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<blockquote data-quote="Dr Simon" data-source="post: 5130366" data-attributes="member: 21938"><p>Olmar's mighty sinews bulge with effort. The fury of a mountain man struggles against ur-man steel, and with final inhuman effort, Olmar breaks the chain! </p><p></p><p>[sblock=ooc]</p><p>Strength check 20+4=24. With the encounter now over, Olmar's fury pool subsides (although you'd spent both tokens anyway).</p><p></p><p>Wade is free (albeit still with a manacle and length of chain attached to his right ankle), the rest of you are still chained together. As well as your own adventure goals, each character has an extra bit of information, some useful now, some maybe later, some may be true, some not:</p><p></p><p>[sblock=Olmar]</p><p>A fellow prisoner called Talent, a feeble old man who has been here all his lifelifer, has told you of a secret way out of the mines, after you helped him out against the prison bully, a thug named Kane. Talent lacks the strength of body and mind to attempt it, but he has given you directions to a deep tunnel where he claims you can access an underground river that may lead out.</p><p>[/sblock]</p><p></p><p>[sblock=Xoria]</p><p>Every so often, at irregular intervals, a convoy of ur-men with wagons arrives to take the salt away. You know from overhearing the ur-men that one is currently in camp, ready to leave at nightfall (the ur-men and their beasts prefer to travel at night).</p><p>[/sblock]</p><p></p><p>[sblock=William]</p><p>You have heard from other prisoners that if a mercenary ever needs work, seek out the wizard Harthrax in the City-State of Zor, who is always in need of good fighters and apparentlly pays well for dangerous missions. If you ever get out here, that is….</p><p>[/sblock]</p><p></p><p>[sblock=Wade]</p><p>You have in your possession a carefully guarded map, given to you by a dying compatriot. It purports to show the location of an island in the Sea of Storms where great riches lie in a ruined temple. All you’d need is a ship, a crew… and to get out of this gods-forsaken mine.</p><p>[/sblock]</p><p></p><p>[sblock=Vela]</p><p>There are rumours amongst the slaves about others who have managed to escape. The ur-men rule a nearby port, but they allow humans to travel more freely there. If you find the tavern known as the Manticore’s Eye, ask for someone named Chance; he is known to give assistance to runaway slaves.</p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 5130366, member: 21938"] Olmar's mighty sinews bulge with effort. The fury of a mountain man struggles against ur-man steel, and with final inhuman effort, Olmar breaks the chain! [sblock=ooc] Strength check 20+4=24. With the encounter now over, Olmar's fury pool subsides (although you'd spent both tokens anyway). Wade is free (albeit still with a manacle and length of chain attached to his right ankle), the rest of you are still chained together. As well as your own adventure goals, each character has an extra bit of information, some useful now, some maybe later, some may be true, some not: [sblock=Olmar] A fellow prisoner called Talent, a feeble old man who has been here all his lifelifer, has told you of a secret way out of the mines, after you helped him out against the prison bully, a thug named Kane. Talent lacks the strength of body and mind to attempt it, but he has given you directions to a deep tunnel where he claims you can access an underground river that may lead out. [/sblock] [sblock=Xoria] Every so often, at irregular intervals, a convoy of ur-men with wagons arrives to take the salt away. You know from overhearing the ur-men that one is currently in camp, ready to leave at nightfall (the ur-men and their beasts prefer to travel at night). [/sblock] [sblock=William] You have heard from other prisoners that if a mercenary ever needs work, seek out the wizard Harthrax in the City-State of Zor, who is always in need of good fighters and apparentlly pays well for dangerous missions. If you ever get out here, that is…. [/sblock] [sblock=Wade] You have in your possession a carefully guarded map, given to you by a dying compatriot. It purports to show the location of an island in the Sea of Storms where great riches lie in a ruined temple. All you’d need is a ship, a crew… and to get out of this gods-forsaken mine. [/sblock] [sblock=Vela] There are rumours amongst the slaves about others who have managed to escape. The ur-men rule a nearby port, but they allow humans to travel more freely there. If you find the tavern known as the Manticore’s Eye, ask for someone named Chance; he is known to give assistance to runaway slaves. [/sblock] [/sblock] [/QUOTE]
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