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Is it a good idea to pull a lever in a dungeon?
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<blockquote data-quote="Lord Pendragon" data-source="post: 3056752" data-attributes="member: 707"><p>I agree.</p><p></p><p>As a DM, I would never place a lever, the sole purpose of which is killing whomever pulls it. No sane being would have such a thing in their lair, IMO. A lever will have a sane purpose. If that purpose is significant, the lever may be hidden and/or trapped. But in the end, pulling the lever will accomplish whatever sane purpose it was designed for.</p><p></p><p>Incidentally, I almost had my plans ruined once by a party that was on the verge of deciding <em>not</em> to pull the lever. I had set one up in a side room of an underground facility, expecting a PC to pull it. When they got to it, they debated for ten minutes or so and were on the verge of leaving it where it was, untouched, until at last one player got bored and pulled the lever, activating a machine that pulled him inside itself and replaced one of his arms with an <em>Arm of Nyr</em>.</p><p></p><p>I'd been plotting for weeks to finally get one of those things into a game of mine, and the PCs almost passed it up through their hesitation! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 3056752, member: 707"] I agree. As a DM, I would never place a lever, the sole purpose of which is killing whomever pulls it. No sane being would have such a thing in their lair, IMO. A lever will have a sane purpose. If that purpose is significant, the lever may be hidden and/or trapped. But in the end, pulling the lever will accomplish whatever sane purpose it was designed for. Incidentally, I almost had my plans ruined once by a party that was on the verge of deciding [i]not[/i] to pull the lever. I had set one up in a side room of an underground facility, expecting a PC to pull it. When they got to it, they debated for ten minutes or so and were on the verge of leaving it where it was, untouched, until at last one player got bored and pulled the lever, activating a machine that pulled him inside itself and replaced one of his arms with an [i]Arm of Nyr[/i]. I'd been plotting for weeks to finally get one of those things into a game of mine, and the PCs almost passed it up through their hesitation! :p [/QUOTE]
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Is it a good idea to pull a lever in a dungeon?
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