Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
Is 5e Basically Becoming Pathfinder 2e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mistwell" data-source="post: 7272525" data-attributes="member: 2525"><p>To some extent I agree. I think the more bare-bones the rules, the more it's expected the players can simply say "I do X" and the DM makes a judgement call based on the rules that do exist and their experience and instincts and campaign setting and the party and tells the player to roll something, or they roll something, or both, or simply say what happens. The fewer rules, the more the game encourages free thinking which gets away from looking at the character sheet and the rules to decide what to do and how to do it. </p><p></p><p>IE, it might actually be easier to express your perfect, unique PC in all their varied quirks and specialties using a system which expressly has no rules for all those things. One which simply says, "The player tells you what their character is trying to do, and you as GM decide how to adjudicate that thing, using the vague guidelines given in the rules and your judgement as a GM".</p><p></p><p>This is also the primary reason for those DMs I know who do not allow feats in their games - they want players to try and do most of those things anyway, as the situation and their imagination call for it. In fact, it's one of the primary reasons for those DMs I know who use only the basic game. If you want to play a Ranger, you just play a fighter (or Cleric or Rogue or Wizard, whichever works best for your concept) who is like a Ranger and describe the PC in Ranger-like terms and it works just fine in their games.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7272525, member: 2525"] To some extent I agree. I think the more bare-bones the rules, the more it's expected the players can simply say "I do X" and the DM makes a judgement call based on the rules that do exist and their experience and instincts and campaign setting and the party and tells the player to roll something, or they roll something, or both, or simply say what happens. The fewer rules, the more the game encourages free thinking which gets away from looking at the character sheet and the rules to decide what to do and how to do it. IE, it might actually be easier to express your perfect, unique PC in all their varied quirks and specialties using a system which expressly has no rules for all those things. One which simply says, "The player tells you what their character is trying to do, and you as GM decide how to adjudicate that thing, using the vague guidelines given in the rules and your judgement as a GM". This is also the primary reason for those DMs I know who do not allow feats in their games - they want players to try and do most of those things anyway, as the situation and their imagination call for it. In fact, it's one of the primary reasons for those DMs I know who use only the basic game. If you want to play a Ranger, you just play a fighter (or Cleric or Rogue or Wizard, whichever works best for your concept) who is like a Ranger and describe the PC in Ranger-like terms and it works just fine in their games. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Is 5e Basically Becoming Pathfinder 2e?
Top