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<blockquote data-quote="Serpenteye" data-source="post: 1979152" data-attributes="member: 1492"><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />. A good 'zzz', a 'zzz' of calm and untroubled sleep, a 'zzz' of true rest, a 'zzz' of a lazy DM with too little time on his hands.</p><p></p><p></p><p></p><p>(Me too <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />)</p><p></p><p>The healing powers of the Artifact work where no spell of healing did. Over the coming weeks Elistraee's scars gradually fade away. One scar remains, though, a thin white line running down her cheek from her eye, like the trail of a tear. It will be said by poets and romantic philisophers that that scar was not caused by Iuz' weapon, but by her many days and nights spent grieving for her suffering people.</p><p></p><p></p><p></p><p>ooc: Zagyg doesn't know the difference between a "player" and an "NPC"... But no, there's no contest. Elistraee wouldn't be able to resist it even if she wanted to and she gave it back gratefully.</p><p></p><p>(I had no good reason to keep Elistraee as an NPC now when Edena has altered his faction to suit perfectly together with her, and has on his own initiative drastically weakened his original faction.)</p><p></p><p></p><p></p><p>Elistraee, who was teetering on the brink of unconsciousness for a moment, continues her care for the wounded Drow. </p><p></p><p></p><p></p><p>Sorry right back at you <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />.</p><p></p><p></p><p></p><p>It's not really a question of forcing. The sick Drow are in a very sensitive state. They can sense the evil in the hearts of your clerics, they can sense Iuz' evil there. And Evil is the drug they need more than anything else. They bask in the darkness of even the weakest of your clerics and eagerly draw it into themselves. Your clerics help (or harm) simply by being there. That's the same thing that was happening to the Drow under the care of the Tempest or Rary (before he had them killed). </p><p>If you had done more (and, more importantly, if the Good and Neutral factions would have done less) you could have won over the majority of the Drow fairly easily. For the Drow under your care take the path of least resistance while their Drow take a long and difficult journey fighting their own nature all the way.</p><p></p><p></p><p></p><p></p><p>Yes, you could make a visit. How many PLs do you bring?</p><p></p><p></p><p></p><p>ooc:</p><p>Noted. Do you mobilize any Militia, and in that case how many? (Mobilizing Militia can reduce your usable IC if you mobilize people from the work-force)</p><p></p><p></p><p></p><p>True. The coordinated efforts of three Demigods, two Artifacts and tens of thousands of healers from dozens of countries make a tremendous difference. As the weeks pass more and more Drow recover, and many of them turn Good. Others, who return as Neutral or Evil, are put into stasis to be treated again. </p><p>You estimate that the vast majority will have recovered within two months.</p><p></p><p></p><p></p><p></p><p></p><p>After a Miracle or two the new hand works decently, but the ugly red scar around his wrist doesn't fade. Iuz is still weak after the injuries he suffered in the recent battles, but he'll recover in time.</p><p></p><p></p><p></p><p>The leaders of the League of Athyr (NPCed by me) express sceptisism to the idea. They politely insinuate that the invokation of the name of Vecna is simply a political tactic used by some nations to gain political and military advantages. Selisita built her empire on the fear of Vecna. Gallador, Iuz and the mysterious lord of Ginsel all use that same fear to justify their war of conquest and gain a carte-blanche to commit other crimes and atrocities on Oerth. The signs that point to Vecna's presence in the Sphere are too vague to base a decision on.</p><p>They continue their reasoning by stating that if Vecna is not here within the seal then his cult and their allies are not a credible threat and a war against them would be unjustified. But if Vecna is indeed awakening then the worst we can do is provoke him, for if we do he will surely retaliate. They remind you that Vecna is undoubtedly a lot more powerful than any of the other deities remaining with us and question your ability to fight a true Deity. Certainly Vecna is evil, but he's surely no more evil than all the other evils we're willing to coexist with. If we leave him in peace then he'll leave us in peace, for it is hardly in his interest to destroy the world.</p><p></p><p>They answer, in a sad tone, that either way a war would be unjustifyable. The constitution of the League of Athyr does not allow them to start wars of agression, but only allows them to act in an unequivocal definition of self-defence. Violating the constitution, or perverting its intent with demagoguery, is for them unthinkable. They have been granted the responsibility to rule Athyr, not for territorial aggrandizement or to 'fight evil', but to protect the lives, freedoms and wellbeing of the peoples of Athyr. That is their only responsibility.