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Into the New World gen 1 - Rogue's Gallery
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<blockquote data-quote="WarShrike" data-source="post: 3874385" data-attributes="member: 54955"><p>Ryon Wolfheart, Human Ranger.</p><p></p><p>[SBLOCK=Story] </p><p>The Wolfheart's hold a fine reputation as both hunters and herders, but are sought after mostly for their skills at domesticating and trainning animals of all kinds. Wolves are often trained as cattle and sheep dogs that respond to whistles and hand signs, and as trackers for the village's hunting parties that can stalk deer on the darkest moonless night. The Wolfheart's have a way with animals, and Ryon is no exception. </p><p></p><p>Enrik and Falla, the current patriarch and matriarch of the Wolfheart clan, and Ryon's grandparents, prefer to take on the tasks of milder animal training, such as horses. Their children, among them Haldin and his wife Risse, Ryon's parents, handle wolves and other, naturally wilder creatures.</p><p></p><p>Throughout all his young life, Ryon was brought up amongst all the animals known in the region around Cuirlen. It was important, he was taught, that he know the quirks of each one if he was to become a true beast handler. But just training the animals wasn't enough, he had to find them as well, therefore he was apprenticed as a Ranger. Thanks to his family's reputation and standing in the village, it was Kallistrate herself who took Ryon as apprentice. Years were spent roaming the area for miles around the village until he came to know the lay of the land as well as she. Kallistrate taught him the ways of the animals, and how to track them. She also taught him all she knew of the magical beasts in the area, and of the danger they represented to the people of Cuirlen and it's surrounding villages. These creatures were not for taming she would say, they had to be removed for the safety of all. Thanks in no small part to her tutelage, and to his family's wisdom and love of animals, he came to understand them in a way that was almost frightenning. His skill at training the wolf pups he was charged with proved that he had great promise as a beast handler.</p><p></p><p>He'd always had a fancy for cats, but the few Lynx's that were tamed in the Wolfheart compound were far to wild for a child to work with, and his father always shooed him off when he went to see them. When his love of wild cats became known to the few travelling merchants that came to Cuirlen, they would tell him tales of even larger cats. Some lived in caves in the mountains, others prowled the plains, alone or in packs. Some had spots, and some had stripes, and some were even all black or white. The tales always made Ryon dream of finding such magnificent beasts. As a child, he vowed to one day tame such creatures, and bring them back to Cuirlen so that all the village could marvel at their beauty. Now an adult, that vow is still as dear to his heart as it was then. That dream had also sparked annother: to see these other lands, these mountains and great plains, deep forests, and rocky hills. And the animals! The beasts that dwelt there might be great assets to Cuirlen. Some day, he'd venture forth, useing all the skills Kallistrate had taught him. He'd make her proud of him, and return to his family with new beasts to raise and train, and earn his place among them and then some. [/SBLOCK]</p><p></p><p></p><p>[SBLOCK=Statistics]</p><p>Race: Human</p><p>Gender: Male</p><p>Class: Ranger Level 2</p><p>Chaotic Good</p><p></p><p>Vitality: 18</p><p>Wound: 14</p><p>XP: 1000</p><p>AC: 15, touch 12, flat footed 13</p><p>DR: 1/Slashing</p><p>Init: +6</p><p>Listen/Spot: +6</p><p>Move: 30'</p><p>BAB: +2</p><p>Load: Light = 0-58 lbs / Medium = 59-116 lbs / Heavy = 117-175 lbs.</p><p>Carrying: 55 lbs. (Light)</p><p></p><p>Attacks:</p><p>Longbow -- +4, 1d8, Crit (19-20).</p><p>Bronze Dagger -- +4, 1d4+2, Crit (19-20).</p><p>Steel Shortsword -- +4, 1d6+2, Crit (19-20).