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<blockquote data-quote="Echohawk" data-source="post: 9167346" data-attributes="member: 9849"><p style="text-align: justify">I find it hard to disagree with Alzrius's point that it is clearly <em>possible</em> for a RPG company to have a much faster product release schedule than 5e's and still be successful. However, it probably isn't possible for <em>WotC</em> to have a much faster print schedule and still be (sufficiently) successful, at least not using their current business model.</p> <p style="text-align: justify"></p> <p style="text-align: justify">Paizo relies heavily on subscriptions for print products and are not attached to keeping every title available in print. Those two things are a significant advantage when answering the question "what pace of releases can our business model support?". WotC has to worry about keeping everything available in print, which demands more shelf space in bookstores, and more risk in determining how many copies to produce.</p> <p style="text-align: justify"></p> <p style="text-align: justify">But we have an increasing amount of evidence that WotC is indeed adjusting its business model to support a faster pace of content release. It isn't doing that by churning out more print products (because, business model), but by ramping up the pace of digital-only releases. Between 2017 and 2021 there were seven paid digital-only releases on D&D Beyond. Even single one of those was a charity fund raiser. So far in 2023, we've had three paid digital-only release. The first of those (<em>Misplaced Monsters: Volume One</em>) was again a charity release. But <em>Monstrous Compendium Vol. 4: Eldraine Creatures</em> and <em>Adventure Atlas: The Mortuary</em> are normal paid-for products.</p> <p style="text-align: justify"></p> <p style="text-align: justify">I think this makes it very clear that WotC agrees with those who think the market will support a faster release rate for D&D content. They plan to cater to that not by messing (much) with the release rate of printed books, but by upping the pace of digital content releases. That's going to make people who want more content and don't mind digital happy. And it will make the people who want more content, but only if it is in print, even more unhappy.</p></blockquote><p></p>
[QUOTE="Echohawk, post: 9167346, member: 9849"] [JUSTIFY]I find it hard to disagree with Alzrius's point that it is clearly [I]possible[/I] for a RPG company to have a much faster product release schedule than 5e's and still be successful. However, it probably isn't possible for [I]WotC[/I] to have a much faster print schedule and still be (sufficiently) successful, at least not using their current business model. Paizo relies heavily on subscriptions for print products and are not attached to keeping every title available in print. Those two things are a significant advantage when answering the question "what pace of releases can our business model support?". WotC has to worry about keeping everything available in print, which demands more shelf space in bookstores, and more risk in determining how many copies to produce. But we have an increasing amount of evidence that WotC is indeed adjusting its business model to support a faster pace of content release. It isn't doing that by churning out more print products (because, business model), but by ramping up the pace of digital-only releases. Between 2017 and 2021 there were seven paid digital-only releases on D&D Beyond. Even single one of those was a charity fund raiser. So far in 2023, we've had three paid digital-only release. The first of those ([I]Misplaced Monsters: Volume One[/I]) was again a charity release. But [I]Monstrous Compendium Vol. 4: Eldraine Creatures[/I] and [I]Adventure Atlas: The Mortuary[/I] are normal paid-for products. I think this makes it very clear that WotC agrees with those who think the market will support a faster release rate for D&D content. They plan to cater to that not by messing (much) with the release rate of printed books, but by upping the pace of digital content releases. That's going to make people who want more content and don't mind digital happy. And it will make the people who want more content, but only if it is in print, even more unhappy.[/JUSTIFY] [/QUOTE]
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