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[Iron Heroes] A Saga of Might - OOC (Re-recruiting)
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<blockquote data-quote="Dr Simon" data-source="post: 5104753" data-attributes="member: 21938"><p><a href="http://www.enworld.org/forum/playing-game/273614-iron-heroes-saga-might.html" target="_blank">IC Thread</a></p><p><a href="http://www.enworld.org/forum/plots-places/273507-rg-iron-heroes-saga-might.html" target="_blank">Rogues Gallery</a></p><p><a href="http://www.enworld.org/forum/5130366-post19.html" target="_blank">Rumours</a></p><p></p><p><strong>A Saga of Might</strong></p><p></p><p><em>"Hearken, O Prince, to a tale of a time before time. Of doughty men and women who carved their destiny in the world using only their puissance at arms and their will to power. It is a saga written in blood, and sweat, and fire. I will tell a tale of how mighty thews and courageous heart can overcome foul sorcery and ravening beasts. I will tell a Saga of Might."</em></p><p></p><p>You’ve lost track of how long you’ve been here. Five days working the mines, one day off, then back to the rock face again. Manacled at night, fed on watery gruel, driven by sadistic slavers all for the sake of salt. In fact, you’re not even sure where you are. You were bought here by ship, somewhere with mountains fringed with jungle. The ur-men run the mines with ruthless efficiency under the command of one that the prisoners nickname “Grey”, due to his pallid skin. Your fellow prisoners are men and women sent here for all sorts of reasons. They annoyed the wrong people, they were framed, they were in the wrong place at the wrong time and ended up as “warm cargo”. And some, perhaps you, are really guilty of the crimes they were accused of. One thing you’ve learned, it’s best not to ask. Another thing you’ve learned is that you want out. And the most interesting thing you’ve learned… there are others who think the same.</p><p></p><p><strong>Character Creation</strong></p><p>Characters start off as slaves of the more-than-human Ur-Men and their cruel empire, but with escape on their minds.</p><p></p><p>Specific setting details will partly be determined by character backgrounds, but expect it to contain typical tropes like the Plains of the Horse Lords, the Northern Wastes where the savage Ice Tribes come from, the decadent City-State of Zor ruled by its sorcerer-king, ancient tombs on plateaus deep in the southern jungles and so on.</p><p></p><p>Characters are created using Iron Heroes, with the following criteria:</p><p></p><ul> <li data-xf-list-type="ul">1st Level</li> <li data-xf-list-type="ul">Use any of the creation methods in the IH rules - Point Buy or Quick Stats. Standard 24 point buy (recall that IH has slightly different rules, giving higher stats).</li> <li data-xf-list-type="ul">Characters have <em>no money and equipment</em>, except for their dirty underwear. Archers, Armigers and Weapon Masters may be at a temporary disadvantage.</li> <li data-xf-list-type="ul">Options from the IH Companion available.</li> </ul><p></p><p>Looking for about 2-4 players. I can usually update every weekday, although it might become every other or so, and I hope for players who can do the same.</p><p></p><p>World and campaign creation is intended to allow for a lot of player input, although in the swords and sorcery genre of Conan or Fafhrd and the Grey Mouser, etc., including the feel of vaguely linked short stories more than an epic "save the world" campaign.</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 5104753, member: 21938"] [url=http://www.enworld.org/forum/playing-game/273614-iron-heroes-saga-might.html]IC Thread[/url] [url=http://www.enworld.org/forum/plots-places/273507-rg-iron-heroes-saga-might.html]Rogues Gallery[/url] [url=http://www.enworld.org/forum/5130366-post19.html]Rumours[/url] [B]A Saga of Might[/B] [I]"Hearken, O Prince, to a tale of a time before time. Of doughty men and women who carved their destiny in the world using only their puissance at arms and their will to power. It is a saga written in blood, and sweat, and fire. I will tell a tale of how mighty thews and courageous heart can overcome foul sorcery and ravening beasts. I will tell a Saga of Might."[/I] You’ve lost track of how long you’ve been here. Five days working the mines, one day off, then back to the rock face again. Manacled at night, fed on watery gruel, driven by sadistic slavers all for the sake of salt. In fact, you’re not even sure where you are. You were bought here by ship, somewhere with mountains fringed with jungle. The ur-men run the mines with ruthless efficiency under the command of one that the prisoners nickname “Grey”, due to his pallid skin. Your fellow prisoners are men and women sent here for all sorts of reasons. They annoyed the wrong people, they were framed, they were in the wrong place at the wrong time and ended up as “warm cargo”. And some, perhaps you, are really guilty of the crimes they were accused of. One thing you’ve learned, it’s best not to ask. Another thing you’ve learned is that you want out. And the most interesting thing you’ve learned… there are others who think the same. [B]Character Creation[/B] Characters start off as slaves of the more-than-human Ur-Men and their cruel empire, but with escape on their minds. Specific setting details will partly be determined by character backgrounds, but expect it to contain typical tropes like the Plains of the Horse Lords, the Northern Wastes where the savage Ice Tribes come from, the decadent City-State of Zor ruled by its sorcerer-king, ancient tombs on plateaus deep in the southern jungles and so on. Characters are created using Iron Heroes, with the following criteria: [LIST] [*]1st Level [*]Use any of the creation methods in the IH rules - Point Buy or Quick Stats. Standard 24 point buy (recall that IH has slightly different rules, giving higher stats). [*]Characters have [I]no money and equipment[/I], except for their dirty underwear. Archers, Armigers and Weapon Masters may be at a temporary disadvantage. [*]Options from the IH Companion available. [/LIST] Looking for about 2-4 players. I can usually update every weekday, although it might become every other or so, and I hope for players who can do the same. World and campaign creation is intended to allow for a lot of player input, although in the swords and sorcery genre of Conan or Fafhrd and the Grey Mouser, etc., including the feel of vaguely linked short stories more than an epic "save the world" campaign. [/QUOTE]
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