Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Invasion of Mori - Gallery [3.5][planar]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Slave of the Scythe" data-source="post: 3279089" data-attributes="member: 48973"><p>[sblock]Name: Rixek</p><p>Race: Babau</p><p>Class/Level: Fighter/2</p><p>Gender: Male</p><p>Exp: 102000</p><p></p><p>Desc: Rixek is fairly mundane as far as babaus go, doing whatever jobs suits the role he assumes whenever he is hired. But there is one thing that ever-so-slightly separates him from the rest of his kind. He is unusually strong for his kind, especially since he is nothing more than "expendable resources" as far as anyone higher in rank than him is concerned, and this has turned him away from the stereotype of his kind being nothing more than sneaky spies and assassins. He is instead a soldier, carrying little more than his weapon and armor. Well, I guess that is another quirk of his. He wears armor and therefore, the protective slime that coats his body is virtually eliminated as a threat. Beyond that, there is little to say except that he just wishes to do what any other soldier wants: fight and kill others, rise in rank, and assume as much power as he wants, and (this one is personal) all the while relishing the spattering of blood everywhere.</p><p></p><p>Strength: 32 +11</p><p>Dexterity: 12 +1</p><p>Constitution: 28 +9</p><p>Intelligence: 14 +2</p><p>Wisdom: 12 +1</p><p>Charisma: 16 +3</p><p></p><p>Alignment: Chaotic Evil</p><p>AC: 36 (10, +1 dex, +8 natural armor, +10 armor, +7 Shield)</p><p>Hit Points: 129/129</p><p>Movement: 40ft</p><p></p><p>Init: +1</p><p>Base Attack Bonus: +9</p><p>Melee Attack: +25</p><p>Ranged Attack: +10</p><p>Fort: +22</p><p>Reflex: +7</p><p>Will: +7</p><p></p><p>Race Abilities:</p><p>Damage reduction 10/cold iron or good</p><p>Darkvision 60 ft</p><p>Immunity to electricity and poison</p><p>Resistance to acid 10, cold 10, and fire 10</p><p>Spell resistance 14</p><p>Telepathy 100 ft</p><p>Protective Slime: (1d8 acid damage, Reflex DC 18)</p><p></p><p>Sneak Attack: A babau can make a sneak attack like a rogue whenever a target is denied their Dexterity bonus, or when they are flanked, dealing an extra 2d6 damage.</p><p></p><p>Spell-Like Abilities: Caster level 7th.</p><p></p><p>At will -darkness, dispel magic, see invisibility, greater teleport (self plus 50 pounds of objects only).</p><p></p><p>Summon Tanar'ri: Once per day a succubus can attempt to summon 1 babau with a 40% chance of success. This ability is the equivalent of a 3rd-level spell.</p><p></p><p>Skills: Babaus have a +8 racial bonus on Hide, Listen, Move Silently, and Search checks.</p><p></p><p>Skills:</p><p></p><p>Appraise: +10 (8 ranks, +2 Intelligence)</p><p>Climb: +31 (17 ranks, +11 Strength, +5 Competence, -2 Armor Check Penalty)</p><p>Escape Artist: +16 (17 ranks, +1 Intelligence, -2 Armor Check Penalty)</p><p>Forgery: +4 (2 ranks, +2 Intelligence)</p><p>Jump: +31 (17 ranks, +11 Strength, +5 Competence, -2 Armor Check Penalty)</p><p>Knowledge (architecture and engineering): +10 (8 ranks, +2 Intelligence)</p><p>Sense Motive: +9 (8 ranks, +1 Wisdom)</p><p>Swim: +29 (17 ranks, +11 Strength, +5 Competence, -4 Armor Check Penalty)</p><p></p><p>Feats:</p><p></p><p>Natural: Power Attack, Cleave, Multiattack</p><p>Fighter: Quick Draw, Weapon Focus (scythe)</p><p>Normal: Improved Critical (scythe)</p><p></p><p>Languages: Abyssal, Celestial, Draconic, Undercommon, Common</p><p></p><p>Money: 298 pp, 0 gp, 0 sp, 0 cp</p><p></p><p>Weapons: +2 Scythe (+23/+18, 2d4+18, 19-20/x4, 10 lb)</p><p></p><p>Armor: +5 Elven Chain (+10 AC, +4 Max Dex, -2 ACP, 20% SF, 20 lb)</p><p></p><p>Shield: +5 Animated Mithral Heavy Shield (+7 AC, 0 ACP, 5% SP, 5 lb)</p><p></p><p>Gear: Belt Pouch, Small Steel Mirror, Crowbar</p><p></p><p>Magical Items: Manual of Gainful Exercise +1 (Used and Destroyed), Boots of Striding and Springing, Bag of Holding Type IV</p><p></p><p>[/sblock]</p><p><a href="http://invisiblecastle.com/find.py?id=847645" target="_blank">Random Racial HD/Random Fighter HD/Max. Racial HD/Constitution Modifier (6d8=30, 2d10=10, 8,81=8, 81)</a></p></blockquote><p></p>
