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General Tabletop Discussion
*Dungeons & Dragons
Is it fair to cast save-or-suck spells on the players?
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<blockquote data-quote="GMforPowergamers" data-source="post: 7149218" data-attributes="member: 67338"><p>my thoughts exactly...just for the opposite reason</p><p></p><p> I guess that depends, being bench is kinda common, my understanding as an out of shape non sports player is that you sit the bench then get called back up to play again. It's more like sitting out while your character is in another room or waiting your turn in initiative. My play ended... I wasn't benched I was out of the game...</p><p></p><p> no, I would be quite for a minute or two then try to interject something I am interested it... (by the by love romcoms)</p><p></p><p> I think it would be infinitly more rude to expect a friend to sit through hours of a conversation he has no part in...</p><p></p><p>all of your examples are "Would you leave game if your character was stunned for 3d6 rounds" not "Would you leave game because your character is stuck with no way out"</p><p></p><p> ok...this should be funny</p><p></p><p> since the combat is over when would 'my turn' be...should I every few minutes for HOURs interrupt game to reenact?</p><p> there was no combat, it was a trap, and I actually did ask but the DM is very against it</p><p></p><p> Yup... I could have done that...in fact since we meet every week I did that inbetween weeks</p><p></p><p> no one wants me doing any of that</p><p></p><p> you mean interrupt game? </p><p> since we meet every week for years before and after that I disagree</p><p></p><p></p><p>well first I did ask if there was a chance of me getting out, and the DM confirmed not, so I left...second yes I was selfishly not wanting to spend hours doing nothing for 1 failed roll (well 2 I had Magic Ressitence 20% and a save)</p><p></p><p></p><p> he spend way more then 6 hours working on the game...but I had no way to play it.</p><p></p><p> I agree, but the point is that when no fun over rules the fun you need to decide to change something...</p><p> yes, but some 'fails' hurt the fun more.</p><p> on this we agree</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 7149218, member: 67338"] my thoughts exactly...just for the opposite reason I guess that depends, being bench is kinda common, my understanding as an out of shape non sports player is that you sit the bench then get called back up to play again. It's more like sitting out while your character is in another room or waiting your turn in initiative. My play ended... I wasn't benched I was out of the game... no, I would be quite for a minute or two then try to interject something I am interested it... (by the by love romcoms) I think it would be infinitly more rude to expect a friend to sit through hours of a conversation he has no part in... all of your examples are "Would you leave game if your character was stunned for 3d6 rounds" not "Would you leave game because your character is stuck with no way out" ok...this should be funny since the combat is over when would 'my turn' be...should I every few minutes for HOURs interrupt game to reenact? there was no combat, it was a trap, and I actually did ask but the DM is very against it Yup... I could have done that...in fact since we meet every week I did that inbetween weeks no one wants me doing any of that you mean interrupt game? since we meet every week for years before and after that I disagree well first I did ask if there was a chance of me getting out, and the DM confirmed not, so I left...second yes I was selfishly not wanting to spend hours doing nothing for 1 failed roll (well 2 I had Magic Ressitence 20% and a save) he spend way more then 6 hours working on the game...but I had no way to play it. I agree, but the point is that when no fun over rules the fun you need to decide to change something... yes, but some 'fails' hurt the fun more. on this we agree [/QUOTE]
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Is it fair to cast save-or-suck spells on the players?
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