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<blockquote data-quote="Matthan" data-source="post: 6802941" data-attributes="member: 20005"><p>Ursus:</p><p></p><p>[SBLOCK=Ursus]Your beastie actually flew away from you, but we’re just going to fold your action into the narrative (because that’s the power of a cool visual.) In my mind, your attack happened directly after the OA and before it managed to really fly away.[/SBLOCK]</p><p></p><p>Frustrated, the dragonling peels away from Ursus and climbs into the air. It wheels around and begins to tuck its wings in to dive back towards the barbarian when Ignis’ spell reaches it. Its muscles stiffen as it begins to plummet towards the water. </p><p></p><p>Those who look closely see the briefest flicker of movement around the creature’s eye as it widens in something that you can only believe is terror as it impacts the surface of the water with a resounding crack before sinking below the surface.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=110771" target="_blank">Falling damage from Hold Monster on Dragonling: 5D6 = [1, 5, 3, 4, 6] = 19</a></p><p></p><p>[SBLOCK=Details]The flying dragonlings were flying 50ft up. 10ft=1d6 of damage. Ursus’ dragonling is now paralyzed on its back with wings pointed and legs tucked into its sides at the bottom of the water about 20ft down. If the dragonlings win, he’s going to be teased mercilessly.[/SBLOCK]</p><p></p><p>Ignis:</p><p></p><p>The dragonling that attempted to attack you wheels around briefly in the air before spotting your new position. Scorched and angry from Lakeover's bolt, it dives towards you with jaw opened wide. When it is 20 ft from you, it levels off as it breathes out a cloud of noxious gas all around you.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=110775" target="_blank">Constitution Saving Throw for Ignis DC 12 - Save for Half Damage: 1D20+7 = [19]+7 = 26</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=110776" target="_blank">Poison Breath Attack on Ignis (saved so half damage): 8D6 = [1, 6, 3, 3, 5, 6, 6, 4] = 34</a></p><p>17 poison damage.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=110786" target="_blank">Ignis Constitution Saving Throw for Concentration DC 10: 1D20+7 = [7]+7 = 14</a></p><p>Concentration on Hold Monster maintained.</p><p></p><p>Cade:</p><p></p><p>[SBLOCK=Cade]Your dragonling was actually 20ft under the water. I’m going to take your rolls as a readied action against its attack.[/SBLOCK]</p><p></p><p>You stab at the dragonling as it bursts from the water with its mouth open wide as a billowing cloud of poison shoots out and envelops you.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=110778" target="_blank">Cade Constitution saving throw DC 12 -save for half damage: 1D20+7 = [10]+7 = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=110779" target="_blank">Poison breath damage for Cade - saved for half: 8D6 = [4, 2, 6, 2, 1, 2, 4, 5] = 26</a></p><p>13 poison damage.</p><p></p><p>[SBLOCK=Details]Cade’s dragonling is hovering directly in front of him.[/SBLOCK]</p><p></p><p>Pell:</p><p>[SBLOCK=Pell]I believe that I’m missing one attack from you. You had a readied attack and a full round action. I think I only got your full round action. Next post just include an additional weapon attack and we’ll be caught up. I’m going to take your full round action as a readied action since the dragonling was too far underwater to be targeted with melee.[/SBLOCK]</p><p></p><p>The dragonling circled under Pell for a moment allowing the half-orc an opportunity for a weak slash through the water. Enraged, the beast rose up and breathed its poison over him.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=110781" target="_blank">Pell Constitution Saving Throw DC 12 Save for half damage: 1D20+0 = [1]+0 = 1</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=110782" target="_blank">Poison damage: 8D6 = [5, 6, 4, 2, 4, 6, 5, 5] = 37</a></p><p>37 poison damage</p><p></p><p>[SBLOCK=Details]Pell’s dragonling has its head out of the water and may be targeted normally.[/SBLOCK]</p><p></p><p>Faera:</p><p></p><p>The dragonling screams in agony as Faera’s magics tear through its body. Each leaves a gaping hole in the dragon’s hide as a black mass seems to eat away at more flesh before a torrent of blood washes it away. Rage fills it eyes as adrenaline surges through its system. It dives towards the dark elf and breathes out its toxins over her.