</p><p></p><p>They will not join your alliance.</p><p></p><p></p><p></p><p></p><p>Most of them cannot reply to you, but one old woman does. "I was powerful once. For five hundred years I was the Matron of House Sa'nat and millions of slaves, endless generations of their short and miserable lives, lived and died by my word. I was a Priestess and a Sorceress and none could defy my will without fear." She sighs wearily. </p><p>"I lived my life for power, like all other truly great Drow, unlike the pathetic mass of fearful, hateful and lustful wretches beneath me. For almost a thousand years I killed and schemed and seduced without remorse, to defend and expand my greatness and power. The hunger for power consumed me and fulfilled me. It made me the person I am." She's silent for a moment, her expression unreadable. </p><p>"If you knew the atrocities I have committed, the pain I have inflicted and the souls, both Good and Evil, that I have irreversibly damned or destroyed you would not look at me with compassion in your heart. You loathe me already, though you hide it well, but if you truly understood the depth of my evil you would kill me this very moment. There is so much I regret and so little I can undo."</p><p>"One thing I have learned, and know to be true. Whatever abomination I have been turned into, whatever I am in my current form. There is no true forgiveness. There is no true redemtion. There is no true salvation. The evil that I have done will always stay with me, whatever else I will become it is one thing I will always carry with me."</p><p></p><p></p><p></p><p></p><p></p><p>ooc: Ok. What I wrote about the bakluni faiths is still true.</p><p></p><p>Some will accept your offer, but others won't. The ones weakest of faith (though perhaps greatest in wisdom) eagerly seek your power, but the strongest endure what they see as a test of their faith. Even in the goodly churches the accusation of heresy is never far away.</p><p>In the end your offer gains you much respect, and suspicion.</p><p></p><p></p><p></p><p>Archcleric Hazen bows to Al'Akbar. "I thank you, and I too honour your devotion." He smiles.</p><p>"We live in interesting times, don't you think? Times of change and times of potential. The return of the Mordhrel gives great promise for the future. Perhaps soon there will be no more evil in the world... </p><p>I have heard of times, dimensions and planets that have been cleansed of evil after times of great unheaval and loss. Rumoured legends of all-powerful celestials and ritual spells cast by an entire world. If the will of the original Creator allows it the same can surely happen here. We must keep our faith, above all else, if we do there's nothing we cannot accomplish." </p><p></p><p>ooc: Sorry, it doesn't quite live up to your Hazen. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /></p></blockquote><p></p>
[QUOTE="Serpenteye, post: 1979152, member: 1492"] :D. A good 'zzz', a 'zzz' of calm and untroubled sleep, a 'zzz' of true rest, a 'zzz' of a lazy DM with too little time on his hands. (Me too :)) The healing powers of the Artifact work where no spell of healing did. Over the coming weeks Elistraee's scars gradually fade away. One scar remains, though, a thin white line running down her cheek from her eye, like the trail of a tear. It will be said by poets and romantic philisophers that that scar was not caused by Iuz' weapon, but by her many days and nights spent grieving for her suffering people. ooc: Zagyg doesn't know the difference between a "player" and an "NPC"... But no, there's no contest. Elistraee wouldn't be able to resist it even if she wanted to and she gave it back gratefully. (I had no good reason to keep Elistraee as an NPC now when Edena has altered his faction to suit perfectly together with her, and has on his own initiative drastically weakened his original faction.) Elistraee, who was teetering on the brink of unconsciousness for a moment, continues her care for the wounded Drow. Sorry right back at you ;). It's not really a question of forcing. The sick Drow are in a very sensitive state. They can sense the evil in the hearts of your clerics, they can sense Iuz' evil there. And Evil is the drug they need more than anything else. They bask in the darkness of even the weakest of your clerics and eagerly draw it into themselves. Your clerics help (or harm) simply by being there. That's the same thing that was happening to the Drow under the care of the Tempest or Rary (before he had them killed). If you had done more (and, more importantly, if the Good and Neutral factions would have done less) you could have won over the majority of the Drow fairly easily. For the Drow under your care take the path of least resistance while their Drow take a long and difficult journey fighting their own nature all the way. Yes, you could make a visit. How many PLs do you bring? ooc: Noted. Do you mobilize any Militia, and in that case how many? (Mobilizing Militia can reduce your usable IC if you