Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Iron Heroes General Discussion: why do you like or dislike Iron Heroes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nyaricus" data-source="post: 2780094" data-attributes="member: 35678"><p>thanks for the great feedback so far guys! this is excellent!</p><p></p><p>I have a few comments though.</p><p></p><p><strong>1)</strong> I have to say that i love it that IH characters dont have to rely on magic items and magic to do everything a PC can do. I am building a campaign that is very tolkien-esque with many real world mythological, folklore-ish, and legendary ties, and i think that this has mechanics for me to work with.</p><p></p><p><strong>2)</strong> I personally <strong>do</strong> understand that heroes are supposed to be epic and all - but why oh why do all classes get +1 to all saves per level, other than low magic item dependancy? I personlly liked the different progressions presented in 3.x D&D.</p><p></p><p>What i would impliment IMC (which would mix in a lot of IH, hopefully) is to have a major, middle and minor saving throws. Most classes would have this pre-determined, but say for example you wanted a monk IMC (i don't allow this, but lets go with it) you'd have to choose a high, low and middle saving throw. So you could be a quick (major) and hardy (medium) monk that doesn't have alot of willpower (minor). Or you coulc choose another array.</p><p></p><p>So would that work with Iron Heroes, assuming +20 (major) +15 (middle) and +10 (minor) saving throing at 20th level?</p><p></p><p><strong>3)</strong> I am hearing a few complaints about armour. Personally, I would keep in static bonuses for armour, as this would a) speed up combat b) solve any sort of problems there is with similar dice-roles for DR and finally c) allow me to keep quite a few key house rules that i am rather fond of <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p><strong>4)</strong> Token Points seem so cool yet I too am a bit thrown off by them. I suppose further reading will solve this though . . .</p><p></p><p><strong>5)</strong> Feat Masteries. NexusX and i over in House Rules are trying to make 4 level (with 5th level Epic Feat) feat chains and Iron Heroes will probably end up helping me with this. I just haven't had enough time to check over what is in IH to see how much of an impact it will be.</p><p></p><p>Other than that, thanks again for the great feedback, and i can't wait to hear more!</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2780094, member: 35678"] thanks for the great feedback so far guys! this is excellent! I have a few comments though. [b]1)[/b] I have to say that i love it that IH characters dont have to rely on magic items and magic to do everything a PC can do. I am building a campaign that is very tolkien-esque with many real world mythological, folklore-ish, and legendary ties, and i think that this has mechanics for me to work with. [b]2)[/b] I personally [b]do[/b] understand that heroes are supposed to be epic and all - but why oh why do all classes get +1 to all saves per level, other than low magic item dependancy? I personlly liked the different progressions presented in 3.x D&D. What i would impliment IMC (which would mix in a lot of IH, hopefully) is to have a major, middle and minor saving throws. Most classes would have this pre-determined, but say for example you wanted a monk IMC (i don't allow this, but lets go with it) you'd have to choose a high, low and middle saving throw. So you could be a quick (major) and hardy (medium) monk that doesn't have alot of willpower (minor). Or you coulc choose another array. So would that work with Iron Heroes, assuming +20 (major) +15 (middle) and +10 (minor) saving throing at 20th level? [b]3)[/b] I am hearing a few complaints about armour. Personally, I would keep in static bonuses for armour, as this would a) speed up combat b) solve any sort of problems there is with similar dice-roles for DR and finally c) allow me to keep quite a few key house rules that i am rather fond of :) [b]4)[/b] Token Points seem so cool yet I too am a bit thrown off by them. I suppose further reading will solve this though . . . [b]5)[/b] Feat Masteries. NexusX and i over in House Rules are trying to make 4 level (with 5th level Epic Feat) feat chains and Iron Heroes will probably end up helping me with this. I just haven't had enough time to check over what is in IH to see how much of an impact it will be. Other than that, thanks again for the great feedback, and i can't wait to hear more! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Iron Heroes General Discussion: why do you like or dislike Iron Heroes?
Top