[QUOTE="Slave of the Scythe, post: 3279089, member: 48973"] [sblock]Name: Rixek Race: Babau Class/Level: Fighter/2 Gender: Male Exp: 102000 Desc: Rixek is fairly mundane as far as babaus go, doing whatever jobs suits the role he assumes whenever he is hired. But there is one thing that ever-so-slightly separates him from the rest of his kind. He is unusually strong for his kind, especially since he is nothing more than "expendable resources" as far as anyone higher in rank than him is concerned, and this has turned him away from the stereotype of his kind being nothing more than sneaky spies and assassins. He is instead a soldier, carrying little more than his weapon and armor. Well, I guess that is another quirk of his. He wears armor and therefore, the protective slime that coats his body is virtually eliminated as a threat. Beyond that, there is little to say except that he just wishes to do what any other soldier wants: fight and kill others, rise in rank, and assume as much power as he wants, and (this one is personal) all the while relishing the spattering of blood everywhere. Strength: 32 +11 Dexterity: 12 +1 Constitution: 28 +9 Intelligence: 14 +2 Wisdom: 12 +1 Charisma: 16 +3 Alignment: Chaotic Evil AC: 36 (10, +1 dex, +8 natural armor, +10 armor, +7 Shield) Hit Points: 129/129 Movement: 40ft Init: +1 Base Attack Bonus: +9 Melee Attack: +25 Ranged Attack: +10 Fort: +22 Reflex: +7 Will: +7 Race Abilities: Damage reduction 10/cold iron or good Darkvision 60 ft Immunity to electricity and poison Resistance to acid 10, cold 10, and fire 10 Spell resistance 14 Telepathy 100 ft Protective Slime: (1d8 acid damage, Reflex DC 18) Sneak Attack: A babau can make a sneak attack like a rogue whenever a target is denied their Dexterity bonus, or when they are flanked, dealing an extra 2d6 damage. Spell-Like Abilities: Caster level 7th. At will -darkness, dispel magic, see invisibility, greater teleport (self plus 50 pounds of objects only). Summon Tanar'ri: Once per day a succubus can attempt to summon 1 babau with a 40% chance of success. This ability is the equivalent of a 3rd-level spell. Skills: Babaus have a +8 racial bonus on Hide, Listen, Move Silently, and Search checks. Skills: Appraise: +10 (8 ranks, +2 Intelligence) Climb: +31 (17 ranks, +11 Strength, +5 Competence, -2 Armor Check Penalty) Escape Artist: +16 (17 ranks, +1 Intelligence, -2 Armor Check Penalty) Forgery: +4 (2 ranks, +2 Intelligence) Jump: +31 (17 ranks, +11 Strength, +5 Competence, -2 Armor Check Penalty) Knowledge (architecture and engineering): +10 (8 ranks, +2 Intelligence) Sense Motive: +9 (8 ranks, +1 Wisdom) Swim: +29 (17 ranks, +11 Strength, +5 Competence, -4 Armor Check Penalty) Feats: Natural: Power Attack, Cleave, Multiattack Fighter: Quick Draw, Weapon Focus (scythe) Normal: Improved Critical (scythe) Languages: Abyssal, Celestial, Draconic, Undercommon, Common Money: 298 pp, 0 gp, 0 sp, 0 cp Weapons: +2 Scythe (+23/+18, 2d4+18, 19-20/x4, 10 lb) Armor: +5 Elven Chain (+10 AC, +4 Max Dex, -2 ACP, 20% SF, 20 lb) Shield: +5 Animated Mithral Heavy Shield (+7 AC, 0 ACP, 5% SP, 5 lb) Gear: Belt Pouch, Small Steel Mirror, Crowbar Magical Items: Manual of Gainful Exercise +1 (Used and Destroyed), Boots of Striding and Springing, Bag of Holding Type IV [/sblock] [url=http://invisiblecastle.com/find.py?id=847645]Random Racial HD/Random Fighter HD/Max. Racial HD/Constitution Modifier (6d8=30, 2d10=10, 8,81=8, 81)[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Invasion of Mori - Gallery [3.5][planar]
Top