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Is RPGing a *literary* endeavour?
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<blockquote data-quote="Hussar" data-source="post: 7602598" data-attributes="member: 22779"><p>Meh. Humans are over rated. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Ok, that was a joke. But, the thing is, sure, you're playing music for your friends and family. Great. But, you still actually perform no? You try to play the music in such a way that everyone enjoys it.</p><p></p><p>Look, I'm not saying that content isn't important. Of course it is. But, to use your playing guitar example, if content was all that mattered, then, well, you could play without actually hitting a single note on a completely out of tune guitar and people would still like it. Since that's obviously not true, then presentation does matter.</p><p></p><p>OTOH, as far as can you get the same experience from a video game? Perhaps not. It's pretty darn close though. Games have progressed to the point where you have very open ended stories, allowing for all sorts of interactions, creating very personal experiences. </p><p></p><p>Then again, no, I don't see RPG's as anything remotely like anything other than a (somewhat complicated) game. That's all they are. I could have a great time playing Euchre for three hours as well. And, part of playing an RPG is the performance aspect of it. Performance is a big part - whether it's the art for my virtual tabletop game, or selecting a decent soundtrack to go with the session, or my own personal performance, it's all important to the experience.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7602598, member: 22779"] Meh. Humans are over rated. :D Ok, that was a joke. But, the thing is, sure, you're playing music for your friends and family. Great. But, you still actually perform no? You try to play the music in such a way that everyone enjoys it. Look, I'm not saying that content isn't important. Of course it is. But, to use your playing guitar example, if content was all that mattered, then, well, you could play without actually hitting a single note on a completely out of tune guitar and people would still like it. Since that's obviously not true, then presentation does matter. OTOH, as far as can you get the same experience from a video game? Perhaps not. It's pretty darn close though. Games have progressed to the point where you have very open ended stories, allowing for all sorts of interactions, creating very personal experiences. Then again, no, I don't see RPG's as anything remotely like anything other than a (somewhat complicated) game. That's all they are. I could have a great time playing Euchre for three hours as well. And, part of playing an RPG is the performance aspect of it. Performance is a big part - whether it's the art for my virtual tabletop game, or selecting a decent soundtrack to go with the session, or my own personal performance, it's all important to the experience. [/QUOTE]
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