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Ironfang Invasion Rogues' Gallery
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<blockquote data-quote="Charwoman Gene" data-source="post: 7086870" data-attributes="member: 5044"><p><strong><span style="font-size: 15px">Sister Grace</span></strong></p><p><strong>Human Cleric(Life) 2</strong></p><p><strong>Soldier NG</strong></p><p></p><table style='width: 100%'><tr><td><strong>Strength 12</strong>(+1)<br /> <strong>Dexterity 10</strong>(+0)<br /> <strong>Constitution 14</strong>(+2)</td><td><strong>Intelligence 10</strong>(+0)<br /> <strong>Wisdom 16</strong>(+3)<br /> <strong>Charisma 12</strong>(+1)</td></tr></table> <p style="margin-left: 20px">Sister Evangelina Grace is a priestess of Paladine and a military veteran, she’s tough as nails but she knows her business</p><p>[sblock=Appearance and Personality]<strong>Gender</strong> Female <strong>Age</strong> 25</p><p><strong>Height</strong> 5'9"" <strong>Weight</strong> 200 lbs.</p><p><strong>Hair</strong> Brown <strong>Skin</strong> Fair <strong>Eyes</strong> Blue</p><p style="margin-left: 20px">Sister Grace is a large, physically imposing woman. She wears severe robes of her religious order most of the time, swapping in a variant modified for combat when armor is required.</p><p><strong>Traits</strong></p><p style="margin-left: 20px">Grace has a stern and uncompromising demeanor the overlies a kind and loving nature.</p> <p style="margin-left: 20px">Grace likes to take risks when there is a lot on the line.</p><p><strong>Ideal</strong></p><p style="margin-left: 20px">I wish to see a just peace between all nations and people.</p><p><strong>Bond</strong></p><p style="margin-left: 20px">As an orphan, I owe the Church my life, I let nothing interfere with me serving Paladine.</p><p><strong>Flaw</strong></p><p style="margin-left: 20px">She bristles under direct authority.</p><p>[/sblock][sblock=Backstory]<p style="margin-left: 20px">I don't know who my birth parents are, but my true parent is the church of Paladine. I led a very sheltered life learning our ways and communing with his glory. I came of age, swore my vows, and sought for guidance for my purpose. There came a need for volunteers to aid in a just military action. I signed up.</p> <p style="margin-left: 20px">Life on the battlefield taught me as much or more than the cloister did. Life and death played out a dance around me. I learned what rules worked and what didn't. I learned when to relax and when to be steel.</p> <p style="margin-left: 20px">Why did I leave the military? Well, I had a bit of a dream and prayed on it, and I believe I have to walk independently for a while, outside of religious or military rigor.</p><p>[/sblock][sblock=Stats] <table style='width: 100%'><tr><td><strong>Strength 12</strong>(+1)<br /> <strong>Dexterity 10</strong>(+0)<br /> <strong>Constitution 14</strong>(+2)</td><td><strong>Intelligence 10</strong>(+0)<br /> <strong>Wisdom 16</strong>(+3)<br /> <strong>Charisma 12</strong>(+1)</td></tr></table><p><strong>Proficiency Bonus:</strong> +2</p><p></p><p><strong>Skills</strong> <ul> <li data-xf-list-type="ul">Acrobatics +0</li> <li data-xf-list-type="ul">Animal Handling +3</li> <li data-xf-list-type="ul">Arcana +0</li> <li data-xf-list-type="ul"><strong>Athletics +3</strong></li> <li data-xf-list-type="ul">Deception +1</li> <li data-xf-list-type="ul">History +0</li> <li data-xf-list-type="ul"><strong>Insight +5</strong></li> <li