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Is Drizzt destined to become a Classic?
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<blockquote data-quote="Bendris Noulg" data-source="post: 1332376" data-attributes="member: 6398"><p>Indeed, it could be said that Jackson did the movies <em>because</em> the books are classics. Considering how just about <em>every</em> interview with him consists of repeated statements of "getting it right" because there are "millions of fans of the books" shows that even he himself understands the trust he was given when he took on the task as well as the reprocussions of turning a classic into a dud. Anyone thinking that Tolkein is popular <em>because</em> of Jackson might want to consider why news of LotR becoming a movie spread so quickly through the gaming community to begin with. Surely it wasn't because of Peter Jackson, was it? No, it's because it was <em>Lord of the Rings</em>. Jackson's name became known because that's the name of the guy that was going to get tarred and feathered if he screwed it up.</p><p> </p><p>Then there's Drizzt... Sure, someone can make a Drizzt movie, but looking at the D&D movie that was already made, it wouldn't do much except make a bunch of fanboys drool while re-inforcing the views of those that dislike Salvatore's writing already. Add in the fact that even his non-Drizzt works are just as drab, boring, and two-dimensional. And anyone making a movie needn't be worried about getting tarred and feathered by millions of fans, although the poor sap that drew the short straw for the job probably should worry about a few pie-throwing fanboys.</p><p> </p><p>I agree that Tolkein's writing isn't the be-all best. However, Tolkein created a world that was rich, living, and deeply immersive. Tolkein <em>invites</em> you into Middle Earth. Salvatore, however, relies primarily on the backdrop of the Realms which he can't really effect in any dramatic way without WotC approval. Note a recurring theme in many Drizzt books: He constantly <em>prevents</em> Toril from being dramatically changed by the bad guys while gaining very little ground for the good guys. Why? Because it would change the Realms, and that requires Market Group Research, Accessory pre-planning, and months of playtesting. >yawn< Salvatore's hands are kinda tied there.</p><p> </p><p>And, to top it off, I read <em>a lot</em>. My reading library is about twice the size as my gaming library (containing all of the writers Buttercup lists and many more). So, I must concur with the sentiment that Salvatore is a hack, a popular writer of our time who's books will (at best) out live him for only a short time, and will then appear in collection volumes, and then later on the Home Shopping Network and in the Sci-Fi Book Club.</p><p> </p><p>(Hmmm... Got images of fanboys lurking around Salvatore's grave like he was Jim Morrison or something... Gotta stop snorting dandelions...)</p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 1332376, member: 6398"] Indeed, it could be said that Jackson did the movies [i]because[/i] the books are classics. Considering how just about [i]every[/i] interview with him consists of repeated statements of "getting it right" because there are "millions of fans of the books" shows that even he himself understands the trust he was given when he took on the task as well as the reprocussions of turning a classic into a dud. Anyone thinking that Tolkein is popular [i]because[/i] of Jackson might want to consider why news of LotR becoming a movie spread so quickly through the gaming community to begin with. Surely it wasn't because of Peter Jackson, was it? No, it's because it was [i]Lord of the Rings[/i]. Jackson's name became known because that's the name of the guy that was going to get tarred and feathered if he screwed it up. Then there's Drizzt... Sure, someone can make a Drizzt movie, but looking at the D&D movie that was already made, it wouldn't do much except make a bunch of fanboys drool while re-inforcing the views of those that dislike Salvatore's writing already. Add in the fact that even his non-Drizzt works are just as drab, boring, and two-dimensional. And anyone making a movie needn't be worried about getting tarred and feathered by millions of fans, although the poor sap that drew the short straw for the job probably should worry about a few pie-throwing fanboys. I agree that Tolkein's writing isn't the be-all best. However, Tolkein created a world that was rich, living, and deeply immersive. Tolkein [i]invites[/i] you into Middle Earth. Salvatore, however, relies primarily on the backdrop of the Realms which he can't really effect in any dramatic way without WotC approval. Note a recurring theme in many Drizzt books: He constantly [i]prevents[/i] Toril from being dramatically changed by the bad guys while gaining very little ground for the good guys. Why? Because it would change the Realms, and that requires Market Group Research, Accessory pre-planning, and months of playtesting. >yawn< Salvatore's hands are kinda tied there. And, to top it off, I read [i]a lot[/i]. My reading library is about twice the size as my gaming library (containing all of the writers Buttercup lists and many more). So, I must concur with the sentiment that Salvatore is a hack, a popular writer of our time who's books will (at best) out live him for only a short time, and will then appear in collection volumes, and then later on the Home Shopping Network and in the Sci-Fi Book Club. (Hmmm... Got images of fanboys lurking around Salvatore's grave like he was Jim Morrison or something... Gotta stop snorting dandelions...) [/QUOTE]
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