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Introducing Guns to Eberron
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<blockquote data-quote="RealAlHazred" data-source="post: 7446830" data-attributes="member: 25818"><p>This is awesome stuff.</p><p></p><p>As a side-note, this was a 4E thread I rescued from the old Wizards of the Coast message boards, hence the "<strong>Originally posted by</strong>" bit at the top of each post.</p><p></p><p>I added the Renaissance firearms from the 5E DMG pg 267 to my game, with the caveat that gunpowder was made with powdered dragonshards. Since dragonshards are very much a limited item that the party was encouraged by many sides to find, it kind of fit the genre. As it is, the weapons were not so outrageous that they were more desirable than the magical weapons the party also had access to. I guess the point is, in Eberron, you can have a shardpowder pistol, or you can have a magic repeating crossbow that has bolts that erupt with alchemist's fire when they hit, and many people are going to go with that second, flashier, weapon.</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 7446830, member: 25818"] This is awesome stuff. As a side-note, this was a 4E thread I rescued from the old Wizards of the Coast message boards, hence the "[B]Originally posted by[/B]" bit at the top of each post. I added the Renaissance firearms from the 5E DMG pg 267 to my game, with the caveat that gunpowder was made with powdered dragonshards. Since dragonshards are very much a limited item that the party was encouraged by many sides to find, it kind of fit the genre. As it is, the weapons were not so outrageous that they were more desirable than the magical weapons the party also had access to. I guess the point is, in Eberron, you can have a shardpowder pistol, or you can have a magic repeating crossbow that has bolts that erupt with alchemist's fire when they hit, and many people are going to go with that second, flashier, weapon. [/QUOTE]
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Introducing Guns to Eberron
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