data-xf-list-type="ul"><strong>Intimidation +3</strong></li> <li data-xf-list-type="ul">Investigation +0</li> <li data-xf-list-type="ul"><strong>Medicine +2</strong></li> <li data-xf-list-type="ul">Nature +0</li> <li data-xf-list-type="ul"><strong>Perception +5</strong></li> <li data-xf-list-type="ul">Performance +1</li> <li data-xf-list-type="ul">Persuasion +1</li> <li data-xf-list-type="ul">Religion +0</li> <li data-xf-list-type="ul">Sleight of Hand +0</li> <li data-xf-list-type="ul">Stealth +0</li> <li data-xf-list-type="ul">Survival +3</li> </ul><p><strong>Proficiencies</strong></p><p><strong>Armor:</strong> All Armor, Shields</p><p><strong>Weapons:</strong> Simple Weapons</p><p><strong>Tools:</strong> Vehicles(Land), Gaming(Dice)</p><p><strong>Languages:</strong> Common, Dwarven</p><table style='width: 100%'><tr><td><strong>AC:</strong> 18<br /> <strong>Initiative:</strong> 0<br /> <strong>Speed</strong> 30 ft.<br /> <strong>Passive Perception:</strong> 15</td><td><strong>HP:</strong> 17<br /> <strong>HD:</strong> 2<br /> <strong>HD Type:</strong> 1d8+2</td></tr></table><p><strong>Saving Throws</strong> <table style='width: 100%'><tr><td><strong>Str:</strong> 1<br /> <strong>Dex:</strong> 0<br /> <strong>Con:</strong> 2</td><td><strong>Int:</strong> 0<br /> <strong><u>Wis</u>:</strong> 5<br /> <strong><u>Cha</u>:</strong> 3</td></tr></table><p><strong>Attacks</strong> <ul> <li data-xf-list-type="ul">Mace Melee +3 / 1d6+1 bludgeoning </li> <li data-xf-list-type="ul">Light Crossbow Ranged +0 / 1d8 piercing [80/320] Ammunition, loading, two-handed</li> <li data-xf-list-type="ul">Sacred Flame Ranged 13 DC / 1d8 radiant [60] No Cover</li> </ul><p>[/sblock][sblock=Features]<strong>Background:</strong> Soldier (Military Rank)</p><p style="margin-left: 20px">You have a military rank from your career as a soldier.</p> <p style="margin-left: 20px">Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized.</p><p><strong>Feats</strong></p><p><strong>Healer</strong></p><ul> <li data-xf-list-type="ul">When you use a healer’s kit to stabilize a dying creature, that creature also regains 1 hit point.</li> <li data-xf-list-type="ul">Spend one use of a healer’s kit, restore 1d6 + 4 +HD hit points.</li> </ul><p><strong>Cleric Features</strong></p><p><strong>Channel Divinity</strong></p><p style="margin-left: 20px">1 / short rest</p><p><strong>CD: Turn Undead</strong></p><p style="margin-left: 20px">Undead within 30' make a wisdom save or be turned.</p><p><strong>Ritual Caster</strong></p><p></p><p><strong>Life Features</strong></p><p><strong>Disciple of Life</strong></p><p style="margin-left: 20px">2 + spell level extra hp on healing spells</p><p><strong>CD: Preserve Life</strong></p><p style="margin-left: 20px">Heal 5X Cleric Level hp among several creatures within 30', no more than half max</p><p>[/sblock][sblock=Spellcasting] <table style='width: 100%'><tr><td><br /> <br /> <strong>Ability<br /> Save DC<br /> Spell Attack</strong></td><td>Cleric<br /> Wisdom<br /> 13<br /> 5</td><td><br /> <br /> <br /> </td></tr></table><p><strong>Spell Slots:</strong> 3</p><p><strong>Cleric Cantrips Known:</strong> Guidance, Light, Sacred Flame</p><p><strong>Cleric Spells Known:</strong> Bless*, Cure Wounds*, Detect Magic, Healing Word, Detect Evil and Good, Guiding Bolt, Purify Food and Drink</p><p>[/sblock][sblock=Equipment and Money]<strong>Money:</strong> 0 pp, 5 gp, 0 ep, 0 sp, 0 cp</p><table style='width: 100%'><tr><td>Mace</td><td></td></tr><tr><td>Chain