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Is D&D unforgiving of mistakes in combat?
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<blockquote data-quote="Rel" data-source="post: 1737134" data-attributes="member: 99"><p>Henry, I don't dispute your assertions in the way you probably meant them, but as counter-examples I suggest that you read and/or watch <em>Band of Brothers</em> if you haven't already. The story of Easy Company is full of situations where they attacked a much larger force and, through surprise, audacity and pure grit, won the day. In particular their assault on the artillery at Brecourt Manor on D-Day where 12 men attacked an entrenched unit of 50, including machine gun enplacements, suffering only one killed. Also, their attack on a dike in Holland where a group of 35 men (not all of whom attacked at once) managed to rout TWO COMPANIES of SS troops (over 200 men) who even knew the Americans were there!</p><p></p><p>One thing that I've noted is that, unlike real life, D&D opponents seldom have an accute morale failure whereupon a large group of them will simply fail to act effectively when they are taken off guard by the PC's. This could somewhat be an artifact of the hit point system in D&D where, in many cases, a single blow is highly unlikely to kill an opponent and is certainly not going to incapacitate them. Therefore, why should they surrender if they think they have a chance of winning the fight?</p></blockquote><p></p>
[QUOTE="Rel, post: 1737134, member: 99"] Henry, I don't dispute your assertions in the way you probably meant them, but as counter-examples I suggest that you read and/or watch [i]Band of Brothers[/i] if you haven't already. The story of Easy Company is full of situations where they attacked a much larger force and, through surprise, audacity and pure grit, won the day. In particular their assault on the artillery at Brecourt Manor on D-Day where 12 men attacked an entrenched unit of 50, including machine gun enplacements, suffering only one killed. Also, their attack on a dike in Holland where a group of 35 men (not all of whom attacked at once) managed to rout TWO COMPANIES of SS troops (over 200 men) who even knew the Americans were there! One thing that I've noted is that, unlike real life, D&D opponents seldom have an accute morale failure whereupon a large group of them will simply fail to act effectively when they are taken off guard by the PC's. This could somewhat be an artifact of the hit point system in D&D where, in many cases, a single blow is highly unlikely to kill an opponent and is certainly not going to incapacitate them. Therefore, why should they surrender if they think they have a chance of winning the fight? [/QUOTE]
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