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Is a more OD&D feel game the natural evolutionary endpoint? Is OD&D actually AD&D?
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<blockquote data-quote="Remathilis" data-source="post: 4741186" data-attributes="member: 7635"><p>Good luck with this; I once played in a band-themed game*, but the group was less "Spinal Tap" and more "Josey & the Pussycats" (they solve crime! between gigs!)</p><p></p><p>Unfortunately, (and I don't know if your group is like mine, so take it as my experience and not a prophecy) games like this have a potential to become "jokes" and lose steam quickly. No one actually took our PCs serious, and arcane references and joke-names made it worse. Eventually, the game degenerated into one long joke, people began to do stupid things for amusement (like barfights. In every bar in town.) and we grew bored with the "new town, new mystery" format. I think the total game lasted 5-7 good sessions plus 1-2 "this isn't working" sessions before we retired the band and started a normal D&D game.</p><p></p><p>We were in college and the DM was a good DM (one of the two best I've played with) but after a few games the novelty wore off and all we were left with was a running joke. (Similarly, the same thing happened when the other best DM tried a "Legion of Evil" game were we were all evil henchmen to a powerful wizard overlord. It degenerated quickly into slapstick as well. Totally different players, totally different DM.)</p><p></p><p>So if your players are "mature" enough to keep the game going without turning it into some form of sophomore joke, more power to ya. </p><p></p><p><span style="font-size: 9px"><em>* The best part of that game was the band name: Chaotic Good. Esp. when the main singer (an CG aasimar bard) dropped the best line of the the game.</em></span></p><p><span style="font-size: 9px"><em>Mayor: You would help us?</em></span></p><p><span style="font-size: 9px"><em>Bard: Yes sir, that's what we do.</em></span></p><p><span style="font-size: 9px"><em>Mayor: Not everyone would be so quick to come to a poor town's aid.</em></span></p><p><span style="font-size: 9px"><em>Bard: Not everyone is Chaotic Good. </em></span></p><p><span style="font-size: 9px"><em><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></em></span></p></blockquote><p></p>
[QUOTE="Remathilis, post: 4741186, member: 7635"] Good luck with this; I once played in a band-themed game*, but the group was less "Spinal Tap" and more "Josey & the Pussycats" (they solve crime! between gigs!) Unfortunately, (and I don't know if your group is like mine, so take it as my experience and not a prophecy) games like this have a potential to become "jokes" and lose steam quickly. No one actually took our PCs serious, and arcane references and joke-names made it worse. Eventually, the game degenerated into one long joke, people began to do stupid things for amusement (like barfights. In every bar in town.) and we grew bored with the "new town, new mystery" format. I think the total game lasted 5-7 good sessions plus 1-2 "this isn't working" sessions before we retired the band and started a normal D&D game. We were in college and the DM was a good DM (one of the two best I've played with) but after a few games the novelty wore off and all we were left with was a running joke. (Similarly, the same thing happened when the other best DM tried a "Legion of Evil" game were we were all evil henchmen to a powerful wizard overlord. It degenerated quickly into slapstick as well. Totally different players, totally different DM.) So if your players are "mature" enough to keep the game going without turning it into some form of sophomore joke, more power to ya. [SIZE="1"][I]* The best part of that game was the band name: Chaotic Good. Esp. when the main singer (an CG aasimar bard) dropped the best line of the the game. Mayor: You would help us? Bard: Yes sir, that's what we do. Mayor: Not everyone would be so quick to come to a poor town's aid. Bard: Not everyone is Chaotic Good. :)[/I][/SIZE] [/QUOTE]
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Is a more OD&D feel game the natural evolutionary endpoint? Is OD&D actually AD&D?
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