Mail</td><td></td></tr><tr><td>Light Crossbow</td><td></td></tr><tr><td>20 bolts</td><td></td></tr><tr><td>Shield</td><td></td></tr><tr><td>Holy Symbol</td><td></td></tr><tr><td>Healer’s Kit (8 uses)</td><td></td></tr><tr><td>Insignia of rank</td><td></td></tr><tr><td>Piece of a banner from the first batle she fought</td><td></td></tr><tr><td>Set of bone dice</td><td></td></tr><tr><td>Set of common clothes</td><td></td></tr><tr><td>Belt pouch containing gp</td><td></td></tr><tr><td>Backpack</td><td></td></tr><tr><td>Blanket</td><td></td></tr><tr><td>10 candles</td><td></td></tr><tr><td>Tinderbox</td><td></td></tr><tr><td>Alms box</td><td></td></tr><tr><td>2 blocks of incense</td><td></td></tr><tr><td>Censer</td><td></td></tr><tr><td>Vestments</td><td></td></tr><tr><td>2 days of rations</td><td></td></tr><tr><td>Waterskin.</td><td></td></tr></table><p></p><table style='width: 100%'></table><p>[/sblock][sblock=Notes][/sblock][sblock=Mini Stats]<strong>AC: </strong>18 <strong>Init:</strong> 0</p><p><strong>HP:</strong> 17 / 17 <strong>Hit Dice: </strong>2 / 2 [1d8+2]</p><p><strong>Spell Slots:</strong> 3</p><p><strong>Channel Divinity</strong>: 1/1 SR</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 7086870, member: 5044"] [b][size=4]Sister Grace[/size][/b] [b]Human Cleric(Life) 2[/b] [b]Soldier NG[/b] [table=width:400][tr][td][b]Strength 12[/b](+1) [b]Dexterity 10[/b](+0) [b]Constitution 14[/b](+2)[/td][td][b]Intelligence 10[/b](+0) [b]Wisdom 16[/b](+3) [b]Charisma 12[/b](+1)[/td][/tr][/table] [indent]Sister Evangelina Grace is a priestess of Paladine and a military veteran, she’s tough as nails but she knows her business[/indent] [sblock=Appearance and Personality][b]Gender[/b] Female [b]Age[/b] 25 [b]Height[/b] 5'9"" [b]Weight[/b] 200 lbs. [b]Hair[/b] Brown [b]Skin[/b] Fair [b]Eyes[/b] Blue [indent]Sister Grace is a large, physically imposing woman. She wears severe robes of her religious order most of the time, swapping in a variant modified for combat when armor is required.[/indent] [b]Traits[/b] [indent]Grace has a stern and uncompromising demeanor the overlies a kind and loving nature.[/indent][indent]Grace likes to take risks when there is a lot on the line.[/indent][b]Ideal[/b] [indent]I wish to see a just peace between all nations and people.[/indent][b]Bond[/b] [indent]As an orphan, I owe the Church my life, I let nothing interfere with me serving Paladine.[/indent][b]Flaw[/b] [indent]She bristles under direct authority.[/indent] [/sblock][sblock=Backstory][indent]I don't know who my birth parents are, but my true parent is the church of Paladine. I led a very sheltered life learning our ways and communing with his glory. I came of age, swore my vows, and sought for guidance for my purpose. There came a need for volunteers to aid in a just military action. I signed up. Life on the battlefield taught me as much or more than the cloister did. Life and death played out a dance around me. I learned what rules worked and what didn't. I learned when to relax and when to be steel. Why did I leave the military? Well, I had a bit of a dream and prayed on it, and I believe I have to walk independently for a while, outside of religious or military rigor.