative. [sblock=Combat Details]As the round begins, notice that the creatures are still underwater. If you attempt to strike at a creature while it’s still underwater your attack will have disadvantage. If you ready an action, go ahead and include the needed rolls for if it happens. [url=http://roll.coyotecode.net/lookup.php?rollid=108812]Monster Initiative: 1D20+1 = [16]+1 = 17[/url] If you roll a higher initiative, go ahead and narrate your turn. [sblock=physical description]Feel free to use this as you engage the creatures: With gangly long legs, this 6-foot-long draconic quadruped has fine black-green scales covering its hide. Its dappled wings are folded alongside its haunches, and a sail-like crest originates on its head, running down its neck, and along its sinewy tail. Its curved jaw is lined with razor-sharp teeth, as it greedily snaps in anticipation of a meal.”[/sblock] For the creatures defenses, I would ask you to only look at which one applies to your attack after you make the rolls. [sblock=AC]AC 17[/sblock] [sblock=STR Save]+5[/sblock] [sblock=DEX Save]+3[/sblock] [sblock=CON Save] +4[/sblock] [sblock=INT Save] +4[/sblock] [sblock=WIS Save] +2[/sblock] [sblock=CHA Save]+1[/sblock] [/sblock] [/QUOTE]
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