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=110783" target="_blank">Faera Constitution Saving Throw DC 12 save for half damage: 1D20+6 = [9]+6 = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=110785" target="_blank">Faera Poison damage (half for successful save): 8D6 = [4, 1, 2, 4, 2, 5, 2, 2] = 22</a></p><p>11 poison damage</p><p></p><p>[SBLOCK=Details]Faera’s dragonling is hovering 20ft away from her and over the water.[SBLOCK=Further details only for those who target this dragonling]This dragonling is near death (7hp left), if you target it, kill it, and have multiple attacks (like from eldritch blast) go ahead and tell me how it dies and which other beast(s) you are targeting with your other attacks[/SBLOCK] [/SBLOCK]</p><p></p><p>Lakeover:</p><p></p><p>As you move towards solid land, you can see the shape of the dragonling trying to follow you, but its movements are sluggish and you easily outpace it as you step onto the path.</p><p></p><p>[SBLOCK=Detail] Lakeover’s dragonling is still underwater at 20 ft depth. It can be targeted at range with disadvantage.[/SBLOCK]</p><p></p><p>[SBLOCK=Notes for next round]I am working with the thought that you guys were a little spread out so that none of the breath weapons overlapped onto other characters. The breath weapons are 20 ft cones so I’m assuming that you all are basically 20ft away from each other. It’s theater of the mind so it’s flexible.</p><p></p><p>Here’s a breakdown of the dragonlings and how they can be targeted.</p><p></p><p>Ursus’ Dragonling: Paralyzed 20 ft below surface of water on the floor of the pool. Paralyzed condition negates the disadvantage from the murky water so any ranged attacks can be made normally.</p><p></p><p>Ignis’ Dragonling: 20 ft in the air above Ignis. Can be targeted at range normally.</p><p></p><p>Cade’s Dragonling: Hovering directly in front of Cade. Can be targeted in melee or range normally.</p><p></p><p>Pell’s Dragonling: Neck and head raised out of the water directly in front of Pell. Can be targeted in melee or range normally.</p><p></p><p>Faera’s Dragonling: 20 ft in the air above Faera. Can be targeted at range normally.</p><p></p><p>Lakeover’s Dragonling: 20ft below the surface of the water moving towards Lakeover. Can be targeted at range at disadvantage.</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Matthan, post: 6802941, member: 20005"] Ursus: [SBLOCK=Ursus]Your beastie actually flew away from you, but we’re just going to fold your action into the narrative (because that’s the power of a cool visual.) In my mind, your attack happened directly after the OA and before it managed to really fly away.[/SBLOCK] Frustrated, the dragonling peels away from Ursus and climbs into the air. It wheels around and begins to tuck its wings in to dive back towards the barbarian when Ignis’ spell reaches it. Its muscles stiffen as it begins to plummet towards the water. Those who look closely see the briefest flicker of movement around the creature’s eye as it widens in something that you can only believe is terror as it impacts the surface of the water with a resounding crack before sinking below the surface. [url=http://roll.coyotecode.net/lookup.php?rollid=110771]Falling damage from Hold Monster on Dragonling: 5D6 = [1, 5, 3, 4, 6] = 19[/url] [SBLOCK=Details]The flying dragonlings were flying 50ft up. 10ft=1d6 of damage. Ursus’ dragonling is now paralyzed on its back with wings pointed and legs tucked into its sides at the bottom of the water about 20ft down. If the dragonlings win, he’s going to be teased mercilessly.[/SBLOCK] Ignis: The dragonling that attempted to attack you wheels around briefly in the air before spotting your new position. Scorched and angry from Lakeover's bolt, it dives towards you with jaw opened wide. When it is 20 ft from you, it levels off as it breathes out a cloud of noxious gas all around you. [url=http://roll.coyotecode.net/lookup.php?rollid=110775]Constitution Saving Throw for Ignis DC 12 - Save for Half Damage: 1D20+7 = [19]+7 = 26[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=110776]Poison Breath Attack on Ignis (saved so half damage): 8D6 = [1, 6, 3, 3, 5, 6, 6, 4] = 34[/url] 17 poison damage. [url=http://roll.coyotecode.net/lookup.php?rollid=110786]Ignis Constitution Saving Throw for Concentration DC 10: 1D20+7 = [7]+7 = 14[/url] Concentration on Hold Monster maintained. Cade: [SBLOCK=Cade]Your dragonling was actually 20ft under the water. I’m going to take your rolls as a readied action against its attack.