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Into the Lion's Den (Dealing with extreme prejudice in game)
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<blockquote data-quote="mlund" data-source="post: 4352809" data-attributes="member: 50304"><p>Honestly, the dangerous angry mob usually doesn't form without a deliberate NPC instigator or a peculiar incident raising a prolonged stink.</p><p></p><p>Have the NPCs be predominantly hostile or afraid of dealing with the characters. No one's going to cut them a break or any slack. They'll be slandered regularly and blamed for misfortunes and crimes they had nothing to do with. PCs are assumed guilty until proven innocent and are generally extremely vulnerable without any real protection under the law.</p><p></p><p>Imagine a widely known and reviled criminal that's been released - that's the kind of extreme attitude the non-human PCs are going to get, while the human PCs are going to get the guilt by association.</p><p></p><p>Beyond that, keep in mind that the game worlds is more mutable than the PCs. Manage expectations and don't be afraid to change things around a bit to accommodate the player's expectations.</p><p></p><p>- Marty Lund</p></blockquote><p></p>
[QUOTE="mlund, post: 4352809, member: 50304"] Honestly, the dangerous angry mob usually doesn't form without a deliberate NPC instigator or a peculiar incident raising a prolonged stink. Have the NPCs be predominantly hostile or afraid of dealing with the characters. No one's going to cut them a break or any slack. They'll be slandered regularly and blamed for misfortunes and crimes they had nothing to do with. PCs are assumed guilty until proven innocent and are generally extremely vulnerable without any real protection under the law. Imagine a widely known and reviled criminal that's been released - that's the kind of extreme attitude the non-human PCs are going to get, while the human PCs are going to get the guilt by association. Beyond that, keep in mind that the game worlds is more mutable than the PCs. Manage expectations and don't be afraid to change things around a bit to accommodate the player's expectations. - Marty Lund [/QUOTE]
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Into the Lion's Den (Dealing with extreme prejudice in game)
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