mobilize people from the work-force) True. The coordinated efforts of three Demigods, two Artifacts and tens of thousands of healers from dozens of countries make a tremendous difference. As the weeks pass more and more Drow recover, and many of them turn Good. Others, who return as Neutral or Evil, are put into stasis to be treated again. You estimate that the vast majority will have recovered within two months. After a Miracle or two the new hand works decently, but the ugly red scar around his wrist doesn't fade. Iuz is still weak after the injuries he suffered in the recent battles, but he'll recover in time. The leaders of the League of Athyr (NPCed by me) express sceptisism to the idea. They politely insinuate that the invokation of the name of Vecna is simply a political tactic used by some nations to gain political and military advantages. Selisita built her empire on the fear of Vecna. Gallador, Iuz and the mysterious lord of Ginsel all use that same fear to justify their war of conquest and gain a carte-blanche to commit other crimes and atrocities on Oerth. The signs that point to Vecna's presence in the Sphere are too vague to base a decision on. They continue their reasoning by stating that if Vecna is not here within the seal then his cult and their allies are not a credible threat and a war against them would be unjustified. But if Vecna is indeed awakening then the worst we can do is provoke him, for if we do he will surely retaliate. They remind you that Vecna is undoubtedly a lot more powerful than any of the other deities remaining with us and question your ability to fight a true Deity. Certainly Vecna is evil, but he's surely no more evil than all the other evils we're willing to coexist with. If we leave him in peace then he'll leave us in peace, for it is hardly in his interest to destroy the world. They answer, in a sad tone, that either way a war would be unjustifyable. The constitution of the League of Athyr does not allow them to start wars of agression, but only allows them to act in an unequivocal definition of self-defence. Violating the constitution, or perverting its intent with demagoguery, is for them unthinkable. They have been granted the responsibility to rule Athyr, not for territorial aggrandizement or to 'fight evil', but to protect the lives, freedoms and wellbeing of the peoples of Athyr. That is their only responsibility. They will not join your alliance. Most of them cannot reply to you, but one old woman does. "I was powerful once. For five hundred years I was the Matron of House Sa'nat and millions of slaves, endless generations of their short and miserable lives, lived and died by my word. I was a Priestess and a Sorceress and none could defy my will without fear." She sighs wearily. "I lived my life for power, like all other truly great Drow, unlike the pathetic mass of fearful, hateful and lustful wretches beneath me. For almost a thousand years I killed and schemed and seduced without remorse, to defend and expand my greatness and power. The hunger for power consumed me and fulfilled me. It made me the person I am." She's silent for a moment, her expression unreadable. "If you knew the atrocities I have committed, the pain I have inflicted and the souls, both Good and Evil, that I have irreversibly damned or destroyed you would not look at me with compassion in your heart. You loathe me already, though you hide it well, but if you truly understood the depth of my evil you would kill me this very moment. There is so much I regret and so little I can undo." "One thing I have learned, and know to be true. Whatever abomination I have been turned into, whatever I am in my current form. There is no true forgiveness. There is no true redemtion. There is no true salvation. The evil that I have done will always stay with me, whatever else I will become it is one thing I will always carry with me." ooc: Ok. What I wrote about the bakluni faiths is still true. Some will accept your offer, but others won't. The ones weakest of faith (though perhaps greatest in wisdom) eagerly seek your power, but the strongest endure what they see as a test of their faith. Even in the goodly churches the accusation of heresy is never far away. In the end your offer gains you much respect, and suspicion. Archcleric Hazen bows to Al'Akbar. "I thank you, and I too honour your devotion." He smiles. "We live in interesting times, don't you think? Times of change and times of potential. The return of the Mordhrel gives great promise for the future. Perhaps soon there will be no more evil in the world... I have heard of times, dimensions and planets that have been cleansed of evil after times of great unheaval and loss. Rumoured legends of all-powerful celestials and ritual spells cast by an entire world. If the will of the original Creator allows it the same can surely happen here. We must keep our faith, above all else, if we do there's nothing we cannot accomplish." ooc: Sorry, it doesn't quite live up to your Hazen. :o [/QUOTE]
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