</p><p></p><p>Fort: +5</p><p>Refl: +5</p><p>Will: +1</p><p></p><p>Str: 14 (6 pts)</p><p>Dex: 14 (6 pts)</p><p>Con: 14 (6 pts)</p><p>Int: 12 (4 pts)</p><p>Wis: 12 (4 pts)</p><p>Cha: 12 (4 pts)</p><p></p><p>Skills Trained:</p><p>Handle Animal.................= +11 (5 ranks, +1 Cha, +3 Skill Focus, +2 Animal Affinity)</p><p>Hide.............................= +7 (5 Ranks, +2 Dex)</p><p>Knowledge Geography.....= +6 (5 ranks, +1 Int, +2 Synergy)</p><p>Knowledge Nature..........= +8 (5 ranks, +1 Int)</p><p>Listen..........................= +6 (5 ranks, +1 Wis)</p><p>Move Silently................= +7 (5 ranks, +2 Dex)</p><p>Profession Hunter...........= +6 (5 ranks, +1 Wis)</p><p>Ride.............................= +11 (5 ranks, +2 Dex, +2 Animal Afinity, +2 Synergy)</p><p>Spot............................= +6 (5 ranks, +1 Wis)</p><p>Survival........................= +6 (+10) (5 ranks, +1 Wis, +4 Synergy (above ground))</p><p></p><p>Class Granted Abilities:</p><p>Combat Style:</p><p>-Rapid Shot</p><p>Favored Enemy -- Magical Beasts</p><p>Track</p><p>Wild Empathy (+2 Synergy bonus)</p><p></p><p>Chosen Feats:</p><p>Animal Affinity (+2 Handle Animal / Ride)</p><p>Improved Initiative (+4 Init)</p><p>Skill Focus -- Handle Animal (+3)</p><p></p><p>Special Feat:</p><p>Beast-tamer</p><p>Benefit: Your effective druid level for determining the strength of your animal companion is equal to your ranger level. You start the game with an animal companion. (Wolf)</p><p></p><p>Gear:</p><p>Buckler -- +1 AC</p><p>Studded Leather -- +2 AC, DR 1/-</p><p>Longbow -- 1d8 Damage, Threat range 19-20</p><p>60 Arrows</p><p>2 Bronze Daggers</p><p>Steel Shortsword</p><p>Backpack</p><p>2 Blankets</p><p>Waterskin</p><p>Whetstone</p><p>*Potion of Cure Light Wounds</p><p>*Potion of Endure Elements</p><p>*Potion of Darkvision</p><p>Trail Rations x7</p><p></p><p></p><p>Animal Companion:</p><p>Type: Timber Wolf</p><p>Name: Growl</p><p>Known Tricks (7): Attack, Defend, Down, Guard, Heel, Home, Track (scent). Home is the Wolfheart compound.</p><p>HD: 2</p><p>Vitality: 16</p><p>Wound: 15</p><p>Skills: Listen/Spot +3, Survival +1 (+5 when tracking by scent)</p><p>BAB: +1</p><p>Init: +2</p><p>AC: 14, Touch/Flat 12</p><p>Attacks: 1 Bite +3 (1d6+1)</p><p>SA: Trip (+1, no touch attack needed, no AoO, no retaliation on failure).</p><p>SQ: Low Light Vision, Scent.</p><p>Saves: Fort +5 / Refl +5 / Will +1</p><p>Abilities: Str=13/Dex=15/Con=15/Int=2/Wis=12/Cha=6.</p><p>Feats: Track, Weapon Focus (Bite)</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="WarShrike, post: 3874385, member: 54955"] Ryon Wolfheart, Human Ranger. [SBLOCK=Story] The Wolfheart's hold a fine reputation as both hunters and herders, but are sought after mostly for their skills at domesticating and trainning animals of all kinds. Wolves are often trained as cattle and sheep dogs that respond to whistles and hand signs, and as trackers for the village's hunting parties that can stalk deer on the darkest moonless night. The Wolfheart's have a way with animals, and Ryon is no exception. Enrik and Falla, the current patriarch and matriarch of the Wolfheart clan, and Ryon's grandparents, prefer to take on the tasks of milder animal training, such as horses. Their children, among them Haldin and his wife Risse, Ryon's parents, handle wolves and other, naturally wilder creatures. Throughout all his young life, Ryon was brought up amongst all the animals known in the region around Cuirlen. It was important, he was taught, that he know the quirks of each one if he was to become a true beast handler. But just training the animals wasn't enough, he had to find them as well, therefore he was apprenticed as a Ranger. Thanks to his family's reputation and standing in the village, it was Kallistrate herself who took Ryon as apprentice. Years were spent roaming the area for miles around the village until he came to know the lay of the land as well as she. Kallistrate taught him the ways of the animals, and how to track them. She also taught him all she knew of the magical beasts in the area, and of the danger they represented to the people of Cuirlen and it's surrounding villages. These