Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Irrevocable death? Or do you allow resurrection?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="airwalkrr" data-source="post: 5166328" data-attributes="member: 12460"><p>There is always a price to pay for resurrection, be it level loss, large sums of money, or what have you. Also death is less common for low-level characters, but also more permanent, because such characters rarely have the ability to afford such costs.</p><p></p><p>One of the things I like about AD&D versus later editions is that there is a limit to the number of times one can be raised from the dead and there are also system shock rolls, such that even if a player is able to afford resurrection, there is a chance the body will not survive. I think such a thing is a good way to ensure that god-syndrome does not ensue. Otherwise players few character death very casually and hence don't play as intelligently as they could in order to avoid it.</p><p></p><p>Player 1: Grimnor died today.</p><p>Player 2: Oh really? That's terrible!</p><p>Player 1: Not really. Just paid the cleric 500 gold pieces and I was good to go.</p><p></p><p>That kind of thing irks me. It happened a lot in the RPGA, especially in the early days of Living Greyhawk when raise dead was relatively easy to procure (not the VERY early days, I'm talking late year two and further). I mean, I can understand that because of the shared nature of RPGA campaigns and possibly having a different judge for many different adventures there had to be some rules in play regarding character death, but I saw way too many players acting very cavalier about it. And it just got worse very late in the RPGA when free true resurrection certs started to get handed out.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5166328, member: 12460"] There is always a price to pay for resurrection, be it level loss, large sums of money, or what have you. Also death is less common for low-level characters, but also more permanent, because such characters rarely have the ability to afford such costs. One of the things I like about AD&D versus later editions is that there is a limit to the number of times one can be raised from the dead and there are also system shock rolls, such that even if a player is able to afford resurrection, there is a chance the body will not survive. I think such a thing is a good way to ensure that god-syndrome does not ensue. Otherwise players few character death very casually and hence don't play as intelligently as they could in order to avoid it. Player 1: Grimnor died today. Player 2: Oh really? That's terrible! Player 1: Not really. Just paid the cleric 500 gold pieces and I was good to go. That kind of thing irks me. It happened a lot in the RPGA, especially in the early days of Living Greyhawk when raise dead was relatively easy to procure (not the VERY early days, I'm talking late year two and further). I mean, I can understand that because of the shared nature of RPGA campaigns and possibly having a different judge for many different adventures there had to be some rules in play regarding character death, but I saw way too many players acting very cavalier about it. And it just got worse very late in the RPGA when free true resurrection certs started to get handed out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Irrevocable death? Or do you allow resurrection?
Top