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Is D&D unforgiving of mistakes in combat?
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<blockquote data-quote="Nightchilde-2" data-source="post: 1737112" data-attributes="member: 4109"><p>Especially if there's an Abyssal in the party with Glorious Carnage Typhoon. OUr Abyssal waded into a room of 16 extras, won initiative and the next part I described was him standing atop a pile of body parts and covered with blood. It was vicious. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>But I digress...</p><p></p><p>My group will retreat. Sure. After all but one character goes down.</p><p></p><p>The Story of the Anthill.</p><p>Once, early on in my last campaign, the party ran across a random encounter...giant ants. Two workers, two soldiers. Instead of leaving them alone, they attacked. They finally chased off the ants, but only after severe damage.</p><p></p><p>Would they leave well enough alone? No. "We follow the ant back to its' anthill." They let the ant go into the mound and, cleverly, decide to go up to the mound and drop a burning lantern into the hill.</p><p></p><p>Before they can do so, out come two more soldiers and I got a hundred or so of 'em waiting in the wings. Well, to shorten this story, five PCs get dropped to negative hit points and the spell-slinger (a sorcerer variant) has to drag the rest of the party a safe distance away..one by one...and basically proceeds to deplete their healing potions supplies.</p><p></p><p>And the best part? As soon as the cleric healed everyone up, they actually wanted to go back and clear out the rest of the nest. I "advised" them against doing so. </p><p></p><p>It was sad. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Nightchilde-2, post: 1737112, member: 4109"] Especially if there's an Abyssal in the party with Glorious Carnage Typhoon. OUr Abyssal waded into a room of 16 extras, won initiative and the next part I described was him standing atop a pile of body parts and covered with blood. It was vicious. :-) But I digress... My group will retreat. Sure. After all but one character goes down. The Story of the Anthill. Once, early on in my last campaign, the party ran across a random encounter...giant ants. Two workers, two soldiers. Instead of leaving them alone, they attacked. They finally chased off the ants, but only after severe damage. Would they leave well enough alone? No. "We follow the ant back to its' anthill." They let the ant go into the mound and, cleverly, decide to go up to the mound and drop a burning lantern into the hill. Before they can do so, out come two more soldiers and I got a hundred or so of 'em waiting in the wings. Well, to shorten this story, five PCs get dropped to negative hit points and the spell-slinger (a sorcerer variant) has to drag the rest of the party a safe distance away..one by one...and basically proceeds to deplete their healing potions supplies. And the best part? As soon as the cleric healed everyone up, they actually wanted to go back and clear out the rest of the nest. I "advised" them against doing so. It was sad. :D [/QUOTE]
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