creatures were not for taming she would say, they had to be removed for the safety of all. Thanks in no small part to her tutelage, and to his family's wisdom and love of animals, he came to understand them in a way that was almost frightenning. His skill at training the wolf pups he was charged with proved that he had great promise as a beast handler. He'd always had a fancy for cats, but the few Lynx's that were tamed in the Wolfheart compound were far to wild for a child to work with, and his father always shooed him off when he went to see them. When his love of wild cats became known to the few travelling merchants that came to Cuirlen, they would tell him tales of even larger cats. Some lived in caves in the mountains, others prowled the plains, alone or in packs. Some had spots, and some had stripes, and some were even all black or white. The tales always made Ryon dream of finding such magnificent beasts. As a child, he vowed to one day tame such creatures, and bring them back to Cuirlen so that all the village could marvel at their beauty. Now an adult, that vow is still as dear to his heart as it was then. That dream had also sparked annother: to see these other lands, these mountains and great plains, deep forests, and rocky hills. And the animals! The beasts that dwelt there might be great assets to Cuirlen. Some day, he'd venture forth, useing all the skills Kallistrate had taught him. He'd make her proud of him, and return to his family with new beasts to raise and train, and earn his place among them and then some. [/SBLOCK] [SBLOCK=Statistics] Race: Human Gender: Male Class: Ranger Level 2 Chaotic Good Vitality: 18 Wound: 14 XP: 1000 AC: 15, touch 12, flat footed 13 DR: 1/Slashing Init: +6 Listen/Spot: +6 Move: 30' BAB: +2 Load: Light = 0-58 lbs / Medium = 59-116 lbs / Heavy = 117-175 lbs. Carrying: 55 lbs. (Light) Attacks: Longbow -- +4, 1d8, Crit (19-20). Bronze Dagger -- +4, 1d4+2, Crit (19-20). Steel Shortsword -- +4, 1d6+2, Crit (19-20). Fort: +5 Refl: +5 Will: +1 Str: 14 (6 pts) Dex: 14 (6 pts) Con: 14 (6 pts) Int: 12 (4 pts) Wis: 12 (4 pts) Cha: 12 (4 pts) Skills Trained: Handle Animal.................= +11 (5 ranks, +1 Cha, +3 Skill Focus, +2 Animal Affinity) Hide.............................= +7 (5 Ranks, +2 Dex) Knowledge Geography.....= +6 (5 ranks, +1 Int, +2 Synergy) Knowledge Nature..........= +8 (5 ranks, +1 Int) Listen..........................= +6 (5 ranks, +1 Wis) Move Silently................= +7 (5 ranks, +2 Dex) Profession Hunter...........= +6 (5 ranks, +1 Wis) Ride.............................= +11 (5 ranks, +2 Dex, +2 Animal Afinity, +2 Synergy) Spot............................= +6 (5 ranks, +1 Wis) Survival........................= +6 (+10) (5 ranks, +1 Wis, +4 Synergy (above ground)) Class Granted Abilities: Combat Style: -Rapid Shot Favored Enemy -- Magical Beasts Track Wild Empathy (+2 Synergy bonus) Chosen Feats: Animal Affinity (+2 Handle Animal / Ride) Improved Initiative (+4 Init) Skill Focus -- Handle Animal (+3) Special Feat: Beast-tamer Benefit: Your effective druid level for determining the strength of your animal companion is equal to your ranger level. You start the game with an animal companion. (Wolf) Gear: Buckler -- +1 AC Studded Leather -- +2 AC, DR 1/- Longbow -- 1d8 Damage, Threat range 19-20 60 Arrows 2 Bronze Daggers Steel Shortsword Backpack 2 Blankets Waterskin Whetstone *Potion of Cure Light Wounds *Potion of Endure Elements *Potion of Darkvision Trail Rations x7 Animal Companion: Type: Timber Wolf Name: Growl Known Tricks (7): Attack, Defend, Down, Guard, Heel, Home, Track (scent). Home is the Wolfheart compound. HD: 2 Vitality: 16 Wound: 15 Skills: Listen/Spot +3, Survival +1 (+5 when tracking by scent) BAB: +1 Init: +2 AC: 14, Touch/Flat 12 Attacks: 1 Bite +3 (1d6+1) SA: Trip (+1, no touch attack needed, no AoO, no retaliation on failure). SQ: Low Light Vision, Scent. Saves: Fort +5 / Refl +5 / Will +1 Abilities: Str=13/Dex=15/Con=15/Int=2/Wis=12/Cha=6. Feats: Track, Weapon Focus (Bite) [/SBLOCK] [/QUOTE]
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