[/SBLOCK] You stab at the dragonling as it bursts from the water with its mouth open wide as a billowing cloud of poison shoots out and envelops you. [url=http://roll.coyotecode.net/lookup.php?rollid=110778]Cade Constitution saving throw DC 12 -save for half damage: 1D20+7 = [10]+7 = 17[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=110779]Poison breath damage for Cade - saved for half: 8D6 = [4, 2, 6, 2, 1, 2, 4, 5] = 26[/url] 13 poison damage. [SBLOCK=Details]Cade’s dragonling is hovering directly in front of him.[/SBLOCK] Pell: [SBLOCK=Pell]I believe that I’m missing one attack from you. You had a readied attack and a full round action. I think I only got your full round action. Next post just include an additional weapon attack and we’ll be caught up. I’m going to take your full round action as a readied action since the dragonling was too far underwater to be targeted with melee.[/SBLOCK] The dragonling circled under Pell for a moment allowing the half-orc an opportunity for a weak slash through the water. Enraged, the beast rose up and breathed its poison over him. [url=http://roll.coyotecode.net/lookup.php?rollid=110781]Pell Constitution Saving Throw DC 12 Save for half damage: 1D20+0 = [1]+0 = 1[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=110782]Poison damage: 8D6 = [5, 6, 4, 2, 4, 6, 5, 5] = 37[/url] 37 poison damage [SBLOCK=Details]Pell’s dragonling has its head out of the water and may be targeted normally.[/SBLOCK] Faera: The dragonling screams in agony as Faera’s magics tear through its body. Each leaves a gaping hole in the dragon’s hide as a black mass seems to eat away at more flesh before a torrent of blood washes it away. Rage fills it eyes as adrenaline surges through its system. It dives towards the dark elf and breathes out its toxins over her. [url=http://roll.coyotecode.net/lookup.php?rollid=110783]Faera Constitution Saving Throw DC 12 save for half damage: 1D20+6 = [9]+6 = 15[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=110785]Faera Poison damage (half for successful save): 8D6 = [4, 1, 2, 4, 2, 5, 2, 2] = 22[/url] 11 poison damage [SBLOCK=Details]Faera’s dragonling is hovering 20ft away from her and over the water.[SBLOCK=Further details only for those who target this dragonling]This dragonling is near death (7hp left), if you target it, kill it, and have multiple attacks (like from eldritch blast) go ahead and tell me how it dies and which other beast(s) you are targeting with your other attacks[/SBLOCK] [/SBLOCK] Lakeover: As you move towards solid land, you can see the shape of the dragonling trying to follow you, but its movements are sluggish and you easily outpace it as you step onto the path. [SBLOCK=Detail] Lakeover’s dragonling is still underwater at 20 ft depth. It can be targeted at range with disadvantage.[/SBLOCK] [SBLOCK=Notes for next round]I am working with the thought that you guys were a little spread out so that none of the breath weapons overlapped onto other characters. The breath weapons are 20 ft cones so I’m assuming that you all are basically 20ft away from each other. It’s theater of the mind so it’s flexible. Here’s a breakdown of the dragonlings and how they can be targeted. Ursus’ Dragonling: Paralyzed 20 ft below surface of water on the floor of the pool. Paralyzed condition negates the disadvantage from the murky water so any ranged attacks can be made normally. Ignis’ Dragonling: 20 ft in the air above Ignis. Can be targeted at range normally. Cade’s Dragonling: Hovering directly in front of Cade. Can be targeted in melee or range normally. Pell’s Dragonling: Neck and head raised out of the water directly in front of Pell. Can be targeted in melee or range normally. Faera’s Dragonling: 20 ft in the air above Faera. Can be targeted at range normally. Lakeover’s Dragonling: 20ft below the surface of the water moving towards Lakeover. Can be targeted at range at disadvantage. [/SBLOCK] [/QUOTE]
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