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[Iron Heroes] A Saga of Might - OOC (Re-recruiting)
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<blockquote data-quote="Walking Dad" data-source="post: 5105812" data-attributes="member: 59043"><p>Do we use the pathfinder or IH skill system?</p><p></p><p>Do we use CBA/CMA or standard grapple?</p><p>If the first, I will maybe change my trait.</p><p></p><p>[code][B]Name:[/B] Olmar</p><p>[B]Class:[/B] Berserker</p><p>[B]Traits:[/B] Powerful, Mountain Folk (Tough as Stone)</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p></p><p>[B]Abilities:[/B] [B]Level:[/B] 1 [B]XP:[/B] ?</p><p>[B]Str:[/B] 16 [+3] </p><p>[B]Dex:[/B] 14 [+2] [B]BAB:[/B] +1 [B]HP:[/B] 18 (d12+3+3)</p><p>[B]Con:[/B] 16 [+3] [B]Grapple:[/B] +4 [B]Dmg Red:[/B] 1d4</p><p>[B]Int:[/B] 12 [+1] [B]Speed:[/B] 30' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 14 [+2] [B]Init:[/B] +2 [B]Spell Save:[/B]</p><p>[B]Cha:[/B] 10 [+0] [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0%</p><p></p><p></p><p> [B]Base Defense Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 0 0 2 - - - 12</p><p>[B]Touch:[/B] 12</p><p>[B]Flatfooted:[/B] 10 </p><p></p><p>SAVES:</p><p> [B]Base Abil Mod Misc Total[/B]</p><p>[B]Fort:[/B] +1 +3 +4</p><p>[B]Ref:[/B] +1 +2 +3</p><p>[B]Will:[/B] +1 +2 +3</p><p></p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Unarmed +4 1d3+5 20/X2</p><p></p><p>[B]Languages:[/B] Common, Mountain Folk</p><p></p><p>[B]Abilities:[/B]</p><p>Powerful: Count as large for grapple, bullrush... and load.</p><p>Mountain Folk (Tough as Stone): +3 HP first; +1 each other level</p><p></p><p>Fury pool (11 max)</p><p>Berserker ability (Berserk Strength)</p><p></p><p></p><p>[B]Feats:[/B]</p><p>1: Unarmed Combat 1 (unarmed counts as armed power weapon, also</p><p>+2 to damage and can choose between non-lethal and lethal damage)</p><p>1: Power attack 1</p><p></p><p></p><p></p><p>[B]Skill Points:[/B] 20pts [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Athletics 4 +3 - +7</p><p>Spot 4 +2 - +6</p><p>Listen 4 +2 - +6</p><p>Intimidate 4 +0 - +4</p><p>Survival 4 +2 - +6</p><p></p><p></p><p>[B]Equipment[/B]: </p><p></p><p>Item Cost (gold) Weight(lbs.)</p><p></p><p></p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 58 116 175 350 875</p><p></p><p>[B]Age:[/B] 23</p><p>[B]Height:[/B] </p><p>[B]Weight:[/B] </p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] light tanned</p><p></p><p>[/code]Appearance: A big and massively build man who moves with surprising grace. He has green eyes and the night black hair and slightly red tan of his folk. He has all his teeth, but isn't particularly handsome. Maybe this is from his long unkempt hair and the beard he got in his time of slavery.</p><p></p><p>Background: A hunter in his tribe, Olmar and his fellow huntsmen cam back after a successful hunt for boartusks as they saw the smoke rising from their village. The attackers used their superior numbers and equipment to defeat them. After his village was raided, his wife killed and worse, Olmar was thrown into the mines. More intelligent than most think, he tries to keep his body in a good shape as the fury in his heart grows and he waits for an opportunity for revenge.</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5105812, member: 59043"] Do we use the pathfinder or IH skill system? Do we use CBA/CMA or standard grapple? If the first, I will maybe change my trait. [code][B]Name:[/B] Olmar [B]Class:[/B] Berserker [B]Traits:[/B] Powerful, Mountain Folk (Tough as Stone) [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Abilities:[/B] [B]Level:[/B] 1 [B]XP:[/B] ? [B]Str:[/B] 16 [+3] [B]Dex:[/B] 14 [+2] [B]BAB:[/B] +1 [B]HP:[/B] 18 (d12+3+3) [B]Con:[/B] 16 [+3] [B]Grapple:[/B] +4 [B]Dmg Red:[/B] 1d4 [B]Int:[/B] 12 [+1] [B]Speed:[/B] 30' [B]Spell Res:[/B] - [B]Wis:[/B] 14 [+2] [B]Init:[/B] +2 [B]Spell Save:[/B] [B]Cha:[/B] 10 [+0] [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0% [B]Base Defense Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 0 0 2 - - - 12 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 10 SAVES: [B]Base Abil Mod Misc Total[/B] [B]Fort:[/B] +1 +3 +4 [B]Ref:[/B] +1 +2 +3 [B]Will:[/B] +1 +2 +3 [B]Weapon Attack Damage Critical[/B] Unarmed +4 1d3+5 20/X2 [B]Languages:[/B] Common, Mountain Folk [B]Abilities:[/B] Powerful: Count as large for grapple, bullrush... and load. Mountain Folk (Tough as Stone): +3 HP first; +1 each other level Fury pool (11 max) Berserker ability (Berserk Strength) [B]Feats:[/B] 1: Unarmed Combat 1 (unarmed counts as armed power weapon, also +2 to damage and can choose between non-lethal and lethal damage) 1: Power attack 1 [B]Skill Points:[/B] 20pts [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Athletics 4 +3 - +7 Spot 4 +2 - +6 Listen 4 +2 - +6 Intimidate 4 +0 - +4 Survival 4 +2 - +6 [B]Equipment[/B]: Item Cost (gold) Weight(lbs.) [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 58 116 175 350 875 [B]Age:[/B] 23 [B]Height:[/B] [B]Weight:[/B] [B]Eyes:[/B] Green [B]Hair:[/B] Black [B]Skin:[/B] light tanned [/code]Appearance: A big and massively build man who moves with surprising grace. He has green eyes and the night black hair and slightly red tan of his folk. He has all his teeth, but isn't particularly handsome. Maybe this is from his long unkempt hair and the beard he got in his time of slavery. Background: A hunter in his tribe, Olmar and his fellow huntsmen cam back after a successful hunt for boartusks as they saw the smoke rising from their village. The attackers used their superior numbers and equipment to defeat them. After his village was raided, his wife killed and worse, Olmar was thrown into the mines. More intelligent than most think, he tries to keep his body in a good shape as the fury in his heart grows and he waits for an opportunity for revenge. [/QUOTE]
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