[/indent][/sblock][sblock=Stats][table=width:400][tr][td][b]Strength 12[/b](+1) [b]Dexterity 10[/b](+0) [b]Constitution 14[/b](+2)[/td][td][b]Intelligence 10[/b](+0) [b]Wisdom 16[/b](+3) [b]Charisma 12[/b](+1)[/td][/tr][/table][b]Proficiency Bonus:[/b] +2 [b]Skills[/b][list][*]Acrobatics +0[*]Animal Handling +3[*]Arcana +0[*][b]Athletics +3[/b][*]Deception +1[*]History +0[*][b]Insight +5[/b][*][b]Intimidation +3[/b][*]Investigation +0[*][b]Medicine +2[/b][*]Nature +0[*][b]Perception +5[/b][*]Performance +1[*]Persuasion +1[*]Religion +0[*]Sleight of Hand +0[*]Stealth +0[*]Survival +3[/list] [b]Proficiencies[/b] [b]Armor:[/b] All Armor, Shields [b]Weapons:[/b] Simple Weapons [b]Tools:[/b] Vehicles(Land), Gaming(Dice) [b]Languages:[/b] Common, Dwarven [table=width:400][tr][td][b]AC:[/b] 18 [b]Initiative:[/b] 0 [b]Speed[/b] 30 ft. [b]Passive Perception:[/b] 15[/td][td][b]HP:[/b] 17 [b]HD:[/b] 2 [b]HD Type:[/b] 1d8+2[/td][/tr][/table][b]Saving Throws[/b][table=width:400][tr][td][b]Str:[/b] 1 [b]Dex:[/b] 0 [b]Con:[/b] 2[/td][td][b]Int:[/b] 0 [b][u]Wis[/u]:[/b] 5 [b][u]Cha[/u]:[/b] 3[/td][/tr][/table][b]Attacks[/b][list][*]Mace Melee +3 / 1d6+1 bludgeoning [*]Light Crossbow Ranged +0 / 1d8 piercing [80/320] Ammunition, loading, two-handed[*]Sacred Flame Ranged 13 DC / 1d8 radiant [60] No Cover[/list][/sblock][sblock=Features][b]Background:[/b] Soldier (Military Rank) [indent]You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized.[/indent][b]Feats[/b] [b]Healer[/b] [list][*]When you use a healer’s kit to stabilize a dying creature, that creature also regains 1 hit point.[*]Spend one use of a healer’s kit, restore 1d6 + 4 +HD hit points.[/list] [b]Cleric Features[/b] [b]Channel Divinity[/b] [Indent]1 / short rest[/indent] [b]CD: Turn Undead[/b] [Indent]Undead within 30' make a wisdom save or be turned.[/indent] [b]Ritual Caster[/b] [b]Life Features[/b] [b]Disciple of Life[/b] [Indent]2 + spell level extra hp on healing spells[/indent] [b]CD: Preserve Life[/b] [Indent]Heal 5X Cleric Level hp among several creatures within 30', no more than half max[/indent] [/sblock][sblock=Spellcasting][table=width:400][tr][td] [b]Ability Save DC Spell Attack[/b][/td][td]Cleric Wisdom 13 5[/td][td] [/td][/tr][/table][b]Spell Slots:[/b] 3 [b]Cleric Cantrips Known:[/b] Guidance, Light, Sacred Flame [b]Cleric Spells Known:[/b] Bless*, Cure Wounds*, Detect Magic, Healing Word, Detect Evil and Good, Guiding Bolt, Purify Food and Drink [/sblock][sblock=Equipment and Money][b]Money:[/b] 0 pp, 5 gp, 0 ep, 0 sp, 0 cp [table=width:400][tr][td]Mace[/td][td][/td][/tr][tr][td]Chain Mail[/td][td][/td][/tr][tr][td]Light Crossbow[/td][td][/td][/tr][tr][td]20 bolts[/td][td][/td][/tr][tr][td]Shield[/td][td][/td][/tr][tr][td]Holy Symbol[/td][td][/td][/tr][tr][td]Healer’s Kit (8 uses)[/td][td][/td][/tr][tr][td]Insignia of rank[/td][td][/td][/tr][tr][td]Piece of a banner from the first batle she fought[/td][td][/td][/tr][tr][td]Set of bone dice[/td][td][/td][/tr][tr][td]Set of common clothes[/td][td][/td][/tr][tr][td]Belt pouch containing gp[/td][td][/td][/tr][tr][td]Backpack[/td][td][/td][/tr][tr][td]Blanket[/td][td][/td][/tr][tr][td]10 candles[/td][td][/td][/tr][tr][td]Tinderbox[/td][td][/td][/tr][tr][td]Alms box[/td][td][/td][/tr][tr][td]2 blocks of incense[/td][td][/td][/tr][tr][td]Censer[/td][td][/td][/tr][tr][td]Vestments[/td][td][/td][/tr][tr][td]2 days of rations[/td][td][/td][/tr][tr][td]Waterskin.[/td][td][/td][/tr][/table] [table=width:400][/table][/sblock][sblock=Notes][/sblock][sblock=Mini Stats][b]AC: [/b]18 [b]Init:[/b] 0 [b]HP:[/b] 17 / 17 [b]Hit Dice: [/b]2 / 2 [1d8+2] [b]Spell Slots:[/b] 3 [b]Channel Divinity[/b]: 1/1 SR [/sblock] [/QUOTE]
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