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Is D&D Entering a New Golden Age?
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<blockquote data-quote="Imaro" data-source="post: 7723261" data-attributes="member: 48965"><p>Well it's already out-lasted 4e... an edition that had a ton more material produced in a shorter time... and it's well on it's way to outlasting 3e and 3.5... so I'm not sure why you'd think failure is looming in the not to distant future? Again from the indicators we have access to the game seems to be growing as opposed to declining at this point... do you have anything outside conjecture that points to the opposite?</p><p></p><p></p><p></p><p>It's so simple how does anyone fail when starting a business...total customer base size and revenue for the product line... That's all we should be looking at...wait, but...</p><p></p><p>If the cost to make and/or distribute your product are greater than your profits on said products... you might have a great customer base... great revenue stream and not enough profits to eat... but yeah it's pretty simple... I guess, except when it isn't.</p><p></p><p></p><p></p><p>Lol... you realize that decal is only "made once" and probably hosted on the same server as everything else they sell in-game right? So there are no ongoing or incurring costs to continue to make it... only a one time sunk cost. This doesn't line up to books or physical goods in general.</p><p></p><p></p><p></p><p>No it would seem the difference is they are selling two different products with differing models for profit (not just revenue).</p></blockquote><p></p>
[QUOTE="Imaro, post: 7723261, member: 48965"] Well it's already out-lasted 4e... an edition that had a ton more material produced in a shorter time... and it's well on it's way to outlasting 3e and 3.5... so I'm not sure why you'd think failure is looming in the not to distant future? Again from the indicators we have access to the game seems to be growing as opposed to declining at this point... do you have anything outside conjecture that points to the opposite? It's so simple how does anyone fail when starting a business...total customer base size and revenue for the product line... That's all we should be looking at...wait, but... If the cost to make and/or distribute your product are greater than your profits on said products... you might have a great customer base... great revenue stream and not enough profits to eat... but yeah it's pretty simple... I guess, except when it isn't. Lol... you realize that decal is only "made once" and probably hosted on the same server as everything else they sell in-game right? So there are no ongoing or incurring costs to continue to make it... only a one time sunk cost. This doesn't line up to books or physical goods in general. No it would seem the difference is they are selling two different products with differing models for profit (not just revenue). [/QUOTE]
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