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<blockquote data-quote="Iosue" data-source="post: 9167274" data-attributes="member: 6680772"><p>Their strategy as I understand it, was to move to a new license* in which they could have more control over digital offerings, and obtain royalties from TPPs. To this end, they invited major TPPs to hear favorable term offers under NDA, with the intention of obtaining TPP buy-in for the move to a license. Regardless of whether I agree with that strategy in the abstract, I don't think it is an untenable strategy for a company to pursue.</p><p></p><p>In as much as most TPP consumers get their product from the major TPPs, nor do I think it was a <em>fait accompli</em> that backlash would have been as strong if the major TPPs supported the move. It may have been at an acceptable level to justify the move to the better (in WotC's eyes) license. Keep in mind that WotC announced the license with royalties and new VTT policy in December 2022, and there was no significant backlash or boycotts, so I don't think it's so obvious--from a corporate perspective--that the OGL would have such an emotional valence for a significant number of <em>end-users</em>, who do not have a financial stake in it.</p><p></p><p>With the terms under NDA, WotC ostensibly had the ability to quietly retool the new license in light of resistance from the major TPPs, which they were apparently doing, since the 1.1 license was scheduled for release on January 4, but was not released at that time (Codega's article detailing the leak was published on January 5). </p><p></p><p>So, no, I don't think we can judge whether WotC's strategy was optimal or not, since it never got implemented. TPP buy-in was not forthcoming, and then the terms were leaked, and the backlash ensued, before WotC had a chance to revise or abandon the new license. If you want to say that going forward with the 1.1 license despite not having TPP buy-in is a bad strategy, I absolutely agree, but WotC didn't do that. Everyone was angry for what they <em>explored</em> doing, not what they actually did.</p><p></p><p><span style="font-size: 12px">*Technically called "OGL 1.1," but since it was not at all an open license, I decline to call it that.</span></p></blockquote><p></p>
[QUOTE="Iosue, post: 9167274, member: 6680772"] Their strategy as I understand it, was to move to a new license* in which they could have more control over digital offerings, and obtain royalties from TPPs. To this end, they invited major TPPs to hear favorable term offers under NDA, with the intention of obtaining TPP buy-in for the move to a license. Regardless of whether I agree with that strategy in the abstract, I don't think it is an untenable strategy for a company to pursue. In as much as most TPP consumers get their product from the major TPPs, nor do I think it was a [I]fait accompli[/I] that backlash would have been as strong if the major TPPs supported the move. It may have been at an acceptable level to justify the move to the better (in WotC's eyes) license. Keep in mind that WotC announced the license with royalties and new VTT policy in December 2022, and there was no significant backlash or boycotts, so I don't think it's so obvious--from a corporate perspective--that the OGL would have such an emotional valence for a significant number of [I]end-users[/I], who do not have a financial stake in it. With the terms under NDA, WotC ostensibly had the ability to quietly retool the new license in light of resistance from the major TPPs, which they were apparently doing, since the 1.1 license was scheduled for release on January 4, but was not released at that time (Codega's article detailing the leak was published on January 5). So, no, I don't think we can judge whether WotC's strategy was optimal or not, since it never got implemented. TPP buy-in was not forthcoming, and then the terms were leaked, and the backlash ensued, before WotC had a chance to revise or abandon the new license. If you want to say that going forward with the 1.1 license despite not having TPP buy-in is a bad strategy, I absolutely agree, but WotC didn't do that. Everyone was angry for what they [I]explored[/I] doing, not what they actually did. [SIZE=3]*Technically called "OGL 1.1," but since it was not at all an open license, I decline to call it that.[/SIZE] [/QUOTE]
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