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Is BECMI the Best D&D Mechanically?
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<blockquote data-quote="Zardnaar" data-source="post: 6217534" data-attributes="member: 6716779"><p>This year we played BECMI D&D again via the Rules Cyclopedia PDF and after all these years it has not aged to bad. It uses descending ACs which is a bit annoying but it is a very clean and elegant version of D&D. Higher level play probably is not that great but its not like 1st-4th ed can claim to do much better there either. The main problem with BECMI seems to be a lack of options but that is kind of the point of the system and it is good at what it is designed to do- a simple and basic version of D&D.</p><p></p><p> It is not perfect by any means as the thief for example kind of sucks and clerics at level 1 are kind of painful as well. I quite like the ability score mods and the combat section is less than 15 pages in length. Game is still fun and in some ways superior to modern versions of D&D especially in regards to things like number porn.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6217534, member: 6716779"] This year we played BECMI D&D again via the Rules Cyclopedia PDF and after all these years it has not aged to bad. It uses descending ACs which is a bit annoying but it is a very clean and elegant version of D&D. Higher level play probably is not that great but its not like 1st-4th ed can claim to do much better there either. The main problem with BECMI seems to be a lack of options but that is kind of the point of the system and it is good at what it is designed to do- a simple and basic version of D&D. It is not perfect by any means as the thief for example kind of sucks and clerics at level 1 are kind of painful as well. I quite like the ability score mods and the combat section is less than 15 pages in length. Game is still fun and in some ways superior to modern versions of D&D especially in regards to things like number porn. [/QUOTE]
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Community
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Is BECMI the Best D&D Mechanically?
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