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General Tabletop Discussion
*Pathfinder & Starfinder
Is Pathfinder basically a "cloned" D&D 3.0/3.5?
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<blockquote data-quote="Celebrim" data-source="post: 6745493" data-attributes="member: 4937"><p>There have been tons of people over the years that bought into the idea that it would be a good idea to create a MMORPG. How many MMORPGs have been introduced over the years only to fail rather spectacularly in short order because it turned out there wasn't a huge untapped demand for that sort of gameplay? Do we know Ryan was the principal guy that pitched the idea, or was he just brought in because someone high up wanted to jump on the WoW bandwagon because "Look at their revenue stream!".</p><p></p><p>I think at this point people are beginning to realize that just because something worked once, doesn't mean it will work twice. MMORPGs are particularly vulnerable to market glut, and its hard to imagine a game design with a higher initial cost of development. Until someone comes up with an MMORPG idea that is revolutionary instead of evolutionary, it's something no one should be trying. Practically every MMORPG that failed shares this in common: "In essence, it's a reskinned World of Warcraft." EVE succeeded to a certain extent because that isn't true, but now EVE holds that niche and anything that is a reskinned EVE probably won't succeed until EVE's gone.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6745493, member: 4937"] There have been tons of people over the years that bought into the idea that it would be a good idea to create a MMORPG. How many MMORPGs have been introduced over the years only to fail rather spectacularly in short order because it turned out there wasn't a huge untapped demand for that sort of gameplay? Do we know Ryan was the principal guy that pitched the idea, or was he just brought in because someone high up wanted to jump on the WoW bandwagon because "Look at their revenue stream!". I think at this point people are beginning to realize that just because something worked once, doesn't mean it will work twice. MMORPGs are particularly vulnerable to market glut, and its hard to imagine a game design with a higher initial cost of development. Until someone comes up with an MMORPG idea that is revolutionary instead of evolutionary, it's something no one should be trying. Practically every MMORPG that failed shares this in common: "In essence, it's a reskinned World of Warcraft." EVE succeeded to a certain extent because that isn't true, but now EVE holds that niche and anything that is a reskinned EVE probably won't succeed until EVE's gone. [/QUOTE]
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Is Pathfinder basically a "cloned" D&D 3.0/3.5?
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